Player Matchup

Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
HellsAngel1970
Zhong Kui
Level 68
God Stats
1W - 0L
1,134 SR
Queue Stats
4W - 3L
1,720 Elo+
Party 1
Ymir
Ymir
Kneenogzgrow
Ymir
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 40L
1,807 Elo+
Party 1
Hera
Hera
PrimalRogueKTG
Hera
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 45L
1,645 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UNT0LD KILLER
Kumbhakarna
Level 148
God Stats
3W - 0L
1,703 SR
Queue Stats
93W - 52L
1,853 Elo+
Party 1
Team Averages
Level 92
1,467 SR
1,705 Elo+

VS

Team Averages
Level 82
1,395 SR
1,408 Elo+
Chiron
Chiron
 
Chiron
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
KaizerXY36
Nike
Level 36
God Stats
3W - 5L
1,058 SR
Queue Stats
125W - 139L
1,423 Elo+
Party 2
Da Ji
Da Ji
KrauSer21
Da Ji
Level 99
God Stats
0W - 5L
1,264 SR
Queue Stats
306W - 365L
1,350 Elo+
Party 3
Hera
Hera
NaTaN10GK
Hera
Level 62
God Stats
5W - 6L
1,509 SR
Queue Stats
204W - 248L
1,349 Elo+
Party 2
Bacchus
Bacchus
ZiulaPl
Bacchus
Level 128
God Stats
15W - 14L
1,643 SR
Queue Stats
79W - 90L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 2
6,936
578
5,799
4,713
1,220
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
HellsAngel1970
Zhong Kui
12
5 / 2 / 2
7,286
607
7,769
7,614
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 2
7,526
627
7,839
10,352
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 2 / 2
7,110
593
6,862
6,408
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
UNT0LD KILLER
Kumbhakarna
11
3 / 0 / 7
7,116
593
4,805
9,902
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 2 / 3
5,649
471
3,290
7,080
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 2
5,888
491
5,317
10,360
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
KrauSer21
Da Ji
12
6 / 3 / 1
7,243
604
6,133
8,577
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
10
0 / 5 / 4
6,003
500
4,744
7,801
2,183
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
ZiulaPl
Bacchus
8
1 / 4 / 2
5,437
453
2,948
12,791
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
17
Kills
8
8
Deaths
17
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
2
1.5
L
Chiron
 
Chiron
0
2
3
0.75
W
Zhong Kui
HellsAngel1970
Zhong Kui
5
2
2
3
L
1
3
2
0.67
W
2
2
2
1.5
L
Da Ji
KrauSer21
Da Ji
6
3
1
2.17
L
Hera
0
5
4
0.4
W
5
2
2
3
W
Kumbhakarna
UNT0LD KILLER
Kumbhakarna
3
0
7
6.5
L
Bacchus
ZiulaPl
Bacchus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,074
Damage
22,432
38,989
Taken
46,609
22,115
Mitigated
20,074
14,034
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,799
1,691
213
852
4,713
1,220
1,731
889
3,824
0
47,485
L
Chiron
 
Chiron
3,290
1,136
1,446
3,241
7,080
1,838
0
2,709
4,371
0
34,656
W
Zhong Kui
HellsAngel1970
Zhong Kui
7,769
1,171
0
2,676
7,614
4,643
372
2,168
5,318
41,404
0
L
5,317
997
0
2,308
10,360
4,906
0
8,202
1,812
0
18,394
W
7,839
1,536
0
4,704
10,352
5,293
0
969
9,036
42,476
0
L
Da Ji
KrauSer21
Da Ji
6,133
1,388
0
237
8,577
2,596
0
4,517
3,984
0
37,421
L
Hera
4,744
1,929
0
695
7,801
2,183
0
5,803
1,998
34,392
0
W
6,862
1,803
0
2,093
6,408
1,973
0
473
5,935
40,794
0
W
Kumbhakarna
UNT0LD KILLER
Kumbhakarna
4,805
435
190
3,306
9,902
8,986
0
3,193
6,641
19,862
0
L
Bacchus
ZiulaPl
Bacchus
2,948
330
101
3,133
12,791
8,551
0
5,588
7,169
17,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
30,220
327
Minions Killed
267
0
Camps Cleared
0
1,177,613
Distance Traveled
1,113,303
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,936
578
88
7
0
232,801
4
L
Chiron
5,649
471
68
6
0
216,114
5
W
Zhong Kui
7,286
607
69
6
0
220,817
2
L
Nike
5,888
491
38
3
0
236,637
2
W
Ymir
7,526
627
87
7
0
220,416
5
L
Da Ji
7,243
604
68
6
0
250,829
0
L
Hera
6,003
500
71
6
0
204,965
1
W
Hera
7,110
593
72
6
0
239,178
1
W
Kumbhakarna
7,116
593
11
1
0
264,401
3
L
Bacchus
5,437
453
22
2
0
204,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role