Player Matchup

Freya
Freya
BoozenBRahb93
Freya
Level 144
God Stats
2W - 2L
1,795 SR
Queue Stats
196W - 198L
1,608 Elo+
Solo
Osiris
Osiris
Madden36
Osiris
Level 139
God Stats
3W - 3L
1,766 SR
Queue Stats
129W - 113L
1,628 Elo+
Solo
Shiva
Shiva
Otavio_Morais
Shiva
Level 148
God Stats
2W - 5L
1,515 SR
Queue Stats
74W - 77L
1,552 Elo+
Solo
Chiron
Chiron
Sandmann2324
Chiron
Level 160
God Stats
6W - 4L
1,594 SR
Queue Stats
472W - 433L
1,565 Elo+
Solo
Mercury
Mercury
VANLUEX1
Mercury
Level 83
God Stats
16W - 17L
1,757 SR
Queue Stats
310W - 289L
1,609 Elo+
Solo
Team Averages
Level 135
1,685 SR
1,592 Elo+

VS

Team Averages
Level 130
1,528 SR
1,504 Elo+
Neith
Neith
BIG-J-1997
Neith
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
172W - 148L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Hades_Might
Sun Wukong
Level 89
God Stats
3W - 0L
1,538 SR
Queue Stats
38W - 49L
1,531 Elo+
Solo
Thoth
Thoth
Serebellum
Thoth
Level 129
God Stats
1W - 3L
1,190 SR
Queue Stats
16W - 31L
1,374 Elo+
Party 1
Loki
Loki
TemptedTempo
Loki
Level 157
God Stats
2W - 0L
1,738 SR
Queue Stats
52W - 50L
1,541 Elo+
Party 1
Ares
Ares
ThyPrince97
Ares
Level 121
God Stats
39W - 34L
1,674 SR
Queue Stats
240W - 191L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,215
422
1,889
4,978
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Madden36
Osiris
9
1 / 0 / 0
5,372
537
4,733
5,438
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 2
4,736
474
4,169
9,003
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
9
3 / 3 / 0
5,523
552
5,973
6,631
1,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
VANLUEX1
Mercury
9
0 / 2 / 3
5,030
503
3,081
5,821
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
5 / 0 / 2
5,704
570
5,756
4,812
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Hades_Might
Sun Wukong
8
0 / 1 / 0
4,793
479
3,658
7,173
2,864
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
9
3 / 2 / 3
5,605
561
5,180
5,441
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 3
5,508
551
2,763
5,812
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 6
4,608
461
4,305
7,657
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
11
11
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
5
0
2
6
L
0
3
0
0
W
Sun Wukong
Hades_Might
Sun Wukong
0
1
0
0
L
Osiris
Madden36
Osiris
1
0
0
1
L
0
3
2
0.33
L
Chiron
3
3
0
1
W
Thoth
3
2
3
2.25
W
2
0
3
3.5
W
1
1
6
4
L
Mercury
VANLUEX1
Mercury
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,845
Damage
21,662
31,871
Taken
30,895
13,737
Mitigated
13,051
10,256
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,756
2,168
0
2,307
4,812
1,641
0
796
4,016
0
29,000
L
1,889
996
0
2,261
4,978
964
0
763
4,215
13,250
0
W
Sun Wukong
Hades_Might
Sun Wukong
3,658
131
0
2,740
7,173
2,864
187
0
7,173
0
24,339
L
Osiris
Madden36
Osiris
4,733
1,550
0
2,794
5,438
3,774
0
0
5,438
0
27,027
L
4,169
982
0
2,080
9,003
5,692
0
3,094
5,909
0
14,052
L
Chiron
5,973
2,036
296
2,381
6,631
1,695
144
4,656
1,975
0
31,742
W
Thoth
5,180
340
0
1,180
5,441
1,360
222
0
5,441
30,249
0
W
2,763
558
0
2,771
5,812
1,866
0
0
5,812
0
30,306
W
4,305
208
267
1,503
7,657
5,320
0
1,093
6,564
8,801
0
L
Mercury
VANLUEX1
Mercury
3,081
1,614
0
444
5,821
1,612
0
972
4,849
0
25,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
26,218
222
Minions Killed
232
0
Camps Cleared
0
875,707
Distance Traveled
978,017
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,704
570
51
5
0
169,725
1
L
Freya
4,215
422
32
3
0
108,987
0
W
Sun Wukong
4,793
479
48
5
0
182,734
0
L
Osiris
5,372
537
61
6
0
197,742
4
L
Shiva
4,736
474
16
2
0
177,315
2
L
Chiron
5,523
552
61
6
0
174,627
1
W
Thoth
5,605
561
55
6
0
198,568
0
W
Loki
5,508
551
67
7
0
226,598
3
W
Ares
4,608
461
11
1
0
200,392
3
L
Mercury
5,030
503
52
5
0
217,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role