Player Matchup

Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
A Saint Soldier
Amaterasu
Level 129
God Stats
4W - 0L
1,777 SR
Queue Stats
220W - 165L
1,586 Elo+
Party 2
Chang'e
Chang'e
Gheyegg
Chang'e
Level 92
God Stats
16W - 6L
1,539 SR
Queue Stats
57W - 39L
1,594 Elo+
Party 2
Ymir
Ymir
LETHALITO
Ymir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,265 Elo+
Party 2
Team Averages
Level 106
1,563 SR
1,489 Elo+

VS

Team Averages
Level 137
1,513 SR
1,512 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BIG-J-1997
Ah Muzen Cab
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 148L
1,513 Elo+
Party 1
Thoth
Thoth
Serebellum
Thoth
Level 129
God Stats
1W - 3L
1,452 SR
Queue Stats
16W - 31L
1,405 Elo+
Party 1
Thanatos
Thanatos
TemptedTempo
Thanatos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
ThyPrince97
Sun Wukong
Level 121
God Stats
25W - 14L
1,613 SR
Queue Stats
240W - 191L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
4 / 1 / 1
3,860
772
2,961
3,626
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
5
0 / 0 / 2
3,293
659
1,202
1,715
838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
A Saint Soldier
Amaterasu
5
0 / 0 / 1
3,300
660
1,047
1,755
820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Gheyegg
Chang'e
6
1 / 0 / 2
3,788
758
1,273
2,790
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
5
1 / 0 / 1
3,502
700
188
1,044
498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
2
0 / 1 / 0
2,668
534
268
1,101
266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
BIG-J-1997
Ah Muzen Cab
5
0 / 0 / 0
3,143
629
1,252
1,061
230
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
5
0 / 1 / 0
3,306
661
1,660
2,010
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
TemptedTempo
Thanatos
5
0 / 4 / 0
3,257
651
1,557
4,216
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ThyPrince97
Sun Wukong
6
0 / 0 / 0
3,484
697
577
2,339
736

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
1
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
1
4.5
W
Zhong Kui
 
Zhong Kui
0
0
2
1
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Amaterasu
A Saint Soldier
Amaterasu
0
0
1
0.5
L
Ah Muzen Cab
BIG-J-1997
Ah Muzen Cab
0
0
0
0
W
Chang'e
Gheyegg
Chang'e
1
0
2
2
W
Ymir
1
0
1
1.5
L
Thoth
0
1
0
0
L
Thanatos
TemptedTempo
Thanatos
0
4
0
0
L
Sun Wukong
ThyPrince97
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,671
Damage
5,314
10,930
Taken
10,727
3,687
Mitigated
2,585
5,105
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,961
1,383
0
1,584
3,626
822
0
523
3,103
0
9,882
W
Zhong Kui
 
Zhong Kui
1,202
350
0
649
1,715
838
0
154
1,561
13,096
3,279
L
Sylvanus
 
Sylvanus
268
102
0
28
1,101
266
0
799
302
3,346
1,153
W
Amaterasu
A Saint Soldier
Amaterasu
1,047
764
0
656
1,755
820
0
0
1,755
0
11,091
L
Ah Muzen Cab
BIG-J-1997
Ah Muzen Cab
1,252
243
0
385
1,061
230
0
387
674
0
12,866
W
Chang'e
Gheyegg
Chang'e
1,273
124
104
1,336
2,790
709
0
1,137
1,653
12,608
0
W
Ymir
188
114
442
334
1,044
498
0
66
978
7,181
0
L
Thoth
1,660
0
0
633
2,010
393
0
425
1,537
16,192
0
L
Thanatos
TemptedTempo
Thanatos
1,557
831
0
2,201
4,216
960
0
724
3,370
0
11,302
L
Sun Wukong
ThyPrince97
Sun Wukong
577
41
0
1,000
2,339
736
0
0
2,339
0
13,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,743
Gold Earned
15,858
127
Minions Killed
124
0
Camps Cleared
0
516,160
Distance Traveled
474,799
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,860
772
18
4
0
115,399
0
W
Zhong Kui
3,293
659
45
9
0
96,750
1
L
Sylvanus
2,668
534
12
2
0
47,897
0
W
Amaterasu
3,300
660
24
5
0
108,016
1
L
Ah Muzen Cab
3,143
629
20
4
0
112,000
0
W
Chang'e
3,788
758
29
6
0
103,283
3
W
Ymir
3,502
700
11
2
0
92,712
0
L
Thoth
3,306
661
20
4
0
99,777
2
L
Thanatos
3,257
651
35
7
0
102,938
1
L
Sun Wukong
3,484
697
37
7
0
112,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role