Player Matchup

Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DrDrunkman_
Baron Samedi
Level 83
God Stats
39W - 45L
1,386 SR
Queue Stats
276W - 335L
1,223 Elo+
Solo
Danzaburou
Danzaburou
kingjasbad
Danzaburou
Level 28
God Stats
2W - 0L
1,765 SR
Queue Stats
3W - 4L
1,343 Elo+
Party 2
Team Averages
Level 71
1,550 SR
1,355 Elo+

VS

Team Averages
Level 59
1,423 SR
1,399 Elo+
Zeus
Zeus
DeathReaper07
Zeus
Level 87
God Stats
25W - 30L
1,457 SR
Queue Stats
36W - 45L
1,251 Elo+
Solo
Hercules
Hercules
NeroCW42
Hercules
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Tiamat
Tiamat
blakesahmir
Tiamat
Level 22
God Stats
2W - 8L
1,311 SR
Queue Stats
27W - 45L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 2 / 3
10,888
726
8,124
19,852
23,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
DrDrunkman_
Baron Samedi
16
4 / 2 / 4
11,640
776
8,344
13,234
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
kingjasbad
Danzaburou
12
0 / 5 / 4
9,234
616
2,923
10,439
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 2
11,468
765
18,268
10,670
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
NeroCW42
Hercules
10
1 / 2 / 4
8,574
572
2,757
8,742
3,208
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
9
1 / 2 / 3
8,507
567
5,331
4,490
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
8
Kills
9
9
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
3
2.75
L
7
4
2
2
W
Baron Samedi
DrDrunkman_
Baron Samedi
4
2
4
3
L
Hercules
NeroCW42
Hercules
1
2
4
1.5
L
Tiamat
1
2
3
1.25
W
Danzaburou
kingjasbad
Danzaburou
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,391
Damage
26,356
43,525
Taken
23,902
33,788
Mitigated
9,498
10,229
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,124
1,399
0
4,857
19,852
23,327
185
9,324
10,112
0
33,496
L
18,268
1,754
372
3,169
10,670
3,895
276
4,292
5,771
56,997
0
W
Baron Samedi
DrDrunkman_
Baron Samedi
8,344
38
1,558
3,348
13,234
6,348
645
6,797
6,327
35,128
0
L
Hercules
NeroCW42
Hercules
2,757
667
20
1,334
8,742
3,208
0
2,934
5,602
0
5,963
L
Tiamat
5,331
724
0
274
4,490
2,395
0
1,508
2,820
12,014
0
W
Danzaburou
kingjasbad
Danzaburou
2,923
153
0
466
10,439
4,113
1,475
7,684
2,671
0
31,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,762
Gold Earned
28,549
146
Minions Killed
119
7
Camps Cleared
3
825,207
Distance Traveled
519,920
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,888
726
54
4
1
312,202
1
L
Zeus
11,468
765
87
6
3
254,421
1
W
Baron Samedi
11,640
776
51
3
2
271,145
4
L
Hercules
8,574
572
13
1
0
140,837
2
L
Tiamat
8,507
567
19
1
0
124,662
0
W
Danzaburou
9,234
616
41
3
4
241,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role