Player Matchup

Yemoja
Yemoja
BlGTOM
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,329 Elo+
Party 3
Ullr
Ullr
PK_Tvpaw
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Ra
Ra
Phantom_Plmpig
Ra
Level 46
God Stats
3W - 7L
1,253 SR
Queue Stats
324W - 300L
1,447 Elo+
Solo
Ravana
Ravana
RunawayFighter
Ravana
Level 109
God Stats
25W - 27L
1,340 SR
Queue Stats
113W - 123L
1,425 Elo+
Party 3
Odin
Odin
Tevepaugh
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 50
1,419 SR
1,440 Elo+

VS

Team Averages
Level 49
1,544 SR
1,482 Elo+
Tiamat
Tiamat
Kinda_Smelly416
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 2
Geb
Geb
Pintsize_Nish
Geb
Level 89
God Stats
16W - 12L
1,520 SR
Queue Stats
145W - 135L
1,390 Elo+
Party 2
Chernobog
Chernobog
TomahawkT23
Chernobog
Level 29
God Stats
26W - 25L
1,636 SR
Queue Stats
382W - 373L
1,492 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
criech13
Ah Muzen Cab
Level 49
God Stats
12W - 10L
1,564 SR
Queue Stats
300W - 296L
1,498 Elo+
Party 4
Nemesis
Nemesis
th3rdrick
Nemesis
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 179L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlGTOM
Yemoja
11
0 / 3 / 3
7,153
421
2,247
10,130
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ullr
11
1 / 6 / 2
7,241
426
4,346
9,646
2,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 2
8,788
517
6,100
9,140
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 2 / 1
9,995
588
9,517
13,408
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
11
1 / 9 / 1
7,170
422
2,572
14,793
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
10,307
606
10,945
10,978
8,040
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 7
8,472
498
5,741
13,512
14,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
TomahawkT23
Chernobog
16
4 / 1 / 6
9,441
555
7,916
9,379
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
criech13
Ah Muzen Cab
17
6 / 1 / 3
10,235
602
7,404
8,213
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
th3rdrick
Nemesis
17
7 / 1 / 5
9,925
584
11,621
8,249
4,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
23
23
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BlGTOM
Yemoja
0
3
3
0.5
W
4
3
4
2
L
Ullr
1
6
2
0.33
L
1
3
2
0.67
W
2
3
7
1.83
L
6
2
1
3.25
L
Odin
1
9
1
0.17
W
Chernobog
TomahawkT23
Chernobog
4
1
6
7
W
Ah Muzen Cab
criech13
Ah Muzen Cab
6
1
3
7.5
W
Nemesis
th3rdrick
Nemesis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,782
Damage
43,627
57,117
Taken
50,331
27,703
Mitigated
33,722
6,244
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BlGTOM
Yemoja
2,247
832
175
1,003
10,130
7,559
0
2,492
7,638
19,038
0
W
10,945
2,382
0
4,253
10,978
8,040
0
62
10,916
63,872
0
L
Ullr
4,346
2,054
0
925
9,646
2,738
1,792
2,359
7,287
0
28,776
L
6,100
379
50
2,691
9,140
3,099
0
918
8,222
56,738
0
W
5,741
705
298
1,562
13,512
14,552
557
1,834
11,678
27,000
0
L
9,517
3,645
0
1,184
13,408
5,255
0
3,453
9,955
0
65,116
L
Odin
2,572
1,471
0
216
14,793
9,052
26
7,464
7,329
0
17,754
W
Chernobog
TomahawkT23
Chernobog
7,916
6,011
0
4,856
9,379
3,412
1,817
632
8,747
0
65,336
W
Ah Muzen Cab
criech13
Ah Muzen Cab
7,404
2,467
0
5,251
8,213
3,239
838
3,401
4,812
0
66,820
W
Nemesis
th3rdrick
Nemesis
11,621
6,053
0
884
8,249
4,479
438
2,418
5,831
0
77,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
48,380
359
Minions Killed
509
0
Camps Cleared
0
1,545,341
Distance Traveled
1,739,418
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,153
421
24
1
0
279,964
0
W
Tiamat
10,307
606
127
7
0
281,132
0
L
Ullr
7,241
426
51
3
0
280,901
1
L
Ra
8,788
517
117
7
0
339,061
2
W
Geb
8,472
498
32
2
0
351,907
2
L
Ravana
9,995
588
124
7
0
357,373
0
L
Odin
7,170
422
43
3
0
288,042
0
W
Chernobog
9,441
555
99
6
0
326,109
3
W
Ah Muzen Cab
10,235
602
129
8
0
362,726
1
W
Nemesis
9,925
584
122
7
0
417,544
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role