Player Matchup

Danzaburou
Danzaburou
MeritedPond16
Danzaburou
Level 62
God Stats
2W - 6L
1,322 SR
Queue Stats
30W - 46L
1,398 Elo+
Party 1
Mulan
Mulan
carved_in_static
Mulan
Level 40
God Stats
3W - 15L
1,114 SR
Queue Stats
30W - 60L
1,251 Elo+
Party 1
Ao Kuang
Ao Kuang
mmcgrath419
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,320 Elo+
Party 1
Team Averages
Level 55
1,312 SR
1,323 Elo+

VS

Team Averages
Level 83
1,448 SR
1,319 Elo+
Ah Puch
Ah Puch
skoolboyy101
Ah Puch
Level 125
God Stats
35W - 33L
1,450 SR
Queue Stats
223W - 247L
1,432 Elo+
Solo
Artemis
Artemis
sweaterpupz
Artemis
Level 58
God Stats
74W - 89L
1,422 SR
Queue Stats
191W - 366L
1,266 Elo+
Solo
Chaac
Chaac
xCHAOTICx666
Chaac
Level 66
God Stats
30W - 61L
1,472 SR
Queue Stats
100W - 179L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MeritedPond16
Danzaburou
14
0 / 5 / 7
9,664
604
6,016
12,152
4,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 5
9,361
585
1,115
11,831
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
mmcgrath419
Ao Kuang
15
5 / 3 / 3
10,118
632
5,146
15,440
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
skoolboyy101
Ah Puch
17
7 / 0 / 3
12,380
774
13,295
5,658
2,442
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
sweaterpupz
Artemis
16
5 / 3 / 6
12,112
757
11,959
8,228
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 5 / 7
9,432
590
3,554
12,228
12,362
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
6
Kills
12
12
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MeritedPond16
Danzaburou
0
5
7
0.7
L
1
4
5
0.88
L
Ao Kuang
mmcgrath419
Ao Kuang
5
3
3
2.17
W
Ah Puch
skoolboyy101
Ah Puch
7
0
3
8.5
W
Artemis
sweaterpupz
Artemis
5
3
6
2.67
W
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,277
Damage
28,808
39,423
Taken
26,114
17,249
Mitigated
19,335
3,574
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MeritedPond16
Danzaburou
6,016
1,266
0
1,566
12,152
4,134
0
3,310
8,842
0
50,034
L
1,115
64
0
387
11,831
7,044
0
4,427
7,404
2,584
14,340
L
Ao Kuang
mmcgrath419
Ao Kuang
5,146
959
0
1,621
15,440
6,071
0
6,175
9,265
21,114
3,149
W
Ah Puch
skoolboyy101
Ah Puch
13,295
165
0
2,702
5,658
2,442
785
1,832
3,786
63,416
0
W
Artemis
sweaterpupz
Artemis
11,959
7,286
474
2,218
8,228
4,531
1,763
1,149
6,899
0
34,069
W
3,554
212
0
1,805
12,228
12,362
172
2,944
9,251
0
16,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,143
Gold Earned
33,924
142
Minions Killed
164
6
Camps Cleared
8
813,703
Distance Traveled
830,364
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,664
604
65
4
4
246,474
4
L
Mulan
9,361
585
35
2
0
281,740
0
L
Ao Kuang
10,118
632
42
3
2
285,489
3
W
Ah Puch
12,380
774
105
7
4
310,395
4
W
Artemis
12,112
757
41
3
3
264,730
0
W
Chaac
9,432
590
18
1
1
255,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role