Player Matchup

Cerberus
Cerberus
Acheionas
Cerberus
Level 103
God Stats
3W - 2L
1,338 SR
Queue Stats
157W - 143L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
DaDuk
Amaterasu
Level 154
God Stats
5W - 1L
1,500 SR
Queue Stats
98W - 76L
1,599 Elo+
Solo
Ravana
Ravana
I Jupi I
Ravana
Level 127
God Stats
2W - 2L
1,489 SR
Queue Stats
115W - 132L
1,514 Elo+
Solo
Agni
Agni
SuchChaseWow
Agni
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,550 Elo+
Party 1
Mercury
Mercury
XDrDirtNastyX
Mercury
Level 157
God Stats
5W - 7L
1,412 SR
Queue Stats
303W - 325L
1,513 Elo+
Party 1
Team Averages
Level 118
1,448 SR
1,541 Elo+

VS

Team Averages
Level 94
1,417 SR
1,485 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
RosesEmbrace
Freya
Level 65
God Stats
0W - 1L
1,514 SR
Queue Stats
18W - 22L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
That_Fish_Guy24
Sun Wukong
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
256W - 243L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
alieninferno088
Gilgamesh
Level 123
God Stats
3W - 4L
1,272 SR
Queue Stats
160W - 174L
1,387 Elo+
Solo
Da Ji
Da Ji
nochillchips
Da Ji
Level 75
God Stats
0W - 1L
1,298 SR
Queue Stats
5W - 5L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acheionas
Cerberus
17
6 / 3 / 25
11,671
898
16,729
17,572
26,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amaterasu
DaDuk
Amaterasu
18
5 / 3 / 21
10,775
829
9,230
22,256
28,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
I Jupi I
Ravana
17
9 / 2 / 18
11,171
859
14,264
9,156
6,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 11
9,541
734
12,304
7,205
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
19
11 / 3 / 18
12,734
980
23,084
11,756
6,111
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
3 / 6 / 1
9,426
725
6,993
23,869
21,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 8 / 5
8,797
677
13,912
13,634
4,894
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
That_Fish_Guy24
Sun Wukong
17
4 / 7 / 6
10,699
823
12,974
19,291
12,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
alieninferno088
Gilgamesh
15
2 / 5 / 4
9,019
694
6,565
18,413
6,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 7 / 5
8,840
680
4,734
10,725
4,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
36
33
Kills
15
16
Deaths
33
93
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
6
1
0.58
W
Cerberus
Acheionas
Cerberus
6
3
25
6.17
W
Amaterasu
DaDuk
Amaterasu
5
3
21
5.17
W
Ravana
I Jupi I
Ravana
9
2
18
9
L
4
8
5
0.81
W
2
5
11
1.5
L
Sun Wukong
That_Fish_Guy24
Sun Wukong
4
7
6
1
W
Mercury
11
3
18
6.67
L
Gilgamesh
alieninferno088
Gilgamesh
2
5
4
0.8
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,611
Damage
45,178
67,945
Taken
85,932
70,384
Mitigated
49,713
22,330
Healing
22,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,993
2,796
161
7,281
23,869
21,616
0
5,969
17,521
0
19,200
W
Cerberus
Acheionas
Cerberus
16,729
942
567
5,285
17,572
26,277
839
2,920
14,652
27,814
0
W
Amaterasu
DaDuk
Amaterasu
9,230
3,761
585
7,349
22,256
28,967
595
3,873
18,383
0
16,941
W
Ravana
I Jupi I
Ravana
14,264
3,342
2,876
2,073
9,156
6,199
1,389
3,122
6,034
0
31,490
L
13,912
4,128
0
2,729
13,634
4,894
0
1,933
11,468
21,350
0
W
12,304
1,100
542
609
7,205
2,830
1,188
1,875
5,330
23,651
0
L
Sun Wukong
That_Fish_Guy24
Sun Wukong
12,974
3,562
410
5,073
19,291
12,330
148
8,838
10,046
0
30,105
W
Mercury
23,084
13,958
494
1,950
11,756
6,111
2,166
2,122
9,634
0
40,926
L
Gilgamesh
alieninferno088
Gilgamesh
6,565
1,539
410
4,570
18,413
6,660
0
7,981
9,986
0
16,821
L
4,734
832
1,077
1,015
10,725
4,213
0
3,555
7,014
0
11,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,892
Gold Earned
46,781
136
Minions Killed
93
0
Camps Cleared
0
1,313,256
Distance Traveled
1,048,508
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,426
725
17
1
0
244,822
0
W
Cerberus
11,671
898
32
2
0
258,561
0
W
Amaterasu
10,775
829
19
1
0
264,016
2
W
Ravana
11,171
859
31
2
0
272,582
1
L
Freya
8,797
677
13
1
0
163,425
0
W
Agni
9,541
734
15
1
0
213,864
0
L
Sun Wukong
10,699
823
33
3
0
176,485
0
W
Mercury
12,734
980
39
3
0
304,233
0
L
Gilgamesh
9,019
694
24
2
0
235,518
0
L
Da Ji
8,840
680
6
0
0
228,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role