Player Matchup

Yemoja
Yemoja
Ditzy23
Yemoja
Level 17
God Stats
5W - 9L
1,473 SR
Queue Stats
21W - 43L
1,145 Elo+
Party 1
Bellona
Bellona
IOWubblez
Bellona
Level 17
God Stats
1W - 3L
993 SR
Queue Stats
23W - 42L
1,203 Elo+
Party 1
Arachne
Arachne
MonkeMann
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,223 Elo+
Party 1
Anhur
Anhur
Shingaddor3000
Anhur
Level 35
God Stats
0W - 6L
1,296 SR
Queue Stats
20W - 29L
1,041 Elo+
Solo
Vulcan
Vulcan
djibouski
Vulcan
Level 58
God Stats
22W - 13L
1,187 SR
Queue Stats
150W - 169L
1,334 Elo+
Party 1
Team Averages
Level 28
1,290 SR
1,189 Elo+

VS

Team Averages
Level 63
1,506 SR
1,354 Elo+
Guan Yu
Guan Yu
HeelZero
Guan Yu
Level 42
God Stats
7W - 7L
1,507 SR
Queue Stats
126W - 164L
1,348 Elo+
Solo
Raijin
Raijin
OhBoy69
Raijin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,371 Elo+
Party 2
Neith
Neith
R0ba1r3
Neith
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 108L
1,384 Elo+
Party 3
Danzaburou
Danzaburou
StoneF7-Shinai
Danzaburou
Level 49
God Stats
32W - 34L
1,535 SR
Queue Stats
97W - 128L
1,349 Elo+
Party 3
Cthulhu
Cthulhu
colter9679
Cthulhu
Level 19
God Stats
6W - 6L
1,487 SR
Queue Stats
6W - 9L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ditzy23
Yemoja
10
0 / 5 / 0
6,712
420
3,329
8,249
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
IOWubblez
Bellona
11
1 / 10 / 0
7,373
461
9,616
14,012
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
MonkeMann
Arachne
10
0 / 5 / 3
6,623
414
3,266
11,257
3,903
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 1
8,085
505
7,161
10,734
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
djibouski
Vulcan
14
4 / 3 / 1
8,170
511
9,966
6,753
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HeelZero
Guan Yu
16
12 / 1 / 1
10,527
658
10,106
15,976
14,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
OhBoy69
Raijin
16
4 / 4 / 1
9,487
593
5,586
8,911
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
R0ba1r3
Neith
14
6 / 1 / 8
9,578
599
6,530
8,862
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
StoneF7-Shinai
Danzaburou
14
6 / 1 / 5
9,770
611
6,950
8,632
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
colter9679
Cthulhu
11
1 / 0 / 11
8,128
508
3,727
8,321
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
7
Kills
29
29
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ditzy23
Yemoja
0
5
0
0
W
Guan Yu
HeelZero
Guan Yu
12
1
1
12.5
L
Bellona
IOWubblez
Bellona
1
10
0
0.1
L
Arachne
MonkeMann
Arachne
0
5
3
0.3
W
Raijin
OhBoy69
Raijin
4
4
1
1.13
W
Neith
R0ba1r3
Neith
6
1
8
10
L
2
6
1
0.42
W
Danzaburou
StoneF7-Shinai
Danzaburou
6
1
5
8.5
W
Cthulhu
colter9679
Cthulhu
1
0
11
6.5
L
Vulcan
djibouski
Vulcan
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,338
Damage
32,899
51,005
Taken
50,702
22,141
Mitigated
28,097
6,533
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ditzy23
Yemoja
3,329
568
254
750
8,249
4,516
264
2,407
5,756
23,369
0
W
Guan Yu
HeelZero
Guan Yu
10,106
736
11
6,784
15,976
14,607
1,851
0
15,976
9,132
43,063
L
Bellona
IOWubblez
Bellona
9,616
2,986
0
879
14,012
8,755
0
1,216
12,796
0
46,278
L
Arachne
MonkeMann
Arachne
3,266
2,457
0
3,260
11,257
3,903
0
3,552
7,617
0
23,684
W
Raijin
OhBoy69
Raijin
5,586
482
79
1,866
8,911
2,519
1,184
4,219
4,408
61,102
0
W
Neith
R0ba1r3
Neith
6,530
2,519
0
2,413
8,862
2,967
675
2,547
6,241
0
59,614
L
7,161
3,053
0
1,390
10,734
2,685
0
2,168
8,536
0
34,040
W
Danzaburou
StoneF7-Shinai
Danzaburou
6,950
3,168
321
1,274
8,632
1,942
0
2,397
6,067
0
52,160
W
Cthulhu
colter9679
Cthulhu
3,727
414
202
1,500
8,321
6,062
323
3,524
4,715
15,439
0
L
Vulcan
djibouski
Vulcan
9,966
1,596
0
0
6,753
2,282
486
1,615
4,867
53,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,963
Gold Earned
47,490
300
Minions Killed
444
0
Camps Cleared
0
1,437,518
Distance Traveled
1,540,316
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,712
420
33
2
0
251,087
0
W
Guan Yu
10,527
658
110
7
0
311,650
7
L
Bellona
7,373
461
81
5
0
275,384
1
L
Arachne
6,623
414
36
2
0
324,960
3
W
Raijin
9,487
593
128
8
0
313,518
6
W
Neith
9,578
599
112
7
0
293,067
2
L
Anhur
8,085
505
63
4
0
272,839
12
W
Danzaburou
9,770
611
72
5
0
279,706
5
W
Cthulhu
8,128
508
22
1
0
342,375
1
L
Vulcan
8,170
511
87
5
0
313,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role