Player Matchup

Medusa
Medusa
 
Medusa
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlazureWolf
Morgan Le Fay
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 14L
1,304 Elo+
Party 1
Artemis
Artemis
SoullessBeauty
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,297 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ToastPunk
Kumbhakarna
Level 18
God Stats
8W - 5L
1,215 SR
Queue Stats
28W - 37L
1,298 Elo+
Party 1
Chaac
Chaac
alone_forever888
Chaac
Level 160
God Stats
5W - 3L
1,289 SR
Queue Stats
236W - 315L
1,437 Elo+
Solo
Team Averages
Level 45
1,401 SR
1,367 Elo+

VS

Team Averages
Level 55
1,537 SR
1,330 Elo+
Gilgamesh
Gilgamesh
C_O_th3_1WOLF
Gilgamesh
Level 89
God Stats
14W - 21L
1,603 SR
Queue Stats
190W - 186L
1,380 Elo+
Solo
Chaac
Chaac
GIR ARE US
Chaac
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 71L
1,334 Elo+
Party 2
Jormungandr
Jormungandr
SNAGS ARE US
Jormungandr
Level 24
God Stats
5W - 3L
1,830 SR
Queue Stats
110W - 161L
1,338 Elo+
Party 2
Atlas
Atlas
Saucy Tipz
Atlas
Level 84
God Stats
0W - 2L
1,284 SR
Queue Stats
13W - 10L
1,266 Elo+
Solo
Izanami
Izanami
Sendin Hate
Izanami
Level 59
God Stats
33W - 32L
1,469 SR
Queue Stats
104W - 135L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 3 / 5
13,658
759
25,747
13,530
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
BlazureWolf
Morgan Le Fay
19
7 / 3 / 9
12,848
714
24,133
14,605
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 6 / 10
12,718
707
15,485
17,260
6,078
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
ToastPunk
Kumbhakarna
20
2 / 0 / 12
13,515
751
6,971
18,584
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 1 / 11
11,368
632
7,703
13,245
10,639
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C_O_th3_1WOLF
Gilgamesh
18
2 / 5 / 7
12,473
693
12,758
28,304
22,485
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
12
0 / 0 / 0
7,775
432
0
0
0
Jormungandr
SNAGS ARE US
Jormungandr
18
2 / 4 / 5
12,171
676
8,540
20,664
28,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
19
2 / 6 / 6
11,756
653
18,321
22,855
10,936
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Sendin Hate
Izanami
20
7 / 6 / 1
13,387
744
15,387
18,708
9,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
21
Kills
13
13
Deaths
21
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
3
5
3.83
W
Morgan Le Fay
BlazureWolf
Morgan Le Fay
7
3
9
3.83
L
Gilgamesh
C_O_th3_1WOLF
Gilgamesh
2
5
7
1.1
L
Chaac
0
0
0
0
L
Jormungandr
SNAGS ARE US
Jormungandr
2
4
5
1.13
L
Atlas
2
6
6
0.83
L
Izanami
Sendin Hate
Izanami
7
6
1
1.25
W
2
6
10
1.17
W
Kumbhakarna
ToastPunk
Kumbhakarna
2
0
12
8
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,039
Damage
55,006
77,224
Taken
90,531
43,188
Mitigated
72,131
21,233
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
25,747
10,172
0
2,659
13,530
5,399
1,537
4,897
8,633
0
69,463
W
Morgan Le Fay
BlazureWolf
Morgan Le Fay
24,133
3,083
357
2,394
14,605
5,781
852
4,901
8,504
50,412
0
L
Gilgamesh
C_O_th3_1WOLF
Gilgamesh
12,758
2,821
2,186
4,502
28,304
22,485
0
9,936
18,000
808
45,819
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
SNAGS ARE US
Jormungandr
8,540
428
60
1,378
20,664
28,837
391
6,005
14,020
23,148
0
L
Atlas
18,321
5,363
583
3,599
22,855
10,936
540
8,766
13,697
52,907
0
L
Izanami
Sendin Hate
Izanami
15,387
10,077
248
2,132
18,708
9,873
1,211
5,329
13,073
0
58,957
W
15,485
8,182
1,117
3,916
17,260
6,078
2,579
4,250
11,810
0
64,324
W
Kumbhakarna
ToastPunk
Kumbhakarna
6,971
1,537
686
4,015
18,584
15,291
758
7,668
10,916
30,082
0
W
7,703
945
0
6,089
13,245
10,639
729
5,167
8,078
344
20,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,107
Gold Earned
57,562
279
Minions Killed
242
0
Camps Cleared
0
1,617,220
Distance Traveled
1,311,496
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,658
759
87
5
0
317,124
3
W
Morgan Le Fay
12,848
714
37
2
0
335,184
3
L
Gilgamesh
12,473
693
60
3
0
327,569
2
L
Chaac
7,775
432
0
0
0
0
0
L
Jormungandr
12,171
676
20
1
0
348,814
0
L
Atlas
11,756
653
45
3
0
326,706
1
L
Izanami
13,387
744
117
7
0
308,407
1
W
Artemis
12,718
707
77
4
0
319,227
1
W
Kumbhakarna
13,515
751
43
2
0
361,028
2
W
Chaac
11,368
632
35
2
0
284,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role