Player Matchup

Kumbhakarna
Kumbhakarna
BLACKHEART8404
Kumbhakarna
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 99L
1,373 Elo+
Party 2
Ao Kuang
Ao Kuang
GirthDefects
Ao Kuang
Level 124
God Stats
3W - 1L
1,715 SR
Queue Stats
290W - 315L
1,405 Elo+
Party 2
Ah Puch
Ah Puch
HRWAY2FRESH
Ah Puch
Level 106
God Stats
2W - 0L
1,734 SR
Queue Stats
126W - 117L
1,510 Elo+
Party 2
Merlin
Merlin
Hamamillion
Merlin
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
387W - 401L
1,457 Elo+
Party 2
Hades
Hades
bl4ckde4th2012
Hades
Level 129
God Stats
1W - 2L
1,803 SR
Queue Stats
62W - 67L
1,340 Elo+
Solo
Team Averages
Level 105
1,650 SR
1,417 Elo+

VS

Team Averages
Level 108
1,488 SR
1,539 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Demon_N_The_Snow
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,588 Elo+
Party 1
Thanatos
Thanatos
GENERAL KRAT0S
Thanatos
Level 160
God Stats
1W - 8L
1,441 SR
Queue Stats
96W - 120L
1,472 Elo+
Solo
Janus
Janus
Reap4201
Janus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,700 Elo+
Party 1
He Bo
He Bo
ozzy_is_badass
He Bo
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 180L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BLACKHEART8404
Kumbhakarna
12
1 / 4 / 11
7,968
797
1,045
11,552
13,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
GirthDefects
Ao Kuang
16
6 / 1 / 8
9,094
909
3,347
6,854
7,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
HRWAY2FRESH
Ah Puch
16
6 / 1 / 12
9,687
969
12,758
6,167
2,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
17
8 / 3 / 12
10,015
1,002
11,529
7,461
3,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 4 / 10
9,320
932
9,430
12,167
9,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 4 / 9
7,128
713
8,530
8,213
2,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 6 / 6
8,736
874
6,849
13,611
14,653
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
15
3 / 7 / 6
8,183
818
7,634
11,880
10,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Reap4201
Janus
6
0 / 3 / 0
5,632
563
430
2,803
824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 7 / 3
8,237
824
5,992
8,204
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
27
Kills
11
13
Deaths
27
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
9
1.13
W
Kumbhakarna
BLACKHEART8404
Kumbhakarna
1
4
11
1.63
L
4
6
6
1.17
L
Thanatos
3
7
6
0.86
W
Ao Kuang
GirthDefects
Ao Kuang
6
1
8
10
W
Ah Puch
HRWAY2FRESH
Ah Puch
6
1
12
12
W
Merlin
8
3
12
4.67
L
Janus
Reap4201
Janus
0
3
0
0
W
6
4
10
2.75
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,109
Damage
29,435
44,201
Taken
44,711
35,799
Mitigated
31,611
16,962
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,530
2,970
924
2,030
8,213
2,600
0
7,881
332
0
19,727
W
Kumbhakarna
BLACKHEART8404
Kumbhakarna
1,045
106
587
899
11,552
13,132
540
2,666
8,886
4,116
0
L
6,849
788
443
1,672
13,611
14,653
0
12,166
1,445
9,695
0
L
Thanatos
7,634
2,091
22
4,221
11,880
10,670
11
8,354
3,526
0
15,885
W
Ao Kuang
GirthDefects
Ao Kuang
3,347
529
1,813
2,653
6,854
7,469
480
2,990
3,864
4,796
0
W
Ah Puch
HRWAY2FRESH
Ah Puch
12,758
758
0
2,331
6,167
2,658
1,644
959
5,208
27,264
0
W
Merlin
11,529
1,135
865
1,742
7,461
3,440
1,213
2,457
5,004
26,517
0
L
Janus
Reap4201
Janus
430
45
74
68
2,803
824
0
2,603
200
2,377
0
W
9,430
221
1,537
4,535
12,167
9,100
1,083
4,199
7,968
27,133
0
L
5,992
297
1,671
624
8,204
2,864
238
7,105
1,099
14,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,084
Gold Earned
37,916
111
Minions Killed
84
0
Camps Cleared
0
889,392
Distance Traveled
712,380
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,128
713
28
3
0
190,085
0
W
Kumbhakarna
7,968
797
5
1
0
169,946
0
L
Geb
8,736
874
8
1
0
167,781
0
L
Thanatos
8,183
818
20
2
0
148,196
2
W
Ao Kuang
9,094
909
0
0
0
185,624
0
W
Ah Puch
9,687
969
32
3
0
200,773
3
W
Merlin
10,015
1,002
39
4
0
160,815
0
L
Janus
5,632
563
6
1
0
52,109
0
W
Hades
9,320
932
35
4
0
172,234
0
L
He Bo
8,237
824
22
2
0
154,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role