Player Matchup

Khepri
Khepri
H3RO KILLER40
Khepri
Level 28
God Stats
11W - 15L
1,665 SR
Queue Stats
474W - 475L
1,278 Elo+
Party 3
Heimdallr
Heimdallr
Showstapa
Heimdallr
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 115L
1,387 Elo+
Solo
Achilles
Achilles
TheHusky14
Achilles
Level 45
God Stats
11W - 21L
1,070 SR
Queue Stats
850W - 817L
1,320 Elo+
Party 3
Ra
Ra
ZojaOG
Ra
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 84L
1,452 Elo+
Solo
Arachne
Arachne
saltdtoest
Arachne
Level 59
God Stats
8W - 4L
1,500 SR
Queue Stats
150W - 144L
1,415 Elo+
Solo
Team Averages
Level 49
1,447 SR
1,370 Elo+

VS

Team Averages
Level 61
1,502 SR
1,323 Elo+
Rama
Rama
Hobojhonchicken
Rama
Level 52
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 59L
1,381 Elo+
Party 1
Poseidon
Poseidon
Leoyescribo
Poseidon
Level 117
God Stats
8W - 7L
1,509 SR
Queue Stats
220W - 223L
1,439 Elo+
Solo
Thanatos
Thanatos
PorkyLove
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,213 Elo+
Party 2
Horus
Horus
SoccerScare
Horus
Level 57
God Stats
10W - 10L
1,500 SR
Queue Stats
61W - 65L
1,368 Elo+
Party 1
Zeus
Zeus
jordyreal
Zeus
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 23L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,906
491
1,757
7,607
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Showstapa
Heimdallr
9
3 / 2 / 0
5,584
558
7,644
7,264
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
TheHusky14
Achilles
12
5 / 0 / 0
6,920
692
3,529
5,713
3,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
11
1 / 0 / 0
6,231
623
1,993
3,547
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
saltdtoest
Arachne
9
2 / 1 / 3
5,822
582
4,060
5,739
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,293
529
4,115
7,391
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Leoyescribo
Poseidon
8
0 / 3 / 0
5,085
509
3,176
4,137
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
PorkyLove
Thanatos
8
2 / 4 / 0
5,171
517
3,522
7,235
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 0 / 3
5,490
549
2,675
5,945
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
8
0 / 3 / 0
5,035
504
1,255
4,247
947
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
11
Kills
6
6
Deaths
11
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
1
1
4
3
L
Poseidon
Leoyescribo
Poseidon
0
3
0
0
L
Thanatos
PorkyLove
Thanatos
2
4
0
0.5
W
Heimdallr
Showstapa
Heimdallr
3
2
0
1.5
L
3
0
3
4.5
W
Achilles
TheHusky14
Achilles
5
0
0
5
W
Ra
1
0
0
1
L
Zeus
0
3
0
0
W
Arachne
saltdtoest
Arachne
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,983
Damage
14,743
29,870
Taken
28,955
11,569
Mitigated
9,705
8,210
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,757
29
107
918
7,607
3,425
0
0
7,607
7,997
0
L
4,115
3,210
0
3,073
7,391
1,324
0
978
6,413
0
31,605
L
Poseidon
Leoyescribo
Poseidon
3,176
662
0
444
4,137
858
0
0
4,137
25,492
0
L
Thanatos
PorkyLove
Thanatos
3,522
1,365
0
5,232
7,235
1,977
0
59
7,176
0
21,910
W
Heimdallr
Showstapa
Heimdallr
7,644
4,112
0
3,085
7,264
1,997
0
0
7,264
0
35,213
L
2,675
1,152
374
2,955
5,945
4,599
0
720
5,225
0
10,616
W
Achilles
TheHusky14
Achilles
3,529
872
0
1,820
5,713
3,513
0
2,051
3,414
0
31,113
W
Ra
1,993
347
70
1,577
3,547
1,154
397
1,255
2,292
37,575
0
L
Zeus
1,255
313
0
432
4,247
947
0
1,993
2,254
20,823
0
W
Arachne
saltdtoest
Arachne
4,060
3,159
0
633
5,739
1,480
0
809
4,862
0
30,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
26,074
278
Minions Killed
225
0
Camps Cleared
0
1,018,638
Distance Traveled
957,573
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,906
491
13
1
0
200,468
3
L
Rama
5,293
529
68
7
0
196,533
4
L
Poseidon
5,085
509
52
5
0
159,398
0
L
Thanatos
5,171
517
40
4
0
213,107
0
W
Heimdallr
5,584
558
48
5
0
190,984
4
L
Horus
5,490
549
11
1
0
209,838
1
W
Achilles
6,920
692
83
8
0
192,212
5
W
Ra
6,231
623
78
8
0
188,418
3
L
Zeus
5,035
504
54
5
0
178,697
3
W
Arachne
5,822
582
56
6
0
246,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role