Player Matchup

Nu Wa
Nu Wa
Kahalaekulani
Nu Wa
Level 49
God Stats
1W - 0L
1,730 SR
Queue Stats
20W - 33L
1,222 Elo+
Solo
Izanami
Izanami
Kronik420-_-
Izanami
Level 102
God Stats
16W - 19L
1,449 SR
Queue Stats
101W - 151L
1,167 Elo+
Solo
Ne Zha
Ne Zha
toxicc-OP
Ne Zha
Level 40
God Stats
3W - 5L
1,308 SR
Queue Stats
70W - 110L
1,137 Elo+
Solo
Team Averages
Level 64
1,496 SR
1,175 Elo+

VS

Team Averages
Level 50
1,651 SR
1,263 Elo+
Cerberus
Cerberus
BrandoPlayZ3642
Cerberus
Level 20
God Stats
1W - 1L
1,666 SR
Queue Stats
5W - 9L
1,158 Elo+
Party 1
Persephone
Persephone
FN IZ LGBTQ
Persephone
Level 67
God Stats
7W - 4L
1,786 SR
Queue Stats
230W - 296L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xAAxOshorugi
Ah Muzen Cab
Level 63
God Stats
1W - 7L
1,500 SR
Queue Stats
38W - 56L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
13,224
630
8,856
18,998
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Kronik420-_-
Izanami
20
9 / 7 / 3
16,067
765
25,407
19,311
7,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
toxicc-OP
Ne Zha
18
3 / 5 / 5
13,576
646
6,818
18,032
8,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 5 / 8
12,636
602
3,984
19,988
9,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
FN IZ LGBTQ
Persephone
20
12 / 6 / 5
16,979
809
33,202
19,457
7,456
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
xAAxOshorugi
Ah Muzen Cab
17
4 / 3 / 6
13,864
660
10,863
14,602
5,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
14
Kills
18
18
Deaths
14
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
5
8
1.2
L
Persephone
FN IZ LGBTQ
Persephone
12
6
5
2.42
W
2
6
7
0.92
W
Izanami
Kronik420-_-
Izanami
9
7
3
1.5
W
Ne Zha
toxicc-OP
Ne Zha
3
5
5
1.1
L
Ah Muzen Cab
xAAxOshorugi
Ah Muzen Cab
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,081
Damage
48,049
56,341
Taken
54,047
23,339
Mitigated
22,390
9,172
Healing
18,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,984
47
281
7,146
19,988
9,209
324
3,938
16,050
25,113
0
L
Persephone
FN IZ LGBTQ
Persephone
33,202
906
79
4,210
19,457
7,456
1,469
2,827
16,624
102,504
0
W
8,856
1,905
0
2,484
18,998
6,891
0
13,929
5,069
34,063
0
W
Izanami
Kronik420-_-
Izanami
25,407
17,770
72
3,441
19,311
7,838
2,501
12,684
6,627
0
103,960
W
Ne Zha
toxicc-OP
Ne Zha
6,818
873
66
3,109
18,032
8,610
0
11,445
6,587
0
26,665
L
Ah Muzen Cab
xAAxOshorugi
Ah Muzen Cab
10,863
5,170
530
6,507
14,602
5,725
1,063
2,337
12,265
0
56,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
43,479
229
Minions Killed
250
6
Camps Cleared
8
944,216
Distance Traveled
928,302
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,636
602
52
2
1
249,675
2
L
Persephone
16,979
809
117
6
5
368,738
1
W
Nu Wa
13,224
630
46
2
2
268,692
0
W
Izanami
16,067
765
148
7
3
322,058
1
W
Ne Zha
13,576
646
35
2
1
353,466
2
L
Ah Muzen Cab
13,864
660
81
4
2
309,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role