Player Matchup

Chaac
Chaac
Jhonas_Predators
Chaac
Level 66
God Stats
17W - 19L
1,442 SR
Queue Stats
131W - 134L
1,375 Elo+
Party 1
Hou Yi
Hou Yi
an-jo-ma9
Hou Yi
Level 28
God Stats
28W - 33L
1,430 SR
Queue Stats
35W - 52L
1,303 Elo+
Party 1
He Bo
He Bo
iTs-ViTi
He Bo
Level 47
God Stats
3W - 6L
1,697 SR
Queue Stats
78W - 89L
1,369 Elo+
Party 1
Cliodhna
Cliodhna
phoenixhjsl
Cliodhna
Level 65
God Stats
7W - 6L
1,500 SR
Queue Stats
48W - 40L
1,424 Elo+
Solo
Horus
Horus
yoyzf
Horus
Level 148
God Stats
17W - 14L
1,585 SR
Queue Stats
273W - 300L
1,445 Elo+
Solo
Team Averages
Level 71
1,531 SR
1,383 Elo+

VS

Team Averages
Level 46
1,407 SR
1,400 Elo+
Ra
Ra
Fatony2127
Ra
Level 61
God Stats
3W - 4L
1,460 SR
Queue Stats
23W - 26L
1,434 Elo+
Solo
Chernobog
Chernobog
PFM JAGULATOR
Chernobog
Level 43
God Stats
2W - 2L
1,410 SR
Queue Stats
14W - 15L
1,450 Elo+
Party 2
Ares
Ares
PFM Spudy
Ares
Level 69
God Stats
8W - 6L
1,550 SR
Queue Stats
80W - 92L
1,481 Elo+
Party 2
Bakasura
Bakasura
mdvr04
Bakasura
Level 32
God Stats
0W - 3L
1,113 SR
Queue Stats
1W - 8L
1,136 Elo+
Solo
King Arthur
King Arthur
philskyline
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,792
679
6,067
4,443
2,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
an-jo-ma9
Hou Yi
9
8 / 0 / 1
5,946
595
7,664
3,339
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
iTs-ViTi
He Bo
10
2 / 2 / 1
5,486
549
2,635
3,987
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
phoenixhjsl
Cliodhna
10
5 / 0 / 2
6,367
637
3,785
7,318
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
yoyzf
Horus
9
0 / 1 / 6
5,247
525
3,705
7,133
4,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
5,751
575
3,680
5,668
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
PFM JAGULATOR
Chernobog
6
0 / 5 / 1
4,039
404
2,730
6,082
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
7
1 / 3 / 0
4,631
463
2,150
7,823
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
mdvr04
Bakasura
8
0 / 4 / 2
5,006
501
2,898
7,808
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
philskyline
King Arthur
8
0 / 3 / 0
4,254
425
1,323
6,427
2,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
19
Kills
3
3
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
4
0
1
4.5
L
Chernobog
PFM JAGULATOR
Chernobog
0
5
1
0.1
L
Ares
1
3
0
0.33
W
Hou Yi
an-jo-ma9
Hou Yi
8
0
1
8.5
W
He Bo
iTs-ViTi
He Bo
2
2
1
1.25
L
Bakasura
mdvr04
Bakasura
0
4
2
0.25
L
King Arthur
philskyline
King Arthur
0
3
0
0
W
Cliodhna
phoenixhjsl
Cliodhna
5
0
2
6
W
Horus
yoyzf
Horus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,856
Damage
12,781
26,220
Taken
33,808
11,336
Mitigated
10,944
10,146
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,680
569
0
1,752
5,668
1,676
0
2,229
3,191
29,636
0
W
6,067
1,703
0
1,949
4,443
2,738
0
0
4,178
0
38,975
L
Chernobog
PFM JAGULATOR
Chernobog
2,730
1,642
0
650
6,082
1,275
0
0
6,082
0
15,721
L
Ares
2,150
54
0
1,459
7,823
3,006
0
0
7,823
8,896
0
W
Hou Yi
an-jo-ma9
Hou Yi
7,664
5,051
0
863
3,339
1,016
630
578
2,761
0
26,886
W
He Bo
iTs-ViTi
He Bo
2,635
93
0
1,020
3,987
1,166
0
1,734
2,155
22,213
0
L
Bakasura
mdvr04
Bakasura
2,898
1,985
0
1,521
7,808
2,531
0
150
7,650
0
23,174
L
King Arthur
philskyline
King Arthur
1,323
326
0
745
6,427
2,456
0
0
6,427
0
11,239
W
Cliodhna
phoenixhjsl
Cliodhna
3,785
330
0
2,497
7,318
2,228
0
1,599
5,594
0
33,642
W
Horus
yoyzf
Horus
3,705
2,089
1,231
2,586
7,133
4,188
0
1,673
5,235
0
12,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,838
Gold Earned
23,681
242
Minions Killed
203
0
Camps Cleared
0
958,695
Distance Traveled
959,687
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,751
575
62
6
0
185,670
2
W
Chaac
6,792
679
76
8
0
220,673
2
L
Chernobog
4,039
404
36
4
0
175,215
1
L
Ares
4,631
463
11
1
0
198,108
1
W
Hou Yi
5,946
595
46
5
0
178,699
0
W
He Bo
5,486
549
45
5
0
154,345
1
L
Bakasura
5,006
501
69
7
0
208,557
0
L
King Arthur
4,254
425
25
3
0
192,137
0
W
Cliodhna
6,367
637
66
7
0
224,555
1
W
Horus
5,247
525
9
1
0
180,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role