Player Matchup

Ra
Ra
CoolArmTyr
Ra
Level 139
God Stats
10W - 0L
1,835 SR
Queue Stats
78W - 44L
1,865 Elo+
Party 1
Jing Wei
Jing Wei
CräzyAsian
Jing Wei
Level 125
God Stats
27W - 8L
1,798 SR
Queue Stats
99W - 62L
1,788 Elo+
Party 1
Nemesis
Nemesis
Doobeny
Nemesis
Level 75
God Stats
6W - 1L
1,865 SR
Queue Stats
27W - 10L
1,977 Elo+
Party 1
Janus
Janus
DuaneBarry
Janus
Level 17
God Stats
13W - 3L
1,706 SR
Queue Stats
38W - 9L
1,888 Elo+
Party 1
Atlas
Atlas
GodFistMeSin
Atlas
Level 61
God Stats
11W - 0L
1,986 SR
Queue Stats
40W - 9L
2,016 Elo+
Party 1
Team Averages
Level 83
1,838 SR
1,907 Elo+

VS

Team Averages
Level 62
1,525 SR
1,772 Elo+
Horus
Horus
DyeFrauwnn
Horus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 71L
1,744 Elo+
Party 2
Cthulhu
Cthulhu
Kyokugenfight
Cthulhu
Level 25
God Stats
8W - 2L
1,500 SR
Queue Stats
188W - 53L
1,832 Elo+
Party 2
Chang'e
Chang'e
LeGrandKev
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 29L
1,817 Elo+
Party 2
Nu Wa
Nu Wa
Nagatopain2122
Nu Wa
Level 28
God Stats
8W - 8L
1,625 SR
Queue Stats
141W - 135L
1,637 Elo+
Solo
Heimdallr
Heimdallr
RemiBoyz14
Heimdallr
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 25L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 19
12,887
859
19,619
13,883
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
CräzyAsian
Jing Wei
20
6 / 1 / 15
12,607
840
19,135
20,374
6,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Doobeny
Nemesis
18
3 / 5 / 21
11,688
779
7,765
23,672
10,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
20
10 / 6 / 19
12,970
865
19,675
14,815
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
11 / 8 / 15
13,465
898
16,042
22,622
8,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
6 / 8 / 10
10,784
719
10,736
24,780
23,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
16
1 / 6 / 12
9,670
645
17,588
26,733
23,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
LeGrandKev
Chang'e
17
2 / 9 / 10
10,058
671
11,944
17,756
7,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 5 / 5
12,079
805
20,858
10,941
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
RemiBoyz14
Heimdallr
18
6 / 9 / 10
10,995
733
9,437
17,346
6,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
70
37
Kills
23
24
Deaths
37
89
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
4
19
4.13
W
Jing Wei
CräzyAsian
Jing Wei
6
1
15
13.5
W
Nemesis
Doobeny
Nemesis
3
5
21
2.7
W
Janus
10
6
19
3.25
L
Horus
6
8
10
1.38
W
11
8
15
2.31
L
Cthulhu
1
6
12
1.17
L
Chang'e
LeGrandKev
Chang'e
2
9
10
0.78
L
8
5
5
2.1
L
Heimdallr
RemiBoyz14
Heimdallr
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,236
Damage
70,563
95,366
Taken
97,556
34,767
Mitigated
64,508
25,806
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,619
1,341
4,429
4,635
13,883
4,641
1,251
8,153
5,100
66,163
0
W
Jing Wei
CräzyAsian
Jing Wei
19,135
16,384
0
5,544
20,374
6,586
4,162
9,758
10,009
0
75,228
W
Nemesis
Doobeny
Nemesis
7,765
2,799
0
5,723
23,672
10,919
769
10,580
12,358
309
25,251
W
Janus
19,675
1,237
0
759
14,815
3,761
1,222
8,533
5,710
47,100
0
L
Horus
10,736
4,951
3,353
4,166
24,780
23,396
0
14,239
9,982
793
20,716
W
16,042
3,496
1,864
2,852
22,622
8,860
818
10,915
10,676
26,688
0
L
Cthulhu
17,588
1,319
1,206
3,966
26,733
23,664
0
9,483
16,945
35,248
0
L
Chang'e
LeGrandKev
Chang'e
11,944
355
1,933
2,634
17,756
7,585
0
12,041
5,385
32,371
0
L
20,858
3,666
0
768
10,941
3,646
952
6,790
3,982
48,397
0
L
Heimdallr
RemiBoyz14
Heimdallr
9,437
3,069
0
842
17,346
6,217
306
11,331
5,673
0
25,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,617
Gold Earned
53,586
321
Minions Killed
206
0
Camps Cleared
0
1,725,690
Distance Traveled
1,275,587
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,887
859
106
7
0
355,074
1
W
Jing Wei
12,607
840
96
6
0
376,208
1
W
Nemesis
11,688
779
34
2
0
350,510
1
W
Janus
12,970
865
64
4
0
340,612
1
L
Horus
10,784
719
28
2
0
244,065
0
W
Atlas
13,465
898
21
1
0
303,286
1
L
Cthulhu
9,670
645
30
2
0
297,267
1
L
Chang'e
10,058
671
53
4
0
264,780
0
L
Nu Wa
12,079
805
52
3
0
209,372
2
L
Heimdallr
10,995
733
43
3
0
260,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role