Player Matchup

Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
xlEuroS2
Mercury
Level 105
God Stats
2W - 1L
1,466 SR
Queue Stats
57W - 90L
1,405 Elo+
Party 1
Team Averages
Level 81
1,489 SR
1,468 Elo+

VS

Team Averages
Level 66
1,403 SR
1,394 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
VPressBobinski
Mulan
Level 107
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 12L
1,348 Elo+
Party 2
Freya
Freya
naynaykillua1
Freya
Level 12
God Stats
5W - 7L
1,412 SR
Queue Stats
6W - 10L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
13 / 0 / 8
12,466
831
17,754
5,728
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
 
Ymir
16
4 / 0 / 17
11,812
787
8,120
14,312
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
xlEuroS2
Mercury
15
4 / 1 / 14
10,448
697
6,242
9,058
3,584
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 8 / 0
8,757
584
8,954
16,243
10,864
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 8 / 1
8,291
553
8,139
13,015
7,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 1
8,255
550
3,973
7,928
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
21
Kills
1
1
Deaths
21
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
13
0
8
17
W
Ymir
 
Ymir
4
0
17
12.5
L
Gilgamesh
 
Gilgamesh
1
8
0
0.13
L
0
8
1
0.06
L
0
5
1
0.1
W
Mercury
xlEuroS2
Mercury
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,116
Damage
21,066
29,098
Taken
37,186
22,338
Mitigated
20,886
10,574
Healing
2,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,754
12,709
300
1,632
5,728
2,539
1,160
1,205
4,523
0
58,242
W
Ymir
 
Ymir
8,120
1,281
442
6,337
14,312
16,215
441
2,538
11,774
23,004
0
L
Gilgamesh
 
Gilgamesh
8,954
1,417
0
664
16,243
10,864
0
3,942
12,301
1,745
29,741
L
8,139
508
0
884
13,015
7,164
0
3,035
9,980
0
25,972
L
3,973
1,283
0
608
7,928
2,858
0
1,331
6,597
20,610
0
W
Mercury
xlEuroS2
Mercury
6,242
2,720
0
1,863
9,058
3,584
237
1,438
7,620
0
35,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
25,303
174
Minions Killed
121
12
Camps Cleared
2
842,037
Distance Traveled
723,694
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,466
831
90
6
4
266,935
4
W
Ymir
11,812
787
24
2
1
265,496
2
L
Gilgamesh
8,757
584
32
2
0
254,613
5
L
Mulan
8,291
553
41
3
0
242,545
2
L
Freya
8,255
550
48
3
2
226,536
1
W
Mercury
10,448
697
60
4
7
309,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role