Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mcfro
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,431 Elo+
Party 2
Olorun
Olorun
Poyntless
Olorun
Level 159
God Stats
0W - 1L
1,721 SR
Queue Stats
13W - 10L
1,669 Elo+
Party 2
Serqet
Serqet
Wizqrd
Serqet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,500 Elo+
Solo
Medusa
Medusa
itsAzreal
Medusa
Level 88
God Stats
0W - 1L
1,223 SR
Queue Stats
39W - 26L
1,662 Elo+
Party 2
Team Averages
Level 130
1,489 SR
1,552 Elo+

VS

Team Averages
Level 142
1,528 SR
1,470 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Autocyclus
Hercules
Level 156
God Stats
7W - 5L
1,741 SR
Queue Stats
364W - 381L
1,564 Elo+
Solo
Izanami
Izanami
JoseBarragan69
Izanami
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,260 Elo+
Party 1
The Morrigan
The Morrigan
Jpove99
The Morrigan
Level 140
God Stats
1W - 0L
1,396 SR
Queue Stats
16W - 25L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
Lenny teh Shark
Danzaburou
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
231W - 227L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
3 / 6 / 13
10,153
725
13,450
17,086
20,892
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
Mcfro
Kumbhakarna
18
3 / 4 / 16
10,953
782
6,395
20,737
28,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Poyntless
Olorun
19
9 / 6 / 7
11,730
838
16,293
15,643
8,858
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Wizqrd
Serqet
15
1 / 8 / 7
8,981
642
5,949
15,955
10,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
itsAzreal
Medusa
16
6 / 7 / 9
10,278
734
8,687
16,292
6,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
7 / 4 / 14
11,419
816
15,634
13,665
6,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Autocyclus
Hercules
17
3 / 5 / 19
10,615
758
9,738
17,982
19,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
8 / 3 / 16
11,910
851
19,000
12,465
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Jpove99
The Morrigan
19
10 / 5 / 15
11,808
843
19,253
9,508
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Lenny teh Shark
Danzaburou
16
3 / 5 / 16
10,708
765
12,981
9,409
4,277
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
111
22
Kills
31
31
Deaths
22
52
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
6
13
1.58
W
Baron Samedi
 
Baron Samedi
7
4
14
3.5
W
Hercules
Autocyclus
Hercules
3
5
19
2.5
W
8
3
16
5.33
W
The Morrigan
Jpove99
The Morrigan
10
5
15
3.5
W
Danzaburou
Lenny teh Shark
Danzaburou
3
5
16
2.2
L
Kumbhakarna
Mcfro
Kumbhakarna
3
4
16
2.75
L
Olorun
Poyntless
Olorun
9
6
7
2.08
L
Serqet
Wizqrd
Serqet
1
8
7
0.56
L
Medusa
itsAzreal
Medusa
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,774
Damage
76,606
85,713
Taken
63,029
75,176
Mitigated
41,033
20,095
Healing
22,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
13,450
567
718
633
17,086
20,892
0
5,419
11,377
24,524
0
W
Baron Samedi
 
Baron Samedi
15,634
679
3,596
5,610
13,665
6,997
435
7,687
5,882
29,706
0
W
Hercules
Autocyclus
Hercules
9,738
1,486
0
5,165
17,982
19,248
294
8,977
8,325
0
12,877
W
19,000
10,319
0
4,498
12,465
6,007
1,890
7,641
4,824
0
43,334
W
The Morrigan
Jpove99
The Morrigan
19,253
3,775
101
2,167
9,508
4,504
775
5,927
3,011
26,474
6,346
W
Danzaburou
Lenny teh Shark
Danzaburou
12,981
4,608
241
969
9,409
4,277
2,450
5,774
3,635
0
28,919
L
Kumbhakarna
Mcfro
Kumbhakarna
6,395
42
1,632
2,368
20,737
28,196
118
5,460
15,070
22,254
0
L
Olorun
Poyntless
Olorun
16,293
9,038
3,244
4,242
15,643
8,858
811
4,780
10,772
46,218
0
L
Serqet
Wizqrd
Serqet
5,949
827
1,945
1,082
15,955
10,394
661
5,108
10,683
0
7,884
L
Medusa
itsAzreal
Medusa
8,687
1,530
1,629
2,602
16,292
6,836
65
8,856
7,285
0
25,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,095
Gold Earned
56,460
134
Minions Killed
145
0
Camps Cleared
0
1,169,840
Distance Traveled
1,186,290
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,153
725
12
1
0
264,256
1
W
Baron Samedi
11,419
816
22
2
0
261,599
1
W
Hercules
10,615
758
7
1
0
252,263
0
W
Izanami
11,910
851
47
3
0
234,297
1
W
The Morrigan
11,808
843
34
2
0
234,636
1
W
Danzaburou
10,708
765
35
3
0
203,495
1
L
Kumbhakarna
10,953
782
22
2
0
260,495
0
L
Olorun
11,730
838
64
5
0
198,224
1
L
Serqet
8,981
642
5
0
0
212,478
1
L
Medusa
10,278
734
31
2
0
234,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role