Player Matchup

Merlin
Merlin
G_FlazeBlade
Merlin
Level 70
God Stats
5W - 3L
1,695 SR
Queue Stats
42W - 49L
1,425 Elo+
Solo
Odin
Odin
LilSumthin
Odin
Level 35
God Stats
1W - 1L
1,353 SR
Queue Stats
1W - 3L
1,455 Elo+
Party 1
Artemis
Artemis
MaCE_DON
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 Elo+
Party 1
Team Averages
Level 43
1,516 SR
1,445 Elo+

VS

Team Averages
Level 89
1,615 SR
1,736 Elo+
Sol
Sol
Craizee
Sol
Level 21
God Stats
3W - 1L
1,728 SR
Queue Stats
150W - 89L
1,692 Elo+
Party 2
Hou Yi
Hou Yi
flyingninja908
Hou Yi
Level 117
God Stats
4W - 3L
1,475 SR
Queue Stats
122W - 60L
1,782 Elo+
Party 2
Shiva
Shiva
livedjoshua
Shiva
Level 129
God Stats
12W - 5L
1,642 SR
Queue Stats
218W - 103L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
6 / 8 / 0
10,427
745
7,391
14,314
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 3
8,273
591
6,308
13,928
13,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
MaCE_DON
Artemis
13
0 / 12 / 6
8,947
639
7,844
15,026
5,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
8 / 2 / 11
11,337
810
12,869
9,724
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 6 / 14
10,694
764
7,041
10,945
3,401
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
11 / 0 / 11
12,481
892
18,854
12,959
17,190
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
23
23
Deaths
8
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
8
2
11
6.75
L
Merlin
6
8
0
0.75
L
0
3
3
0.5
L
Artemis
MaCE_DON
Artemis
0
12
6
0.25
W
4
6
14
1.83
W
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,543
Damage
38,764
43,268
Taken
33,628
24,853
Mitigated
23,758
3,114
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,869
2,464
0
2,426
9,724
3,167
1,393
2,273
7,332
39,625
0
L
Merlin
7,391
647
32
565
14,314
5,716
0
2,372
11,778
43,314
0
L
6,308
655
0
500
13,928
13,743
0
6,290
7,294
3,597
23,496
L
Artemis
MaCE_DON
Artemis
7,844
4,514
0
2,017
15,026
5,394
0
5,400
9,458
0
19,611
W
7,041
1,841
0
0
10,945
3,401
1,024
3,513
5,880
0
25,048
W
18,854
2,547
185
2,586
12,959
17,190
14
3,354
9,605
4,272
44,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,647
Gold Earned
34,512
132
Minions Killed
166
5
Camps Cleared
8
634,020
Distance Traveled
811,794
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,337
810
56
4
3
285,668
1
L
Merlin
10,427
745
66
5
1
196,378
0
L
Odin
8,273
591
35
3
2
262,682
4
L
Artemis
8,947
639
31
2
2
174,960
0
W
Hou Yi
10,694
764
41
3
2
237,633
2
W
Shiva
12,481
892
69
5
3
288,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role