Player Matchup

Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CaO_oN
King Arthur
Level 96
God Stats
42W - 57L
1,540 SR
Queue Stats
535W - 584L
1,542 Elo+
Solo
Chiron
Chiron
DoranAetos
Chiron
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 68L
1,424 Elo+
Solo
Scylla
Scylla
RiøDeJaneiro
Scylla
Level 44
God Stats
4W - 1L
1,739 SR
Queue Stats
26W - 30L
1,441 Elo+
Solo
Fenrir
Fenrir
iMadameX
Fenrir
Level 160
God Stats
2W - 8L
1,057 SR
Queue Stats
419W - 450L
1,490 Elo+
Party 1
Team Averages
Level 95
1,467 SR
1,479 Elo+

VS

Team Averages
Level 101
1,571 SR
1,634 Elo+
Tyr
Tyr
BRONXBR
Tyr
Level 120
God Stats
8W - 7L
1,458 SR
Queue Stats
199W - 196L
1,434 Elo+
Solo
Chronos
Chronos
CabezonRuggeri
Chronos
Level 24
God Stats
5W - 1L
2,009 SR
Queue Stats
32W - 2L
2,034 Elo+
Party 2
He Bo
He Bo
PiscuFACT
He Bo
Level 159
God Stats
7W - 2L
1,822 SR
Queue Stats
397W - 248L
1,805 Elo+
Party 2
Agni
Agni
cherry_X_X_
Agni
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 279L
1,495 Elo+
Solo
Cabrakan
Cabrakan
law3n483
Cabrakan
Level 117
God Stats
17W - 18L
1,068 SR
Queue Stats
222W - 276L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 1 / 13
9,057
453
7,194
16,650
16,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
CaO_oN
King Arthur
16
3 / 4 / 5
9,745
487
11,232
18,793
12,453
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
DoranAetos
Chiron
14
0 / 4 / 8
8,451
423
4,447
9,545
2,772
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 2 / 10
11,222
561
17,728
10,499
3,950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
iMadameX
Fenrir
18
14 / 2 / 6
11,475
574
14,757
19,288
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
7 / 4 / 2
10,883
544
16,020
19,549
22,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 3 / 2
9,895
495
8,924
11,492
4,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
PiscuFACT
He Bo
16
2 / 7 / 3
9,415
471
10,656
15,914
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 9 / 5
8,042
402
8,407
11,160
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
law3n483
Cabrakan
12
1 / 4 / 3
8,212
411
5,979
18,994
24,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
27
Kills
13
13
Deaths
27
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
13
6.5
L
Tyr
7
4
2
2
W
King Arthur
CaO_oN
King Arthur
3
4
5
1.38
L
3
3
2
1.33
W
Chiron
DoranAetos
Chiron
0
4
8
1
L
He Bo
PiscuFACT
He Bo
2
7
3
0.5
W
10
2
10
7.5
L
0
9
5
0.28
W
Fenrir
iMadameX
Fenrir
14
2
6
8.5
L
Cabrakan
law3n483
Cabrakan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,358
Damage
49,986
74,775
Taken
77,109
44,270
Mitigated
60,875
20,226
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,194
214
245
2,651
16,650
16,972
0
7,741
8,909
36,788
4,048
L
Tyr
16,020
2,907
0
5,402
19,549
22,954
15
4,448
15,101
0
66,987
W
King Arthur
CaO_oN
King Arthur
11,232
322
174
5,765
18,793
12,453
140
4,256
14,537
9,000
49,494
L
8,924
3,192
0
3,785
11,492
4,440
0
4,116
7,376
84,798
0
W
Chiron
DoranAetos
Chiron
4,447
1,892
1,124
1,801
9,545
2,772
0
7,647
1,898
0
42,882
L
He Bo
PiscuFACT
He Bo
10,656
576
71
4,185
15,914
5,173
0
6,122
9,792
81,153
0
W
17,728
2,689
181
2,784
10,499
3,950
2,055
5,755
4,744
74,186
0
L
8,407
281
0
573
11,160
3,569
0
3,415
7,745
45,033
0
W
Fenrir
iMadameX
Fenrir
14,757
4,389
0
5,501
19,288
8,123
0
8,567
10,721
0
62,077
L
Cabrakan
law3n483
Cabrakan
5,979
1,302
0
1,832
18,994
24,739
0
8,461
10,533
20,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,950
Gold Earned
46,447
467
Minions Killed
500
0
Camps Cleared
0
1,964,599
Distance Traveled
1,825,871
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,057
453
51
3
0
387,411
8
L
Tyr
10,883
544
113
6
0
401,584
4
W
King Arthur
9,745
487
112
6
0
392,999
3
L
Chronos
9,895
495
158
8
0
356,377
8
W
Chiron
8,451
423
92
5
0
379,941
6
L
He Bo
9,415
471
120
6
0
326,563
1
W
Scylla
11,222
561
115
6
0
358,645
3
L
Agni
8,042
402
74
4
0
371,604
4
W
Fenrir
11,475
574
97
5
0
445,603
1
L
Cabrakan
8,212
411
35
2
0
369,743
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role