Player Matchup

Geb
Geb
Bronze IV
Jktrolling
Geb
Bronze IV
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,500 MMR
Party 2
Janus
Janus
Gold V
JocaG117
Janus
Gold V
Level 149
God Stats
3W - 2L
1,284 SR
Queue Stats
186W - 191L
1,363 MMR
Solo
Arachne
Arachne
Gold IV
Viirrusss
Arachne
Gold IV
Level 128
God Stats
0W - 1L
1,317 SR
Queue Stats
83W - 93L
1,375 MMR
Party 1
Hercules
Hercules
Gold V
Wahx
Hercules
Gold V
Level 109
God Stats
1W - 2L
1,761 SR
Queue Stats
245W - 243L
1,373 MMR
Party 1
Rama
Rama
Silver II
ZeÐÐ
Rama
Silver II
Level 147
God Stats
3W - 4L
1,542 SR
Queue Stats
106W - 116L
1,247 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,481 SR
1,371 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,575 SR
1,397 MMR
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
NinoGwap0
Nemesis
Silver II
Level 43
God Stats
3W - 4L
1,639 SR
Queue Stats
11W - 16L
1,370 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
julmonsi
Gilgamesh
Bronze III
Level 129
God Stats
1W - 1L
1,280 SR
Queue Stats
20W - 13L
1,362 MMR
Solo
Agni
Agni
Gold IV
kevinpineapples
Agni
Gold IV
Level 141
God Stats
67W - 67L
1,482 SR
Queue Stats
197W - 207L
1,377 MMR
Solo
Cabrakan
Cabrakan
Silver III
sirkillz
Cabrakan
Silver III
Level 84
God Stats
1W - 4L
1,973 SR
Queue Stats
59W - 55L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,521
408
3,653
11,491
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
JocaG117
Janus
13
2 / 6 / 1
7,669
479
7,077
11,461
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Viirrusss
Arachne
12
1 / 5 / 2
7,410
463
3,003
14,014
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Wahx
Hercules
13
0 / 1 / 0
7,461
466
5,081
14,187
10,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
ZeÐÐ
Rama
13
1 / 2 / 0
7,432
465
5,772
9,398
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
LokiAchillesBastet

VS

Bans
CliodhnaThothIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 2 / 2
9,289
581
7,447
9,539
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
NinoGwap0
Nemesis
15
6 / 1 / 3
9,040
565
5,778
9,126
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
julmonsi
Gilgamesh
13
4 / 0 / 6
8,490
531
10,072
12,352
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 6
9,105
569
9,768
6,459
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
sirkillz
Cabrakan
16
1 / 0 / 4
9,677
605
9,341
9,437
14,313
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
17
17
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
2
1.5
L
0
3
2
0.33
L
Janus
JocaG117
Janus
2
6
1
0.42
W
Nemesis
NinoGwap0
Nemesis
6
1
3
7.5
L
Arachne
Viirrusss
Arachne
1
5
2
0.4
L
Hercules
Wahx
Hercules
0
1
0
0
L
Rama
ZeÐÐ
Rama
1
2
0
0.5
W
Gilgamesh
julmonsi
Gilgamesh
4
0
6
7
W
4
1
6
7
W
Cabrakan
sirkillz
Cabrakan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,586
Damage
42,406
60,551
Taken
46,913
27,149
Mitigated
33,450
16,381
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,447
2,930
0
4,006
9,539
3,226
0
2,284
7,255
0
71,875
L
3,653
861
0
1,332
11,491
6,493
0
3,118
8,233
18,026
0
L
Janus
JocaG117
Janus
7,077
190
0
1,058
11,461
2,418
0
3,654
7,552
53,052
0
W
Nemesis
NinoGwap0
Nemesis
5,778
2,244
0
3,545
9,126
4,096
239
1,414
7,712
0
59,238
L
Arachne
Viirrusss
Arachne
3,003
2,583
0
4,446
14,014
5,154
0
3,597
10,347
0
40,320
L
Hercules
Wahx
Hercules
5,081
1,828
0
5,024
14,187
10,948
0
7,080
7,063
0
43,588
L
Rama
ZeÐÐ
Rama
5,772
4,477
0
4,521
9,398
2,136
0
1,063
8,247
0
57,173
W
Gilgamesh
julmonsi
Gilgamesh
10,072
2,631
0
2,130
12,352
9,943
40
2,564
9,788
0
43,886
W
9,768
1,100
0
1,295
6,459
1,872
447
3,984
2,475
56,865
0
W
Cabrakan
sirkillz
Cabrakan
9,341
1,292
0
4,902
9,437
14,313
0
484
8,953
63,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
45,601
426
Minions Killed
515
0
Camps Cleared
0
1,612,746
Distance Traveled
1,721,789
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,289
581
133
8
0
307,244
5
L
Geb
6,521
408
22
1
0
316,472
4
L
Janus
7,669
479
93
6
0
299,433
2
W
Nemesis
9,040
565
95
6
0
382,263
3
L
Arachne
7,410
463
90
6
0
354,418
1
L
Hercules
7,461
466
107
7
0
331,301
6
L
Rama
7,432
465
114
7
0
311,122
3
W
Gilgamesh
8,490
531
40
3
0
372,883
6
W
Agni
9,105
569
113
7
0
355,319
1
W
Cabrakan
9,677
605
134
8
0
304,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role