Player Matchup

Shiva
Shiva
 
Shiva
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HowTo-Dokki
Kuzenbo
Level 60
God Stats
7W - 4L
1,248 SR
Queue Stats
55W - 57L
1,351 Elo+
Party 3
Danzaburou
Danzaburou
Sp4deZ_Haley-TTV
Danzaburou
Level 69
God Stats
27W - 20L
1,436 SR
Queue Stats
136W - 133L
1,359 Elo+
Party 3
Olorun
Olorun
WhatIsISO-
Olorun
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 29L
1,420 Elo+
Solo
Fenrir
Fenrir
gingersithis
Fenrir
Level 88
God Stats
14W - 19L
1,254 SR
Queue Stats
197W - 209L
1,292 Elo+
Solo
Team Averages
Level 76
1,388 SR
1,384 Elo+

VS

Team Averages
Level 70
1,435 SR
1,351 Elo+
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
L0urd3s-1b4n3z
Charybdis
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
61W - 67L
1,408 Elo+
Party 2
Cerberus
Cerberus
VCol_19
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,417 Elo+
Party 2
Mulan
Mulan
chanelejoey
Mulan
Level 40
God Stats
6W - 8L
1,592 SR
Queue Stats
161W - 248L
1,207 Elo+
Party 1
Thanatos
Thanatos
spuunieluvvv
Thanatos
Level 47
God Stats
2W - 6L
1,083 SR
Queue Stats
307W - 364L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 3 / 6
10,443
580
12,746
13,865
13,152
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
HowTo-Dokki
Kuzenbo
14
0 / 2 / 6
7,929
441
4,604
13,700
14,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Sp4deZ_Haley-TTV
Danzaburou
17
7 / 1 / 1
10,432
580
18,085
13,430
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
WhatIsISO-
Olorun
15
4 / 6 / 4
9,014
501
9,284
18,298
5,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
17
4 / 2 / 4
10,313
573
5,024
11,744
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
8 / 4 / 2
10,240
569
17,615
17,175
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
L0urd3s-1b4n3z
Charybdis
12
1 / 3 / 2
7,717
429
5,802
9,544
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
VCol_19
Cerberus
14
1 / 3 / 4
8,627
479
5,774
15,096
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 4
7,685
427
5,758
14,758
5,414
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
spuunieluvvv
Thanatos
14
4 / 5 / 1
8,555
475
7,981
12,907
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
18
Kills
14
14
Deaths
18
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
3
6
2
L
Ra
 
Ra
8
4
2
2.25
W
Kuzenbo
HowTo-Dokki
Kuzenbo
0
2
6
1.5
L
Charybdis
L0urd3s-1b4n3z
Charybdis
1
3
2
0.67
W
Danzaburou
Sp4deZ_Haley-TTV
Danzaburou
7
1
1
7.5
L
Cerberus
VCol_19
Cerberus
1
3
4
1
W
Olorun
WhatIsISO-
Olorun
4
6
4
1
L
0
3
4
0.67
W
Fenrir
4
2
4
3
L
Thanatos
spuunieluvvv
Thanatos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,743
Damage
42,930
71,037
Taken
69,480
42,412
Mitigated
32,337
24,773
Healing
26,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,746
1,118
695
2,685
13,865
13,152
496
1,898
11,967
11,268
48,933
L
Ra
 
Ra
17,615
901
975
7,957
17,175
6,965
245
8,011
9,164
80,045
0
W
Kuzenbo
HowTo-Dokki
Kuzenbo
4,604
1,674
175
982
13,700
14,267
455
4,561
9,139
21,921
0
L
Charybdis
L0urd3s-1b4n3z
Charybdis
5,802
3,019
0
2,611
9,544
1,970
811
1,481
8,063
0
42,731
W
Danzaburou
Sp4deZ_Haley-TTV
Danzaburou
18,085
11,001
629
6,817
13,430
4,855
1,735
4,057
9,373
0
98,103
L
Cerberus
VCol_19
Cerberus
5,774
450
0
4,387
15,096
12,331
134
3,191
11,905
29,147
0
W
Olorun
WhatIsISO-
Olorun
9,284
3,953
728
8,823
18,298
5,728
216
10,554
7,744
45,951
0
L
5,758
1,186
12
1,127
14,758
5,414
0
2,041
12,717
0
36,568
W
Fenrir
5,024
808
404
2,835
11,744
4,410
2,711
2,319
9,011
0
60,017
L
Thanatos
spuunieluvvv
Thanatos
7,981
2,170
151
9,698
12,907
5,657
0
1,476
11,431
0
55,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,131
Gold Earned
42,824
457
Minions Killed
441
0
Camps Cleared
0
1,586,874
Distance Traveled
1,670,211
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,443
580
118
7
0
367,588
1
L
Ra
10,240
569
131
7
0
340,119
4
W
Kuzenbo
7,929
441
33
2
0
311,442
1
L
Charybdis
7,717
429
85
5
0
307,973
5
W
Danzaburou
10,432
580
149
8
0
302,173
3
L
Cerberus
8,627
479
51
3
0
350,408
2
W
Olorun
9,014
501
57
3
0
293,276
2
L
Mulan
7,685
427
80
4
0
324,179
1
W
Fenrir
10,313
573
100
6
0
312,395
0
L
Thanatos
8,555
475
94
5
0
347,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role