Player Matchup

Da Ji
Da Ji
Clairmarie14
Da Ji
Level 63
God Stats
2W - 5L
1,500 SR
Queue Stats
49W - 75L
1,326 Elo+
Party 2
Achilles
Achilles
Embryosis
Achilles
Level 20
God Stats
1W - 6L
1,452 SR
Queue Stats
54W - 55L
1,226 Elo+
Party 2
Bacchus
Bacchus
ExoticErb
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 112L
1,381 Elo+
Party 2
Rama
Rama
Ezoqu
Rama
Level 56
God Stats
6W - 4L
1,725 SR
Queue Stats
30W - 49L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
FrickinTWINKIES
Kukulkan
Level 89
God Stats
5W - 5L
1,434 SR
Queue Stats
16W - 18L
1,409 Elo+
Party 2
Team Averages
Level 59
1,522 SR
1,346 Elo+

VS

Team Averages
Level 59
1,520 SR
1,454 Elo+
Hel
Hel
 
Hel
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
IcyHELLBENDERz
Jormungandr
Level 87
God Stats
1W - 1L
1,566 SR
Queue Stats
13W - 13L
1,537 Elo+
Party 1
Charybdis
Charybdis
Mephala2020
Charybdis
Level 57
God Stats
19W - 15L
1,492 SR
Queue Stats
801W - 741L
1,395 Elo+
Solo
Fenrir
Fenrir
Peenysmall
Fenrir
Level 24
God Stats
1W - 0L
1,727 SR
Queue Stats
3W - 2L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
Psychdlics
Baron Samedi
Level 87
God Stats
83W - 65L
1,317 SR
Queue Stats
346W - 345L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 2
8,093
578
7,031
10,744
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Embryosis
Achilles
11
2 / 8 / 3
7,138
510
3,921
9,360
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
ExoticErb
Bacchus
10
1 / 5 / 3
6,796
485
6,261
13,420
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Ezoqu
Rama
10
1 / 6 / 3
6,347
453
7,773
12,046
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
7
0 / 8 / 2
5,363
383
2,740
6,932
1,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 3 / 7
6,112
437
3,124
7,414
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
IcyHELLBENDERz
Jormungandr
13
5 / 4 / 2
8,538
610
4,622
6,894
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Mephala2020
Charybdis
12
2 / 1 / 9
7,254
518
6,146
10,549
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Peenysmall
Fenrir
16
18 / 1 / 6
10,733
767
13,953
10,389
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Psychdlics
Baron Samedi
13
7 / 2 / 8
8,468
605
7,119
9,497
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
11
Kills
32
32
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
3
7
1.17
L
7
5
2
1.6
L
Achilles
Embryosis
Achilles
2
8
3
0.44
L
Bacchus
ExoticErb
Bacchus
1
5
3
0.5
L
Rama
Ezoqu
Rama
1
6
3
0.42
L
Kukulkan
0
8
2
0.13
W
Jormungandr
IcyHELLBENDERz
Jormungandr
5
4
2
1.5
W
Charybdis
Mephala2020
Charybdis
2
1
9
6.5
W
Fenrir
Peenysmall
Fenrir
18
1
6
21
W
Baron Samedi
Psychdlics
Baron Samedi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,726
Damage
34,964
52,502
Taken
44,743
27,983
Mitigated
19,340
10,986
Healing
19,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,124
173
3,880
3,406
7,414
2,134
144
3,220
4,194
18,573
0
L
7,031
2,528
0
2,148
10,744
3,553
520
3,474
7,270
0
37,846
L
Achilles
Embryosis
Achilles
3,921
931
0
1,237
9,360
8,213
0
2,243
7,117
0
19,512
L
Bacchus
ExoticErb
Bacchus
6,261
674
97
2,421
13,420
12,118
0
3,708
9,712
15,019
0
L
Rama
Ezoqu
Rama
7,773
6,080
0
4,331
12,046
2,450
225
3,039
9,007
0
47,153
L
Kukulkan
2,740
103
48
704
6,932
1,649
0
2,401
4,531
19,654
0
W
Jormungandr
IcyHELLBENDERz
Jormungandr
4,622
1,602
0
203
6,894
5,724
1,641
0
6,697
41,486
0
W
Charybdis
Mephala2020
Charybdis
6,146
2,409
0
3,634
10,549
3,473
556
2,854
7,695
0
37,471
W
Fenrir
Peenysmall
Fenrir
13,953
6,477
0
3,628
10,389
4,097
0
1,153
9,068
0
58,483
W
Baron Samedi
Psychdlics
Baron Samedi
7,119
697
1,460
3,146
9,497
3,912
136
1,774
7,723
49,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,737
Gold Earned
41,105
241
Minions Killed
318
0
Camps Cleared
0
1,165,297
Distance Traveled
1,297,674
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,112
437
28
2
0
249,290
0
L
Da Ji
8,093
578
75
5
0
253,144
0
L
Achilles
7,138
510
36
3
0
237,025
0
L
Bacchus
6,796
485
16
1
0
270,911
1
L
Rama
6,347
453
79
6
0
221,980
5
L
Kukulkan
5,363
383
35
3
0
182,237
4
W
Jormungandr
8,538
610
75
5
0
216,646
2
W
Charybdis
7,254
518
49
4
0
260,695
1
W
Fenrir
10,733
767
89
6
0
311,829
0
W
Baron Samedi
8,468
605
77
6
0
259,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role