Player Matchup

Agni
Agni
Gold II
Major
Agni
Gold II
Level 157
God Stats
23W - 15L
1,847 SR
Queue Stats
174W - 196L
1,562 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
PatJD
Gilgamesh
Gold II
Level 149
God Stats
11W - 7L
1,843 SR
Queue Stats
545W - 537L
1,521 MMR
Party 2
Geb
Geb
Gold IV
SophisticRat7
Geb
Gold IV
Level 106
God Stats
33W - 19L
1,875 SR
Queue Stats
87W - 85L
1,544 MMR
Party 2
Izanami
Izanami
Gold IV
epicuppercut
Izanami
Gold IV
Level 154
God Stats
5W - 3L
1,745 SR
Queue Stats
32W - 33L
1,540 MMR
Solo
Bastet
Bastet
Gold I
hinomaru
Bastet
Gold I
Level 159
God Stats
10W - 3L
1,904 SR
Queue Stats
113W - 113L
1,609 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,843 SR
1,555 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,502 SR
1,552 MMR
Tiamat
Tiamat
Gold IV
 
Tiamat
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
Benjaminsito
Kali
Gold II
Level 140
God Stats
5W - 9L
1,180 SR
Queue Stats
636W - 656L
1,572 MMR
Solo
Persephone
Persephone
Gold V
DeadLlesus
Persephone
Gold V
Level 123
God Stats
8W - 6L
1,631 SR
Queue Stats
25W - 31L
1,539 MMR
Solo
Apollo
Apollo
Gold III
Jaixis
Apollo
Gold III
Level 85
God Stats
36W - 15L
1,901 SR
Queue Stats
299W - 310L
1,578 MMR
Solo
Ares
Ares
Gold II
Niramxo
Ares
Gold II
Level 48
God Stats
6W - 4L
1,298 SR
Queue Stats
295W - 301L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Major
Agni
15
8 / 0 / 7
9,772
575
11,589
7,919
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PatJD
Gilgamesh
17
11 / 1 / 7
10,574
622
16,152
15,549
10,051
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
0 / 0 / 13
8,763
515
5,163
10,853
9,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
epicuppercut
Izanami
16
3 / 3 / 6
10,055
591
6,521
11,393
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
hinomaru
Bastet
15
3 / 4 / 9
9,262
545
11,096
13,398
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArtioMedusaHou YiKhepriSet

VS

Bans
LokiSolAchillesCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 8 / 4
7,673
451
10,505
11,580
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 0
9,298
547
9,875
21,086
8,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
DeadLlesus
Persephone
13
1 / 5 / 0
8,695
511
5,873
9,694
5,188
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Jaixis
Apollo
14
0 / 2 / 1
8,213
483
4,167
10,128
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Niramxo
Ares
11
2 / 6 / 3
7,511
442
5,663
16,009
14,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
25
Kills
7
8
Deaths
26
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
8
4
0.25
L
4
5
0
0.8
L
Persephone
DeadLlesus
Persephone
1
5
0
0.2
L
Apollo
Jaixis
Apollo
0
2
1
0.25
W
Agni
Major
Agni
8
0
7
11.5
L
Ares
Niramxo
Ares
2
6
3
0.58
W
Gilgamesh
PatJD
Gilgamesh
11
1
7
14.5
W
0
0
13
6.5
W
Izanami
epicuppercut
Izanami
3
3
6
2
W
Bastet
hinomaru
Bastet
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,521
Damage
36,083
59,112
Taken
68,497
29,100
Mitigated
36,710
15,457
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,505
952
0
1,573
11,580
6,092
0
4,112
7,468
51,420
0
L
9,875
3,296
0
6,360
21,086
8,043
0
4,738
16,348
0
79,010
L
Persephone
DeadLlesus
Persephone
5,873
226
0
1,936
9,694
5,188
728
548
9,141
44,867
0
L
Apollo
Jaixis
Apollo
4,167
2,044
0
3,167
10,128
3,250
0
604
9,524
0
64,736
W
Agni
Major
Agni
11,589
1,136
0
333
7,919
2,672
49
4,873
3,046
57,926
0
L
Ares
Niramxo
Ares
5,663
229
179
2,365
16,009
14,137
0
6,750
9,259
17,885
0
W
Gilgamesh
PatJD
Gilgamesh
16,152
5,238
0
2,897
15,549
10,051
0
6,277
8,929
0
66,105
W
5,163
1,206
2,591
2,450
10,853
9,017
0
5,057
5,555
13,692
0
W
Izanami
epicuppercut
Izanami
6,521
4,959
0
3,027
11,393
3,566
1,583
2,098
9,295
0
87,330
W
Bastet
hinomaru
Bastet
11,096
2,046
0
4,159
13,398
3,794
0
3,736
9,662
0
56,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,426
Gold Earned
41,390
500
Minions Killed
465
0
Camps Cleared
0
1,808,306
Distance Traveled
1,598,414
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,673
451
101
6
0
293,214
9
L
Kali
9,298
547
137
8
0
344,939
2
L
Persephone
8,695
511
84
5
0
313,847
6
L
Apollo
8,213
483
127
7
0
327,013
5
W
Agni
9,772
575
124
7
0
355,312
1
L
Ares
7,511
442
16
1
0
319,401
4
W
Gilgamesh
10,574
622
123
7
0
389,590
2
W
Geb
8,763
515
14
1
0
379,550
4
W
Izanami
10,055
591
157
9
0
311,517
3
W
Bastet
9,262
545
82
5
0
372,337
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role