Player Matchup

Neith
Neith
Arlekin974
Neith
Level 36
God Stats
1W - 1L
1,412 SR
Queue Stats
2W - 3L
1,372 Elo+
Solo
Ymir
Ymir
DanDeAraujo7
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,103 Elo+
Party 3
Fenrir
Fenrir
GSLegends
Fenrir
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 21L
1,029 Elo+
Party 3
Janus
Janus
ZakChorbachi
Janus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,004 Elo+
Party 3
Achilles
Achilles
awright247
Achilles
Level 25
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 5L
1,151 Elo+
Party 3
Team Averages
Level 35
1,441 SR
1,132 Elo+

VS

Team Averages
Level 61
1,622 SR
1,480 Elo+
Izanami
Izanami
GewoonMitchel
Izanami
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
92W - 124L
1,442 Elo+
Party 2
Scylla
Scylla
LorenzoMdR
Scylla
Level 89
God Stats
6W - 6L
1,453 SR
Queue Stats
81W - 91L
1,452 Elo+
Party 2
Atlas
Atlas
Ma1k3ru_sama
Atlas
Level 47
God Stats
6W - 8L
1,568 SR
Queue Stats
97W - 111L
1,408 Elo+
Party 1
Osiris
Osiris
Sad_Unsainted
Osiris
Level 121
God Stats
3W - 2L
1,666 SR
Queue Stats
164W - 144L
1,583 Elo+
Party 1
Bastet
Bastet
SmokeBushels
Bastet
Level 25
God Stats
3W - 2L
1,924 SR
Queue Stats
157W - 147L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 4 / 0
4,853
404
2,998
5,858
1,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 0
5,249
437
2,856
9,468
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
GSLegends
Fenrir
8
0 / 7 / 2
5,423
452
3,809
10,679
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 5 / 0
5,751
479
3,392
6,591
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
awright247
Achilles
8
2 / 4 / 0
5,422
452
3,779
7,728
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
7 / 0 / 1
7,142
595
4,972
5,794
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
LorenzoMdR
Scylla
12
4 / 0 / 4
6,668
556
5,250
5,065
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 11
6,884
574
2,958
7,255
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
8 / 3 / 3
7,980
665
11,893
11,082
12,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bastet
10
4 / 0 / 6
6,329
527
4,528
6,374
1,709
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
25
26
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
0
0
L
0
6
0
0
L
Fenrir
GSLegends
Fenrir
0
7
2
0.14
W
Izanami
7
0
1
7.5
W
Scylla
LorenzoMdR
Scylla
4
0
4
6
W
2
0
11
7.5
W
8
3
3
3.17
W
Bastet
4
0
6
7
L
1
5
0
0.2
L
Achilles
awright247
Achilles
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,834
Damage
29,601
40,324
Taken
35,570
15,464
Mitigated
21,647
4,278
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,998
1,831
0
335
5,858
1,457
0
1,724
4,070
0
22,876
L
2,856
801
0
1,538
9,468
2,409
312
3,266
6,062
20,376
0
L
Fenrir
GSLegends
Fenrir
3,809
990
0
765
10,679
3,143
0
1,313
9,258
0
25,997
W
Izanami
4,972
3,860
0
2,174
5,794
1,844
408
1,503
4,291
0
47,480
W
Scylla
LorenzoMdR
Scylla
5,250
108
0
1,250
5,065
1,425
0
872
4,187
31,453
0
W
2,958
862
78
2,156
7,255
4,604
496
1,839
5,320
17,811
0
W
11,893
6,564
0
4,968
11,082
12,065
117
761
9,730
0
43,947
W
Bastet
4,528
1,683
0
616
6,374
1,709
486
983
5,261
0
19,279
L
3,392
406
0
368
6,591
1,542
0
1,303
5,138
26,516
0
L
Achilles
awright247
Achilles
3,779
1,151
0
1,272
7,728
6,913
156
140
7,588
0
14,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,698
Gold Earned
35,003
221
Minions Killed
294
0
Camps Cleared
0
1,045,894
Distance Traveled
1,137,151
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,853
404
55
5
0
222,708
1
L
Ymir
5,249
437
40
3
0
193,045
0
L
Fenrir
5,423
452
53
4
0
225,616
0
W
Izanami
7,142
595
93
8
0
218,855
1
W
Scylla
6,668
556
59
5
0
214,670
0
W
Atlas
6,884
574
23
2
0
242,718
1
W
Osiris
7,980
665
83
7
0
238,877
1
W
Bastet
6,329
527
36
3
0
222,031
0
L
Janus
5,751
479
49
4
0
202,848
2
L
Achilles
5,422
452
24
2
0
201,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role