Player Matchup

Arachne
Arachne
JEIK2000
Arachne
Level 26
God Stats
14W - 7L
1,747 SR
Queue Stats
17W - 17L
1,518 Elo+
Party 3
Kukulkan
Kukulkan
LoT_Steeve
Kukulkan
Level 28
God Stats
1W - 2L
1,209 SR
Queue Stats
58W - 77L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
SonKarha
Gilgamesh
Level 42
God Stats
4W - 1L
1,647 SR
Queue Stats
58W - 78L
1,317 Elo+
Party 2
Medusa
Medusa
icrucesn
Medusa
Level 103
God Stats
2W - 0L
1,891 SR
Queue Stats
7W - 6L
1,514 Elo+
Party 3
Athena
Athena
javi-kimbo69
Athena
Level 88
God Stats
6W - 2L
1,719 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 3
Team Averages
Level 57
1,642 SR
1,435 Elo+

VS

Team Averages
Level 64
1,398 SR
1,254 Elo+
Bellona
Bellona
AcTiV9Am3Er
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,085 Elo+
Party 1
Nemesis
Nemesis
Aggfree2
Nemesis
Level 104
God Stats
9W - 7L
1,599 SR
Queue Stats
343W - 346L
1,479 Elo+
Party 1
Thoth
Thoth
MB_KingBarbecue
Thoth
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 203L
1,221 Elo+
Solo
Neith
Neith
ScofieldAlex
Neith
Level 18
God Stats
5W - 5L
1,225 SR
Queue Stats
47W - 40L
1,085 Elo+
Party 1
Atlas
Atlas
zL Dreeqz
Atlas
Level 79
God Stats
7W - 8L
1,164 SR
Queue Stats
175W - 174L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JEIK2000
Arachne
5
2 / 1 / 0
3,748
750
1,393
3,333
723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
LoT_Steeve
Kukulkan
5
0 / 0 / 1
3,453
691
1,296
1,182
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
SonKarha
Gilgamesh
5
0 / 1 / 0
3,158
632
1,737
3,454
1,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
icrucesn
Medusa
5
0 / 0 / 2
3,172
634
2,039
2,274
442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
5
2 / 2 / 0
3,538
708
1,163
4,097
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AcTiV9Am3Er
Bellona
6
1 / 0 / 1
3,672
734
1,275
3,069
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Aggfree2
Nemesis
6
1 / 0 / 0
3,759
752
1,869
3,277
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 2 / 0
2,839
568
135
1,847
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 1
3,155
631
2,268
2,053
414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
zL Dreeqz
Atlas
4
1 / 1 / 0
3,399
680
1,111
2,695
920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
AcTiV9Am3Er
Bellona
1
0
1
1.5
L
Nemesis
Aggfree2
Nemesis
1
0
0
1
W
Arachne
JEIK2000
Arachne
2
1
0
2
W
Kukulkan
LoT_Steeve
Kukulkan
0
0
1
0.5
L
0
2
0
0
L
0
1
1
0.5
W
Gilgamesh
SonKarha
Gilgamesh
0
1
0
0
W
Medusa
icrucesn
Medusa
0
0
2
1
W
Athena
2
2
0
1
L
Atlas
zL Dreeqz
Atlas
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,628
Damage
6,658
14,340
Taken
12,941
4,867
Mitigated
4,292
4,304
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AcTiV9Am3Er
Bellona
1,275
412
0
782
3,069
1,736
0
323
2,706
0
11,800
L
Nemesis
Aggfree2
Nemesis
1,869
959
0
518
3,277
891
0
589
2,680
0
17,439
W
Arachne
JEIK2000
Arachne
1,393
1,252
0
284
3,333
723
0
0
3,333
0
13,609
W
Kukulkan
LoT_Steeve
Kukulkan
1,296
140
0
430
1,182
315
511
135
1,047
10,260
0
L
135
0
0
348
1,847
331
0
466
1,267
5,748
0
L
2,268
1,318
0
818
2,053
414
0
231
1,822
0
11,554
W
Gilgamesh
SonKarha
Gilgamesh
1,737
723
0
1,179
3,454
1,695
0
0
3,454
0
7,689
W
Medusa
icrucesn
Medusa
2,039
888
139
864
2,274
442
0
429
1,845
0
10,524
W
Athena
1,163
225
0
1,408
4,097
1,692
0
682
3,415
6,129
0
L
Atlas
zL Dreeqz
Atlas
1,111
496
53
798
2,695
920
0
688
2,007
7,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,069
Gold Earned
16,824
99
Minions Killed
123
0
Camps Cleared
0
542,030
Distance Traveled
485,596
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,672
734
25
5
0
119,074
0
L
Nemesis
3,759
752
45
9
0
112,755
0
W
Arachne
3,748
750
31
6
0
130,935
1
W
Kukulkan
3,453
691
22
4
0
95,533
0
L
Thoth
2,839
568
12
2
0
70,237
0
L
Neith
3,155
631
30
6
0
84,726
2
W
Gilgamesh
3,158
632
20
4
0
100,192
1
W
Medusa
3,172
634
20
4
0
99,244
2
W
Athena
3,538
708
6
1
0
116,126
2
L
Atlas
3,399
680
11
2
0
98,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role