Player Matchup

Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DtrippsB
Cu Chulainn
Level 147
God Stats
2W - 1L
1,845 SR
Queue Stats
10W - 17L
1,506 Elo+
Party 3
Medusa
Medusa
PShermo
Medusa
Level 123
God Stats
1W - 0L
1,701 SR
Queue Stats
4W - 6L
1,440 Elo+
Party 3
Loki
Loki
SirHoboJenkins69
Loki
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Ares
Ares
doggy217
Ares
Level 67
God Stats
2W - 0L
1,293 SR
Queue Stats
8W - 3L
1,699 Elo+
Party 4
Team Averages
Level 108
1,568 SR
1,529 Elo+

VS

Team Averages
Level 114
1,570 SR
1,529 Elo+
Janus
Janus
JrJumpyyy
Janus
Level 140
God Stats
1W - 1L
1,824 SR
Queue Stats
64W - 61L
1,542 Elo+
Party 1
Persephone
Persephone
Mystica146
Persephone
Level 125
God Stats
8W - 7L
1,278 SR
Queue Stats
100W - 97L
1,539 Elo+
Solo
Athena
Athena
Valhaeryon
Athena
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,573 Elo+
Party 2
Bakasura
Bakasura
Zulifer
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,499 Elo+
Party 2
Chernobog
Chernobog
yayooo
Chernobog
Level 118
God Stats
1W - 1L
1,747 SR
Queue Stats
56W - 58L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 2 / 5
8,561
778
9,821
5,826
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
DtrippsB
Cu Chulainn
15
8 / 4 / 7
8,751
796
13,465
14,106
9,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
PShermo
Medusa
16
0 / 1 / 8
8,422
766
6,172
5,713
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 8
8,031
730
5,800
6,247
1,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
1 / 3 / 8
7,807
710
7,938
10,990
10,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JrJumpyyy
Janus
16
6 / 2 / 4
8,951
814
11,068
7,705
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Mystica146
Persephone
14
1 / 4 / 5
7,993
727
9,768
9,042
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Valhaeryon
Athena
14
3 / 1 / 8
8,323
757
5,023
11,689
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Zulifer
Bakasura
12
1 / 6 / 6
7,444
677
3,337
10,712
4,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
yayooo
Chernobog
14
1 / 4 / 9
7,649
695
4,658
9,166
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
17
Kills
12
12
Deaths
17
36
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
5
3.75
W
Cu Chulainn
DtrippsB
Cu Chulainn
8
4
7
2.88
L
Janus
JrJumpyyy
Janus
6
2
4
4
L
Persephone
Mystica146
Persephone
1
4
5
0.88
W
Medusa
PShermo
Medusa
0
1
8
4
W
3
2
8
3.5
L
Athena
Valhaeryon
Athena
3
1
8
7
L
Bakasura
Zulifer
Bakasura
1
6
6
0.67
W
Ares
1
3
8
1.67
L
Chernobog
yayooo
Chernobog
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,196
Damage
33,854
42,882
Taken
48,314
26,148
Mitigated
26,270
7,772
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,821
235
0
1,250
5,826
2,058
595
2,750
2,762
35,027
0
W
Cu Chulainn
DtrippsB
Cu Chulainn
13,465
2,213
532
2,531
14,106
9,748
0
8,951
4,718
4,198
18,694
L
Janus
JrJumpyyy
Janus
11,068
622
153
1,070
7,705
2,724
0
1,617
6,088
31,118
0
L
Persephone
Mystica146
Persephone
9,768
317
0
2,341
9,042
3,641
0
3,679
5,359
26,353
0
W
Medusa
PShermo
Medusa
6,172
2,190
0
585
5,713
2,215
292
3,741
1,780
0
40,316
W
5,800
762
0
920
6,247
1,891
197
3,247
2,738
0
18,892
L
Athena
Valhaeryon
Athena
5,023
1,610
353
1,134
11,689
11,312
0
6,512
5,177
9,768
0
L
Bakasura
Zulifer
Bakasura
3,337
2,243
686
1,651
10,712
4,622
0
3,590
7,122
0
8,403
W
Ares
7,938
230
602
1,352
10,990
10,236
393
6,474
4,289
14,708
0
L
Chernobog
yayooo
Chernobog
4,658
2,847
0
1,805
9,166
3,971
0
4,474
4,692
0
20,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,572
Gold Earned
40,360
221
Minions Killed
161
0
Camps Cleared
0
1,075,301
Distance Traveled
1,007,595
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,561
778
55
5
0
217,328
4
W
Cu Chulainn
8,751
796
18
2
0
211,577
0
L
Janus
8,951
814
55
5
0
221,097
1
L
Persephone
7,993
727
40
4
0
203,016
1
W
Medusa
8,422
766
96
9
0
235,058
3
W
Loki
8,031
730
38
3
0
200,054
2
L
Athena
8,323
757
10
1
0
224,911
1
L
Bakasura
7,444
677
20
2
0
187,219
0
W
Ares
7,807
710
14
1
0
211,284
5
L
Chernobog
7,649
695
36
3
0
171,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role