Player Matchup

Athena
Athena
Branit
Athena
Level 117
God Stats
106W - 76L
1,679 SR
Queue Stats
537W - 516L
1,654 Elo+
Party 2
Achilles
Achilles
Champ
Achilles
Level 160
God Stats
1W - 1L
1,893 SR
Queue Stats
129W - 115L
1,520 Elo+
Party 2
Neith
Neith
Gongall
Neith
Level 157
God Stats
3W - 1L
1,419 SR
Queue Stats
123W - 111L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
TiltedHydra
Kukulkan
Level 129
God Stats
1W - 2L
1,214 SR
Queue Stats
33W - 24L
1,567 Elo+
Solo
Cerberus
Cerberus
iGAkWarsman
Cerberus
Level 89
God Stats
7W - 1L
1,883 SR
Queue Stats
97W - 93L
1,536 Elo+
Party 2
Team Averages
Level 130
1,618 SR
1,566 Elo+

VS

Team Averages
Level 130
1,607 SR
1,610 Elo+
Skadi
Skadi
CODFather4255
Skadi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,569 Elo+
Party 3
Cliodhna
Cliodhna
Chadeon
Cliodhna
Level 156
God Stats
3W - 3L
1,721 SR
Queue Stats
96W - 86L
1,647 Elo+
Party 1
Ymir
Ymir
GingaNinja8888
Ymir
Level 87
God Stats
9W - 6L
1,532 SR
Queue Stats
87W - 98L
1,517 Elo+
Party 3
Gilgamesh
Gilgamesh
Varactyl
Gilgamesh
Level 160
God Stats
5W - 5L
1,783 SR
Queue Stats
139W - 129L
1,648 Elo+
Party 1
Zeus
Zeus
drk040996
Zeus
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 88L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Branit
Athena
12
3 / 0 / 8
8,311
594
3,097
9,138
6,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Champ
Achilles
13
1 / 3 / 4
7,523
537
5,728
11,295
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Gongall
Neith
16
8 / 0 / 3
10,083
720
10,244
7,636
2,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
TiltedHydra
Kukulkan
15
3 / 2 / 2
8,714
622
4,827
5,643
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
iGAkWarsman
Cerberus
15
3 / 4 / 0
8,786
628
6,390
12,768
15,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,515
465
5,229
8,629
1,711
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Chadeon
Cliodhna
11
1 / 2 / 2
6,628
473
6,194
7,699
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 3 / 3
6,296
450
887
9,257
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Varactyl
Gilgamesh
14
6 / 3 / 0
8,233
588
8,511
14,453
8,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
14
2 / 5 / 1
7,841
560
6,385
8,846
2,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
9
9
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
Branit
Athena
3
0
8
7
L
0
5
0
0
L
Cliodhna
Chadeon
Cliodhna
1
2
2
1
W
Achilles
Champ
Achilles
1
3
4
1
L
0
3
3
0.5
W
Neith
Gongall
Neith
8
0
3
9.5
W
Kukulkan
TiltedHydra
Kukulkan
3
2
2
2
L
Gilgamesh
Varactyl
Gilgamesh
6
3
0
2
L
Zeus
2
5
1
0.5
W
Cerberus
iGAkWarsman
Cerberus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,286
Damage
27,206
46,480
Taken
48,884
30,913
Mitigated
21,124
13,749
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Branit
Athena
3,097
1,044
2,264
2,639
9,138
6,697
0
2,321
6,389
18,134
0
L
5,229
1,460
0
1,240
8,629
1,711
0
777
7,852
0
46,597
L
Cliodhna
Chadeon
Cliodhna
6,194
596
0
3,058
7,699
2,265
0
2,444
5,130
0
39,837
W
Achilles
Champ
Achilles
5,728
1,791
0
1,234
11,295
4,260
0
2,549
8,746
0
51,681
L
887
278
15
971
9,257
5,505
0
2,817
6,440
15,995
0
W
Neith
Gongall
Neith
10,244
3,918
0
2,757
7,636
2,496
58
707
6,929
0
84,841
W
Kukulkan
TiltedHydra
Kukulkan
4,827
190
0
460
5,643
1,786
0
1,659
3,984
64,035
0
L
Gilgamesh
Varactyl
Gilgamesh
8,511
3,259
0
2,316
14,453
8,940
70
6,255
8,198
0
49,243
L
Zeus
6,385
615
0
1,114
8,846
2,703
0
2,021
6,825
54,360
0
W
Cerberus
iGAkWarsman
Cerberus
6,390
1,094
0
4,395
12,768
15,674
0
36
12,732
53,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,417
Gold Earned
35,513
526
Minions Killed
430
0
Camps Cleared
0
1,402,868
Distance Traveled
1,345,778
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,311
594
28
2
0
300,270
4
L
Skadi
6,515
465
96
7
0
223,231
4
L
Cliodhna
6,628
473
74
5
0
341,427
1
W
Achilles
7,523
537
84
6
0
298,515
2
L
Ymir
6,296
450
43
3
0
276,464
1
W
Neith
10,083
720
138
10
0
266,037
4
W
Kukulkan
8,714
622
139
10
0
269,269
4
L
Gilgamesh
8,233
588
95
7
0
253,787
3
L
Zeus
7,841
560
122
9
0
250,869
3
W
Cerberus
8,786
628
137
10
0
268,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role