Player Matchup

Ra
Ra
Nishiokun
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,310 Elo+
Party 2
Da Ji
Da Ji
RumbaSan
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,498 Elo+
Solo
Chaac
Chaac
ŞekilAbi
Chaac
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,310 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,372 Elo+

VS

Team Averages
Level 64
1,411 SR
1,419 Elo+
Janus
Janus
Alexkachu
Janus
Level 68
God Stats
27W - 14L
1,602 SR
Queue Stats
420W - 330L
1,570 Elo+
Solo
Bellona
Bellona
HQsx NukeZz
Bellona
Level 96
God Stats
2W - 11L
1,095 SR
Queue Stats
651W - 961L
1,384 Elo+
Party 1
Skadi
Skadi
THE7END
Skadi
Level 28
God Stats
15W - 16L
1,536 SR
Queue Stats
307W - 517L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 12
18,365
735
27,205
26,533
19,456
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
RumbaSan
Da Ji
20
12 / 6 / 12
17,106
684
22,513
28,477
15,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
ŞekilAbi
Chaac
20
5 / 4 / 18
17,011
680
18,046
32,928
45,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alexkachu
Janus
20
7 / 12 / 5
18,465
739
29,007
22,240
6,953
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
HQsx NukeZz
Bellona
20
7 / 6 / 7
19,819
793
22,413
31,029
31,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
THE7END
Skadi
20
3 / 13 / 8
16,589
664
19,070
26,286
9,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
31
Kills
17
18
Deaths
31
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
Alexkachu
Janus
7
12
5
0.79
W
Bellona
HQsx NukeZz
Bellona
7
6
7
1.75
L
14
8
12
2.5
L
Da Ji
RumbaSan
Da Ji
12
6
12
3
W
Skadi
THE7END
Skadi
3
13
8
0.54
L
Chaac
ŞekilAbi
Chaac
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,764
Damage
70,490
87,938
Taken
79,555
79,837
Mitigated
47,956
31,436
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Alexkachu
Janus
29,007
2,187
0
1,348
22,240
6,953
1,011
6,469
15,771
99,150
0
W
Bellona
HQsx NukeZz
Bellona
22,413
7,509
608
8,325
31,029
31,646
1,123
11,022
20,007
0
81,291
L
27,205
2,443
6,593
9,818
26,533
19,456
1,453
11,209
15,048
91,990
0
L
Da Ji
RumbaSan
Da Ji
22,513
5,960
0
5,221
28,477
15,212
841
7,192
20,923
0
63,585
W
Skadi
THE7END
Skadi
19,070
7,722
0
1,774
26,286
9,357
1,101
10,276
16,010
0
54,716
L
Chaac
ŞekilAbi
Chaac
18,046
1,276
0
9,804
32,928
45,169
677
10,134
22,417
383
62,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,482
Gold Earned
54,873
250
Minions Killed
275
6
Camps Cleared
15
1,212,968
Distance Traveled
1,210,608
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
18,465
739
122
5
9
368,501
3
W
Bellona
19,819
793
88
4
2
484,711
5
L
Ra
18,365
735
135
5
1
351,545
5
L
Da Ji
17,106
684
56
2
5
398,465
3
W
Skadi
16,589
664
65
3
4
357,396
0
L
Chaac
17,011
680
59
2
0
462,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role