Player Matchup

Atlas
Atlas
BurritoPapi
Atlas
Level 118
God Stats
7W - 6L
1,512 SR
Queue Stats
107W - 103L
1,503 Elo+
Party 3
Hel
Hel
CashyMan
Hel
Level 24
God Stats
21W - 17L
1,523 SR
Queue Stats
38W - 30L
1,593 Elo+
Party 1
Cernunnos
Cernunnos
Gimlets
Cernunnos
Level 104
God Stats
14W - 8L
1,679 SR
Queue Stats
188W - 156L
1,587 Elo+
Party 1
Bastet
Bastet
LaziestNature
Bastet
Level 26
God Stats
1W - 2L
1,322 SR
Queue Stats
36W - 25L
1,626 Elo+
Party 1
Hercules
Hercules
davichicken
Hercules
Level 124
God Stats
21W - 11L
1,767 SR
Queue Stats
292W - 278L
1,551 Elo+
Party 3
Team Averages
Level 79
1,561 SR
1,572 Elo+

VS

Team Averages
Level 81
1,491 SR
1,526 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BabyPluto5926
Zeus
Level 23
God Stats
6W - 6L
1,571 SR
Queue Stats
8W - 8L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
MrARaid
Cthulhu
Level 118
God Stats
1W - 5L
1,418 SR
Queue Stats
24W - 25L
1,483 Elo+
Party 2
Shiva
Shiva
Razuvias
Shiva
Level 22
God Stats
2W - 5L
1,467 SR
Queue Stats
12W - 15L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RiNiiii
Ah Muzen Cab
Level 112
God Stats
3W - 4L
1,500 SR
Queue Stats
235W - 247L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
10,194
850
7,489
18,271
21,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 0 / 10
9,462
789
7,780
9,824
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Gimlets
Cernunnos
19
6 / 1 / 8
10,891
908
11,470
13,344
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 6 / 10
9,643
804
10,249
14,201
6,298
Hercules
davichicken
Hercules
17
8 / 3 / 11
10,796
900
16,135
19,245
18,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 4 / 4
9,418
785
14,226
10,918
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 7 / 4
8,659
722
10,285
12,670
3,585
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
MrARaid
Cthulhu
16
4 / 3 / 5
9,170
764
11,741
13,031
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
Razuvias
Shiva
14
0 / 5 / 4
7,885
657
6,525
14,131
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
RiNiiii
Ah Muzen Cab
16
1 / 4 / 7
8,722
727
8,297
11,459
4,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
23
Kills
12
12
Deaths
23
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
4
4
1.5
L
3
7
4
0.71
W
3
2
13
4.75
W
2
0
10
7
W
Cernunnos
Gimlets
Cernunnos
6
1
8
10
W
4
6
10
1.5
L
Cthulhu
MrARaid
Cthulhu
4
3
5
2.17
L
Shiva
Razuvias
Shiva
0
5
4
0.4
L
Ah Muzen Cab
RiNiiii
Ah Muzen Cab
1
4
7
1.13
W
Hercules
davichicken
Hercules
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,123
Damage
51,074
74,885
Taken
62,209
55,276
Mitigated
29,029
30,273
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
14,226
648
0
563
10,918
4,184
201
1,796
8,899
40,856
0
L
10,285
1,096
0
0
12,670
3,585
0
4,647
7,749
25,118
0
W
7,489
1,980
0
3,095
18,271
21,103
268
8,558
9,402
21,046
0
W
7,780
353
4,565
7,034
9,824
3,952
304
4,165
5,494
39,263
0
W
Cernunnos
Gimlets
Cernunnos
11,470
5,605
0
5,420
13,344
5,648
3,472
5,985
7,220
0
64,760
W
10,249
2,006
0
2,575
14,201
6,298
2,002
6,440
7,599
0
26,159
L
Cthulhu
MrARaid
Cthulhu
11,741
97
206
1,644
13,031
9,488
0
2,934
9,880
33,280
0
L
Shiva
Razuvias
Shiva
6,525
1,778
514
4,351
14,131
7,360
0
1,824
11,992
0
20,987
L
Ah Muzen Cab
RiNiiii
Ah Muzen Cab
8,297
2,889
0
2,345
11,459
4,412
0
3,812
7,249
0
32,731
W
Hercules
davichicken
Hercules
16,135
2,877
0
7,584
19,245
18,275
565
10,151
8,918
0
27,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,986
Gold Earned
43,854
277
Minions Killed
230
0
Camps Cleared
0
1,335,042
Distance Traveled
1,153,052
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,418
785
65
5
0
235,423
1
L
Zeus
8,659
722
25
2
0
192,540
0
W
Atlas
10,194
850
21
2
0
255,147
1
W
Hel
9,462
789
80
7
0
270,800
0
W
Cernunnos
10,891
908
102
9
0
270,565
3
W
Bastet
9,643
804
33
3
0
259,858
1
L
Cthulhu
9,170
764
40
3
0
238,449
0
L
Shiva
7,885
657
39
3
0
237,227
3
L
Ah Muzen Cab
8,722
727
61
5
0
249,413
1
W
Hercules
10,796
900
41
3
0
278,672
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role