Player Matchup

Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
A1BackStabber513
Hades
Silver I
Level 160
God Stats
109W - 56L
1,636 SR
Queue Stats
582W - 583L
1,217 MMR
Solo
Charybdis
Charybdis
Silver I
Krxshin
Charybdis
Silver I
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,186 MMR
Party 1
Achilles
Achilles
Silver V
Santxn-Dave
Achilles
Silver V
Level 123
God Stats
3W - 14L
1,491 SR
Queue Stats
216W - 223L
1,178 MMR
Solo
Awilix
Awilix
Silver I
ayo-MJ-
Awilix
Silver I
Level 128
God Stats
8W - 8L
1,456 SR
Queue Stats
33W - 42L
1,135 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,517 SR
1,243 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,459 SR
1,187 MMR
Medusa
Medusa
Silver IV
Eltmac1
Medusa
Silver IV
Level 67
God Stats
0W - 1L
1,770 SR
Queue Stats
137W - 167L
1,152 MMR
Solo
Chaac
Chaac
Gold V
NENOCARNAGE
Chaac
Gold V
Level 160
God Stats
19W - 23L
1,534 SR
Queue Stats
609W - 611L
1,154 MMR
Solo
Geb
Geb
Silver II
String_-_-_Music
Geb
Silver II
Level 109
God Stats
3W - 5L
1,410 SR
Queue Stats
35W - 42L
1,211 MMR
Solo
Agni
Agni
Silver II
Yombies
Agni
Silver II
Level 139
God Stats
29W - 27L
1,471 SR
Queue Stats
313W - 336L
1,218 MMR
Solo
Fenrir
Fenrir
Silver I
luvmaster8885
Fenrir
Silver I
Level 160
God Stats
0W - 2L
1,109 SR
Queue Stats
332W - 332L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 1 / 1
5,758
576
1,366
3,721
997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 3
6,673
667
3,362
5,313
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Krxshin
Charybdis
11
3 / 0 / 0
6,287
629
4,899
4,818
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Santxn-Dave
Achilles
9
1 / 0 / 4
5,692
569
2,886
5,266
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
ayo-MJ-
Awilix
8
4 / 0 / 1
5,408
541
4,078
2,740
890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
CliodhnaAthenaBastet

VS

Bans
KaliAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eltmac1
Medusa
7
0 / 2 / 0
4,489
449
2,120
5,159
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
5,534
553
2,133
4,610
2,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,020
402
1,296
6,568
2,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Yombies
Agni
9
0 / 1 / 0
4,974
497
2,530
2,989
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 5 / 0
4,475
448
1,654
6,998
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
11
Kills
1
1
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
1
0.5
W
3
0
3
4.5
L
Medusa
Eltmac1
Medusa
0
2
0
0
W
Charybdis
Krxshin
Charybdis
3
0
0
3
L
1
1
0
1
W
Achilles
Santxn-Dave
Achilles
1
0
4
3
L
0
2
0
0
L
Agni
Yombies
Agni
0
1
0
0
W
Awilix
ayo-MJ-
Awilix
4
0
1
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,591
Damage
9,733
21,858
Taken
26,324
8,395
Mitigated
8,140
11,486
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,366
0
0
1,391
3,721
997
0
0
3,721
22,700
0
W
3,362
620
403
3,819
5,313
2,028
674
660
4,557
43,017
715
L
Medusa
Eltmac1
Medusa
2,120
1,173
0
2,247
5,159
886
0
0
5,159
0
22,556
W
Charybdis
Krxshin
Charybdis
4,899
2,041
0
3,193
4,818
1,316
0
62
4,756
0
44,221
L
2,133
0
0
2,327
4,610
2,364
0
1,177
3,244
0
20,020
W
Achilles
Santxn-Dave
Achilles
2,886
708
0
1,827
5,266
3,164
0
1,904
3,221
0
11,117
L
1,296
209
103
1,456
6,568
2,536
0
1,032
5,536
6,606
0
L
Agni
Yombies
Agni
2,530
36
0
243
2,989
610
0
656
2,333
24,920
0
W
Awilix
ayo-MJ-
Awilix
4,078
1,611
0
853
2,740
890
0
909
1,777
0
18,440
L
1,654
286
0
940
6,998
1,744
0
1,511
5,487
0
19,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,818
Gold Earned
23,492
328
Minions Killed
211
0
Camps Cleared
0
969,854
Distance Traveled
958,344
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,758
576
74
7
0
164,883
4
W
Hades
6,673
667
107
11
0
198,739
3
L
Medusa
4,489
449
46
5
0
188,027
2
W
Charybdis
6,287
629
94
9
0
184,190
2
L
Chaac
5,534
553
49
5
0
174,974
2
W
Achilles
5,692
569
22
2
0
190,102
3
L
Geb
4,020
402
12
1
0
200,188
7
L
Agni
4,974
497
64
6
0
205,528
1
W
Awilix
5,408
541
31
3
0
231,940
0
L
Fenrir
4,475
448
40
4
0
189,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role