Player Matchup

Terra
Terra
Moemarrow
Terra
Level 160
God Stats
256W - 29L
2,101 SR
Queue Stats
708W - 84L
2,072 Elo+
Party 1
Anhur
Anhur
Pûbes
Anhur
Level 147
God Stats
36W - 14L
1,704 SR
Queue Stats
584W - 214L
1,954 Elo+
Party 1
Atlas
Atlas
RedVulcan
Atlas
Level 160
God Stats
32W - 0L
2,093 SR
Queue Stats
691W - 33L
2,324 Elo+
Party 1
Team Averages
Level 156
1,966 SR
2,117 Elo+

VS

Team Averages
Level 143
1,410 SR
1,563 Elo+
Achilles
Achilles
 
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MrKigler
Shiva
Level 142
God Stats
9W - 8L
1,626 SR
Queue Stats
15W - 18L
1,529 Elo+
Solo
He Bo
He Bo
TheBigSlicc
He Bo
Level 144
God Stats
2W - 4L
1,105 SR
Queue Stats
113W - 76L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Moemarrow
Terra
12
4 / 0 / 14
8,511
851
5,665
12,171
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Pûbes
Anhur
13
12 / 0 / 6
9,256
926
15,725
9,360
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
RedVulcan
Atlas
12
3 / 0 / 16
7,897
790
7,199
10,752
10,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 5 / 0
5,627
563
5,278
11,026
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
MrKigler
Shiva
9
0 / 8 / 0
5,804
580
8,052
15,623
5,359
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 0
6,017
602
8,625
7,267
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
19
Kills
0
0
Deaths
19
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
0
0
W
Terra
Moemarrow
Terra
4
0
14
11
L
Shiva
MrKigler
Shiva
0
8
0
0
W
Anhur
Pûbes
Anhur
12
0
6
15
W
Atlas
RedVulcan
Atlas
3
0
16
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,589
Damage
21,955
32,283
Taken
33,916
27,651
Mitigated
14,748
11,518
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,278
788
0
1,494
11,026
7,843
0
4,191
6,835
0
9,709
W
Terra
Moemarrow
Terra
5,665
900
2,382
5,783
12,171
12,930
508
2,467
9,500
17,695
0
L
Shiva
MrKigler
Shiva
8,052
1,331
777
2,312
15,623
5,359
0
5,626
9,947
0
27,898
W
Anhur
Pûbes
Anhur
15,725
9,055
0
1,448
9,360
4,424
1,452
3,040
6,209
0
33,412
W
Atlas
RedVulcan
Atlas
7,199
2,525
0
1,905
10,752
10,297
426
3,370
7,291
22,477
0
L
8,625
493
0
140
7,267
1,546
0
3,232
4,035
19,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
17,448
106
Minions Killed
84
6
Camps Cleared
3
573,433
Distance Traveled
503,156
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,627
563
13
1
2
160,479
2
W
Terra
8,511
851
31
3
0
205,486
4
L
Shiva
5,804
580
37
4
0
184,862
4
W
Anhur
9,256
926
51
5
6
178,893
2
W
Atlas
7,897
790
24
2
0
189,054
0
L
He Bo
6,017
602
34
3
1
157,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role