Player Matchup

Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
NeLLxMotorheadx
Chronos
Level 159
God Stats
0W - 3L
1,256 SR
Queue Stats
33W - 28L
1,346 Elo+
Party 1
Nox
Nox
Wastid
Nox
Level 139
God Stats
7W - 4L
1,736 SR
Queue Stats
112W - 147L
1,470 Elo+
Solo
Skadi
Skadi
XxJim Morrisonx
Skadi
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 141L
1,617 Elo+
Party 1
Hades
Hades
Y0 NAND0
Hades
Level 160
God Stats
1W - 5L
1,524 SR
Queue Stats
349W - 278L
1,546 Elo+
Solo
Team Averages
Level 152
1,503 SR
1,496 Elo+

VS

Team Averages
Level 138
1,430 SR
1,550 Elo+
Sobek
Sobek
AExLIGHTNING
Sobek
Level 159
God Stats
3W - 3L
1,248 SR
Queue Stats
99W - 90L
1,507 Elo+
Party 3
Hera
Hera
CamiloDeath
Hera
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,658 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DemonLordSora
Ah Muzen Cab
Level 160
God Stats
8W - 8L
1,500 SR
Queue Stats
509W - 517L
1,584 Elo+
Party 3
Vulcan
Vulcan
KapnSlappy
Vulcan
Level 81
God Stats
3W - 3L
1,620 SR
Queue Stats
238W - 235L
1,511 Elo+
Party 2
Bastet
Bastet
XeniaElric
Bastet
Level 148
God Stats
2W - 2L
1,285 SR
Queue Stats
151W - 147L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 2 / 10
11,490
821
12,709
8,578
3,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 8 / 10
8,923
637
8,211
15,731
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
Wastid
Nox
15
3 / 4 / 12
9,254
661
9,685
9,604
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 5 / 10
10,135
724
18,172
14,331
5,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hades
Y0 NAND0
Hades
17
2 / 6 / 16
10,391
742
11,199
21,221
27,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 13
9,942
710
7,025
21,234
27,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
8 / 3 / 9
11,758
840
10,804
10,759
4,799
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
DemonLordSora
Ah Muzen Cab
19
3 / 2 / 16
11,101
793
20,990
14,956
6,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
KapnSlappy
Vulcan
18
6 / 6 / 8
11,432
817
9,747
11,013
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
XeniaElric
Bastet
17
6 / 4 / 12
10,873
777
14,802
13,879
5,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
82
21
Kills
24
25
Deaths
21
58
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
2
10
6.5
W
1
6
13
1.25
W
8
3
9
4.17
W
Ah Muzen Cab
DemonLordSora
Ah Muzen Cab
3
2
16
5.5
W
Vulcan
KapnSlappy
Vulcan
6
6
8
1.67
L
1
8
10
0.75
L
Nox
Wastid
Nox
3
4
12
2.25
W
Bastet
XeniaElric
Bastet
6
4
12
3
L
7
5
10
2.4
L
Hades
Y0 NAND0
Hades
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,976
Damage
63,368
69,465
Taken
71,841
44,507
Mitigated
50,110
21,486
Healing
20,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,709
396
1,661
2,987
8,578
3,426
135
2,127
6,451
35,191
0
W
7,025
81
738
3,268
21,234
27,875
0
11,700
9,534
11,087
0
W
10,804
2,416
688
1,989
10,759
4,799
2,217
6,482
4,277
28,523
0
W
Ah Muzen Cab
DemonLordSora
Ah Muzen Cab
20,990
3,788
393
7,079
14,956
6,482
1,714
7,934
7,022
0
52,640
W
Vulcan
KapnSlappy
Vulcan
9,747
2,871
491
1,328
11,013
5,012
396
7,108
3,905
23,032
0
L
8,211
3,606
981
2,212
15,731
4,968
759
5,952
9,695
20,710
0
L
Nox
Wastid
Nox
9,685
567
598
710
9,604
3,888
0
4,176
5,389
18,452
0
W
Bastet
XeniaElric
Bastet
14,802
3,083
1,748
3,083
13,879
5,942
1,163
8,580
5,299
0
23,181
L
18,172
4,340
1,654
2,441
14,331
5,108
1,122
5,338
8,897
0
37,678
L
Hades
Y0 NAND0
Hades
11,199
326
2,091
6,151
21,221
27,117
160
9,404
11,457
20,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,193
Gold Earned
55,106
211
Minions Killed
157
0
Camps Cleared
0
1,244,220
Distance Traveled
1,304,449
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,490
821
76
5
0
268,537
3
W
Sobek
9,942
710
9
1
0
223,944
0
W
Hera
11,758
840
43
3
0
275,713
4
W
Ah Muzen Cab
11,101
793
52
4
0
315,435
0
W
Vulcan
11,432
817
36
3
0
207,330
0
L
Chronos
8,923
637
43
3
0
244,276
1
L
Nox
9,254
661
31
2
0
253,524
1
W
Bastet
10,873
777
17
1
0
282,027
0
L
Skadi
10,135
724
29
2
0
237,318
2
L
Hades
10,391
742
32
2
0
240,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role