Player Matchup

Izanami
Izanami
AbyssWalker07
Izanami
Level 125
God Stats
14W - 12L
1,573 SR
Queue Stats
242W - 238L
1,579 Elo+
Party 2
Shiva
Shiva
DeathWhiteVEVO
Shiva
Level 129
God Stats
0W - 2L
1,648 SR
Queue Stats
56W - 60L
1,445 Elo+
Party 3
Atlas
Atlas
Takeinglives
Atlas
Level 46
God Stats
18W - 21L
1,579 SR
Queue Stats
220W - 220L
1,572 Elo+
Solo
Thanatos
Thanatos
jino2008
Thanatos
Level 145
God Stats
0W - 6L
1,411 SR
Queue Stats
59W - 64L
1,430 Elo+
Party 3
Janus
Janus
steevenja93
Janus
Level 159
God Stats
6W - 8L
1,700 SR
Queue Stats
312W - 317L
1,551 Elo+
Party 2
Team Averages
Level 121
1,582 SR
1,516 Elo+

VS

Team Averages
Level 82
1,691 SR
1,597 Elo+
Zeus
Zeus
 
Zeus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
JiveBTW
Anubis
Level 40
God Stats
2W - 0L
1,805 SR
Queue Stats
11W - 17L
1,377 Elo+
Solo
Ullr
Ullr
bhdh
Ullr
Level 155
God Stats
6W - 11L
1,382 SR
Queue Stats
327W - 129L
1,675 Elo+
Party 1
Ares
Ares
jupinlyf12
Ares
Level 24
God Stats
3W - 0L
1,789 SR
Queue Stats
321W - 68L
1,674 Elo+
Party 1
Amaterasu
Amaterasu
xRitchiee
Amaterasu
Level 120
God Stats
11W - 2L
1,976 SR
Queue Stats
43W - 18L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 8 / 2
7,283
520
4,455
9,953
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 0
7,893
564
11,806
16,264
8,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 8 / 2
6,228
445
4,485
18,051
8,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
jino2008
Thanatos
12
4 / 4 / 1
7,245
518
4,019
9,894
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 4
7,195
514
7,316
8,719
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
17 / 1 / 5
10,914
780
20,568
7,734
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
JiveBTW
Anubis
11
1 / 6 / 4
7,158
511
6,558
9,270
3,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
bhdh
Ullr
15
3 / 2 / 1
8,626
616
7,453
12,000
4,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 10
8,667
619
6,956
8,426
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
xRitchiee
Amaterasu
15
3 / 0 / 8
8,490
606
7,436
11,905
8,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
10
Kills
29
29
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
17
1
5
19.5
L
Izanami
1
8
2
0.25
L
2
4
0
0.5
W
Anubis
JiveBTW
Anubis
1
6
4
0.5
L
1
8
2
0.25
W
Ullr
bhdh
Ullr
3
2
1
1.75
L
Thanatos
jino2008
Thanatos
4
4
1
1.13
W
5
1
10
10
L
2
5
4
0.8
W
Amaterasu
xRitchiee
Amaterasu
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,081
Damage
48,971
62,881
Taken
49,335
25,465
Mitigated
25,903
12,697
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,568
10,854
0
3,263
7,734
2,817
0
1,494
6,066
81,411
6,602
L
Izanami
4,455
2,503
0
553
9,953
3,362
62
7,066
2,887
0
51,924
L
11,806
3,110
0
3,112
16,264
8,366
0
2,514
13,750
836
55,591
W
Anubis
JiveBTW
Anubis
6,558
106
18
2,422
9,270
3,646
412
5,372
3,898
37,138
0
L
4,485
2,212
1,370
1,896
18,051
8,019
0
11,703
6,348
14,812
0
W
Ullr
bhdh
Ullr
7,453
2,072
0
3,660
12,000
4,534
0
186
11,814
0
57,735
L
Thanatos
jino2008
Thanatos
4,019
1,285
0
5,072
9,894
3,281
0
3,294
6,600
0
39,311
W
6,956
1,002
0
2,295
8,426
6,831
0
1,920
6,506
23,323
8,974
L
7,316
784
0
694
8,719
2,437
0
7,403
1,316
38,863
0
W
Amaterasu
xRitchiee
Amaterasu
7,436
2,872
0
5,453
11,905
8,075
0
2,935
8,970
0
56,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,844
Gold Earned
43,855
384
Minions Killed
484
0
Camps Cleared
0
1,386,704
Distance Traveled
1,407,082
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,914
780
150
11
0
306,613
1
L
Izanami
7,283
520
97
7
0
254,810
4
L
Shiva
7,893
564
114
8
0
284,491
5
W
Anubis
7,158
511
77
6
0
233,662
6
L
Atlas
6,228
445
24
2
0
250,154
2
W
Ullr
8,626
616
113
8
0
253,573
2
L
Thanatos
7,245
518
76
5
0
326,777
6
W
Ares
8,667
619
38
3
0
289,276
0
L
Janus
7,195
514
73
5
0
270,472
0
W
Amaterasu
8,490
606
106
8
0
323,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role