Player Matchup

Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold I
Andreas41202
Cabrakan
Gold I
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 63L
1,620 MMR
Party 4
Anhur
Anhur
Gold II
Neyouno
Anhur
Gold II
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
215W - 210L
1,599 MMR
Party 1
Set
Set
Gold I
Snêk
Set
Gold I
Level 158
God Stats
1W - 6L
1,500 SR
Queue Stats
325W - 311L
1,623 MMR
Party 1
Tiamat
Tiamat
Gold I
rodrikong
Tiamat
Gold I
Level 125
God Stats
10W - 17L
1,519 SR
Queue Stats
93W - 83L
1,620 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,504 SR
1,592 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,500 SR
1,586 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Neith
Neith
Gold IV
Jimchūriki
Neith
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,620 MMR
Party 2
Nemesis
Nemesis
Silver I
Kezington
Nemesis
Silver I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,590 MMR
Party 2
Bacchus
Bacchus
Gold IV
She7a
Bacchus
Gold IV
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
328W - 330L
1,581 MMR
Solo
Thor
Thor
Silver I
anderleanderle
Thor
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,637 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 4 / 1
5,340
668
2,981
4,559
1,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Andreas41202
Cabrakan
8
2 / 0 / 2
5,318
665
1,788
5,394
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Neyouno
Anhur
10
2 / 0 / 1
5,703
713
3,240
3,762
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Snêk
Set
9
0 / 0 / 1
5,151
644
2,044
4,359
1,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
rodrikong
Tiamat
8
0 / 0 / 1
4,940
618
3,091
2,709
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CliodhnaCharybdisGilgameshArtio

VS

Bans
BastetKukulkanAtlasCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 0 / 0
4,645
581
988
4,495
1,166
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 1 / 0
4,158
520
2,985
2,619
276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Kezington
Nemesis
1
0 / 0 / 0
3,114
389
0
0
0
Bacchus
She7a
Bacchus
7
0 / 2 / 1
4,388
549
1,854
6,515
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 1
5,571
696
4,856
6,754
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
4
4
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
4
1
0.13
L
Sol
 
Sol
0
0
0
0
W
Cabrakan
Andreas41202
Cabrakan
2
0
2
3
L
1
1
0
1
L
Nemesis
Kezington
Nemesis
0
0
0
0
W
Anhur
Neyouno
Anhur
2
0
1
2.5
L
Bacchus
She7a
Bacchus
0
2
1
0.25
W
Set
Snêk
Set
0
0
1
0.5
L
3
1
1
3.5
W
Tiamat
rodrikong
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,144
Damage
10,683
20,783
Taken
20,383
8,378
Mitigated
6,057
6,187
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,981
80
0
649
4,559
1,742
0
339
4,220
26,199
0
L
Sol
 
Sol
988
0
0
2,816
4,495
1,166
705
1,224
3,129
29,497
0
W
Cabrakan
Andreas41202
Cabrakan
1,788
479
357
2,031
5,394
2,867
0
812
4,582
7,745
0
L
2,985
1,698
0
1,011
2,619
276
0
648
1,971
0
10,717
L
Nemesis
Kezington
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
Neyouno
Anhur
3,240
1,866
0
1,953
3,762
1,030
0
326
3,436
0
38,406
L
Bacchus
She7a
Bacchus
1,854
376
51
2,144
6,515
2,810
0
2,329
4,095
9,527
1,247
W
Set
Snêk
Set
2,044
784
0
313
4,359
1,566
0
304
4,055
0
33,904
L
4,856
1,859
0
2,980
6,754
1,805
0
3,366
3,328
0
28,866
W
Tiamat
rodrikong
Tiamat
3,091
435
0
884
2,709
1,173
0
827
1,882
24,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
21,876
293
Minions Killed
159
0
Camps Cleared
0
867,427
Distance Traveled
623,177
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,340
668
68
9
0
135,022
4
L
Sol
4,645
581
60
8
0
190,821
2
W
Cabrakan
5,318
665
15
2
0
173,397
3
L
Neith
4,158
520
17
2
0
78,483
1
L
Nemesis
3,114
389
0
0
0
0
0
W
Anhur
5,703
713
79
10
0
154,061
1
L
Bacchus
4,388
549
19
2
0
174,489
1
W
Set
5,151
644
74
9
0
222,925
0
L
Thor
5,571
696
63
8
0
179,384
0
W
Tiamat
4,940
618
57
7
0
182,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role