Player Matchup

Merlin
Merlin
ChuckDaStump
Merlin
Level 119
God Stats
43W - 32L
1,556 SR
Queue Stats
75W - 98L
1,393 Elo+
Party 2
Ares
Ares
DigitaShotz_YT
Ares
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 4
Mulan
Mulan
EvilerJoint6588
Mulan
Level 44
God Stats
60W - 68L
1,529 SR
Queue Stats
102W - 129L
1,426 Elo+
Party 2
Mercury
Mercury
TooHighTooPlay
Mercury
Level 17
God Stats
4W - 5L
1,511 SR
Queue Stats
13W - 22L
1,399 Elo+
Party 2
Anhur
Anhur
yorthiar
Anhur
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 62L
1,500 Elo+
Party 4
Team Averages
Level 47
1,519 SR
1,444 Elo+

VS

Team Averages
Level 57
1,431 SR
1,461 Elo+
Chiron
Chiron
DXbinCrazy
Chiron
Level 45
God Stats
9W - 7L
1,566 SR
Queue Stats
100W - 99L
1,580 Elo+
Party 3
Nox
Nox
Dogao_bro
Nox
Level 16
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 10L
1,407 Elo+
Party 1
Tiamat
Tiamat
MJE3434343
Tiamat
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 56L
1,456 Elo+
Party 3
King Arthur
King Arthur
Sabbede
King Arthur
Level 32
God Stats
11W - 11L
1,500 SR
Queue Stats
425W - 451L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
chrisg6130
Cabrakan
Level 120
God Stats
11W - 6L
1,284 SR
Queue Stats
133W - 139L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 6 / 8
10,043
502
7,624
12,498
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 8 / 1
6,874
344
2,451
19,229
6,793
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 7 / 0
9,890
495
10,084
17,746
12,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
11 / 4 / 2
12,582
629
14,096
19,958
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
yorthiar
Anhur
16
1 / 3 / 1
9,379
469
3,724
12,685
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DXbinCrazy
Chiron
17
5 / 1 / 4
10,894
545
13,953
6,922
2,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 10
10,347
517
2,454
4,205
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
MJE3434343
Tiamat
20
8 / 7 / 6
12,835
642
18,984
16,459
13,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Sabbede
King Arthur
16
1 / 5 / 10
10,269
513
6,088
16,505
15,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
chrisg6130
Cabrakan
20
13 / 4 / 7
12,835
642
18,496
20,530
15,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
17
Kills
28
28
Deaths
17
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
8
0.83
W
Chiron
DXbinCrazy
Chiron
5
1
4
7
L
0
8
1
0.06
W
1
0
10
6
L
4
7
0
0.57
W
Tiamat
MJE3434343
Tiamat
8
7
6
1.57
W
King Arthur
Sabbede
King Arthur
1
5
10
1.2
L
11
4
2
3
W
Cabrakan
chrisg6130
Cabrakan
13
4
7
4.13
L
Anhur
yorthiar
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,979
Damage
59,975
82,116
Taken
64,621
31,395
Mitigated
51,025
13,810
Healing
19,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,624
562
0
1,631
12,498
3,571
0
8,920
3,345
66,275
0
W
Chiron
DXbinCrazy
Chiron
13,953
4,035
1,177
3,298
6,922
2,368
3,882
974
5,948
0
89,446
L
2,451
72
0
0
19,229
6,793
0
4,863
14,333
17,785
0
W
2,454
630
0
1,278
4,205
3,659
1,156
846
3,359
24,351
0
L
10,084
1,400
0
3,087
17,746
12,185
326
9,964
7,677
5,034
46,577
W
Tiamat
MJE3434343
Tiamat
18,984
2,749
0
4,048
16,459
13,445
1,512
3,523
12,881
81,061
0
W
King Arthur
Sabbede
King Arthur
6,088
496
0
4,342
16,505
15,808
519
1,985
13,829
8,650
27,438
L
14,096
8,440
0
3,304
19,958
6,119
0
11,734
7,892
0
83,037
W
Cabrakan
chrisg6130
Cabrakan
18,496
2,059
0
5,481
20,530
15,745
0
3,681
16,733
84,993
0
L
Anhur
yorthiar
Anhur
3,724
1,934
0
5,788
12,685
2,727
0
5,319
7,324
0
68,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,768
Gold Earned
57,180
549
Minions Killed
501
0
Camps Cleared
0
1,735,903
Distance Traveled
1,869,487
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,043
502
138
7
0
338,972
7
W
Chiron
10,894
545
151
8
0
350,440
6
L
Ares
6,874
344
25
1
0
350,477
2
W
Nox
10,347
517
45
2
0
370,057
1
L
Mulan
9,890
495
113
6
0
294,676
0
W
Tiamat
12,835
642
135
7
0
364,099
7
W
King Arthur
10,269
513
60
3
0
390,567
7
L
Mercury
12,582
629
121
6
0
429,236
5
W
Cabrakan
12,835
642
110
6
0
394,324
1
L
Anhur
9,379
469
152
8
0
322,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role