Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AlanCh
Gilgamesh
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
176W - 161L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Satchy0
Hou Yi
Level 87
God Stats
3W - 4L
1,529 SR
Queue Stats
69W - 75L
1,483 Elo+
Party 2
Bacchus
Bacchus
thugjohnson1
Bacchus
Level 100
God Stats
33W - 28L
1,588 SR
Queue Stats
139W - 132L
1,577 Elo+
Party 2
Eset
Eset
thugjohnson2
Eset
Level 114
God Stats
33W - 30L
1,548 SR
Queue Stats
233W - 236L
1,595 Elo+
Party 2
Team Averages
Level 98
1,533 SR
1,531 Elo+

VS

Team Averages
Level 82
1,492 SR
1,529 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Electric Assasn
Persephone
Level 143
God Stats
4W - 4L
1,569 SR
Queue Stats
46W - 59L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
ITZDADDYDARK
Sun Wukong
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
JRVGaming
Discordia
Level 47
God Stats
1W - 4L
1,392 SR
Queue Stats
110W - 91L
1,548 Elo+
Party 3
Anhur
Anhur
WulfyIsKiNg0410
Anhur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 124L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 0 / 8
7,068
707
3,349
6,189
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
AlanCh
Gilgamesh
14
3 / 1 / 5
7,638
764
6,749
8,807
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Satchy0
Hou Yi
15
5 / 0 / 5
8,124
812
6,414
6,028
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
thugjohnson1
Bacchus
13
2 / 1 / 10
7,571
757
5,098
7,357
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 5
7,468
747
6,334
4,427
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 3 / 0
6,374
637
2,546
8,715
8,739
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Electric Assasn
Persephone
13
1 / 1 / 0
7,477
748
6,469
4,115
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ITZDADDYDARK
Sun Wukong
11
0 / 4 / 2
6,299
630
2,447
6,316
3,811
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
JRVGaming
Discordia
14
1 / 1 / 1
7,301
730
5,697
4,590
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
6,732
673
4,922
8,296
2,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
13
Kills
3
3
Deaths
13
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
8
5
L
Kuzenbo
 
Kuzenbo
0
3
0
0
W
Gilgamesh
AlanCh
Gilgamesh
3
1
5
5.5
L
Persephone
Electric Assasn
Persephone
1
1
0
1
L
Sun Wukong
ITZDADDYDARK
Sun Wukong
0
4
2
0.25
L
Discordia
JRVGaming
Discordia
1
1
1
1.5
W
Hou Yi
Satchy0
Hou Yi
5
0
5
7.5
L
1
4
1
0.38
W
Bacchus
thugjohnson1
Bacchus
2
1
10
7
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
22,081
32,808
Taken
32,032
16,471
Mitigated
17,296
12,544
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,349
104
2,687
3,448
6,189
1,764
238
3,418
2,571
15,423
0
L
Kuzenbo
 
Kuzenbo
2,546
485
0
0
8,715
8,739
156
4,241
4,077
10,414
0
W
Gilgamesh
AlanCh
Gilgamesh
6,749
798
301
1,912
8,807
4,707
0
3,160
5,559
223
22,796
L
Persephone
Electric Assasn
Persephone
6,469
202
0
858
4,115
1,082
376
1,419
2,532
27,492
0
L
Sun Wukong
ITZDADDYDARK
Sun Wukong
2,447
298
501
407
6,316
3,811
0
3,374
2,766
0
6,032
L
Discordia
JRVGaming
Discordia
5,697
54
0
1,149
4,590
1,364
0
1,641
2,864
25,097
0
W
Hou Yi
Satchy0
Hou Yi
6,414
2,724
0
1,936
6,028
2,019
1,242
2,759
3,092
0
35,236
L
4,922
2,016
0
1,564
8,296
2,300
0
3,790
4,274
0
20,407
W
Bacchus
thugjohnson1
Bacchus
5,098
511
128
1,501
7,357
6,560
39
2,056
5,138
11,123
0
W
6,334
325
332
299
4,427
1,421
0
2,435
1,736
22,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,869
Gold Earned
34,183
201
Minions Killed
165
0
Camps Cleared
0
1,083,912
Distance Traveled
986,275
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,068
707
23
2
0
227,056
5
L
Kuzenbo
6,374
637
13
1
0
166,879
0
W
Gilgamesh
7,638
764
50
5
0
225,794
1
L
Persephone
7,477
748
58
6
0
205,721
3
L
Sun Wukong
6,299
630
9
1
0
201,962
0
L
Discordia
7,301
730
50
5
0
217,676
2
W
Hou Yi
8,124
812
73
7
0
191,726
3
L
Anhur
6,732
673
35
4
0
194,037
2
W
Bacchus
7,571
757
12
1
0
231,327
4
W
Eset
7,468
747
43
4
0
208,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role