Player Matchup

Ganesha
Ganesha
JJ65788
Ganesha
Level 55
God Stats
4W - 3L
1,132 SR
Queue Stats
79W - 122L
1,329 Elo+
Party 1
Nox
Nox
The Smartt Goat
Nox
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 125L
1,268 Elo+
Party 1
Anhur
Anhur
TruuNike
Anhur
Level 25
God Stats
0W - 2L
1,206 SR
Queue Stats
16W - 11L
1,441 Elo+
Party 1
Team Averages
Level 41
1,279 SR
1,346 Elo+

VS

Team Averages
Level 58
1,587 SR
1,364 Elo+
Chaac
Chaac
Anarchy_Celtic
Chaac
Level 104
God Stats
47W - 42L
1,573 SR
Queue Stats
191W - 280L
1,435 Elo+
Party 2
Raijin
Raijin
angiemuchacha982
Raijin
Level 18
God Stats
7W - 7L
1,505 SR
Queue Stats
73W - 92L
1,305 Elo+
Party 2
Medusa
Medusa
ezekiel1997
Medusa
Level 52
God Stats
10W - 10L
1,682 SR
Queue Stats
61W - 72L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JJ65788
Ganesha
14
0 / 3 / 6
9,647
689
4,965
22,131
16,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 5 / 2
9,740
696
5,895
11,480
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
TruuNike
Anhur
14
3 / 6 / 2
9,614
687
7,195
14,347
3,799
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
10,621
759
16,503
12,948
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 5 / 7
11,064
790
16,824
11,380
3,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
2 / 0 / 7
9,866
705
8,671
3,556
1,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
14
14
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Ganesha
JJ65788
Ganesha
0
3
6
1
L
3
5
2
0.8
L
Anhur
TruuNike
Anhur
3
6
2
0.67
W
7
5
7
2.1
W
Medusa
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,055
Damage
41,998
47,958
Taken
27,884
24,080
Mitigated
15,110
6,703
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,503
2,139
0
4,831
12,948
10,142
324
3,946
9,002
0
44,184
L
Ganesha
JJ65788
Ganesha
4,965
634
544
4,694
22,131
16,789
0
8,035
13,704
15,278
0
L
5,895
518
216
685
11,480
3,492
0
4,529
6,740
25,528
0
L
Anhur
TruuNike
Anhur
7,195
4,120
73
491
14,347
3,799
0
4,657
9,398
0
26,184
W
16,824
2,567
186
2,713
11,380
3,856
710
5,488
5,892
44,475
0
W
Medusa
8,671
3,475
200
1,200
3,556
1,112
1,707
1,924
1,632
0
30,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
31,551
113
Minions Killed
154
3
Camps Cleared
8
715,027
Distance Traveled
743,187
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,621
759
62
4
5
272,478
2
L
Ganesha
9,647
689
6
0
0
250,680
1
L
Nox
9,740
696
60
4
1
240,513
1
L
Anhur
9,614
687
47
3
2
223,834
2
W
Raijin
11,064
790
59
4
3
216,241
0
W
Medusa
9,866
705
33
2
0
254,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role