Player Matchup

Ymir
Ymir
CS Sh1fty
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 111L
1,441 Elo+
Party 1
King Arthur
King Arthur
DAMIEN_MVP22
King Arthur
Level 117
God Stats
1W - 7L
1,500 SR
Queue Stats
93W - 102L
1,336 Elo+
Party 3
Nemesis
Nemesis
IlIIIIlIIllv
Nemesis
Level 101
God Stats
4W - 3L
1,110 SR
Queue Stats
129W - 132L
1,319 Elo+
Party 1
Olorun
Olorun
Micahcow
Olorun
Level 20
God Stats
7W - 7L
1,379 SR
Queue Stats
39W - 46L
1,386 Elo+
Party 1
Aphrodite
Aphrodite
exe_dep
Aphrodite
Level 43
God Stats
66W - 63L
1,316 SR
Queue Stats
77W - 85L
1,314 Elo+
Party 3
Team Averages
Level 61
1,361 SR
1,359 Elo+

VS

Team Averages
Level 81
1,496 SR
1,450 Elo+
Achilles
Achilles
BreastFed_Kyle02
Achilles
Level 45
God Stats
1W - 2L
1,510 SR
Queue Stats
9W - 17L
1,310 Elo+
Party 2
Scylla
Scylla
The_Wet_Poptart
Scylla
Level 107
God Stats
1W - 0L
1,756 SR
Queue Stats
85W - 93L
1,436 Elo+
Party 2
Bellona
Bellona
TrustMeDaddy_20
Bellona
Level 44
God Stats
4W - 2L
1,233 SR
Queue Stats
40W - 47L
1,504 Elo+
Party 4
Cerberus
Cerberus
Tyreke_Evans_
Cerberus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,547 Elo+
Party 4
Neith
Neith
chrissantq
Neith
Level 61
God Stats
2W - 2L
1,482 SR
Queue Stats
118W - 130L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 6 / 0
5,577
429
2,723
13,640
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
DAMIEN_MVP22
King Arthur
12
1 / 3 / 0
7,083
545
6,070
10,435
7,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
IlIIIIlIIllv
Nemesis
11
1 / 4 / 2
6,694
515
5,992
9,038
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Micahcow
Olorun
8
0 / 7 / 1
5,246
404
4,336
10,106
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
exe_dep
Aphrodite
10
1 / 6 / 1
6,278
483
2,264
9,602
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,737
595
6,251
8,226
5,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
11 / 1 / 3
9,577
737
11,780
5,408
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 0 / 2
8,329
641
7,589
9,173
7,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Tyreke_Evans_
Cerberus
12
4 / 1 / 12
8,299
638
8,080
13,865
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
12
2 / 2 / 8
7,663
589
6,709
7,243
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
26
26
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Ymir
1
6
0
0.17
L
King Arthur
DAMIEN_MVP22
King Arthur
1
3
0
0.33
L
Nemesis
IlIIIIlIIllv
Nemesis
1
4
2
0.5
L
Olorun
Micahcow
Olorun
0
7
1
0.07
W
11
1
3
12.5
W
6
0
2
7
W
Cerberus
Tyreke_Evans_
Cerberus
4
1
12
10
W
Neith
2
2
8
3
L
Aphrodite
exe_dep
Aphrodite
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,385
Damage
40,409
52,821
Taken
43,915
19,109
Mitigated
27,159
10,801
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,251
1,405
0
2,130
8,226
5,629
644
460
7,766
0
36,319
L
Ymir
2,723
623
200
1,086
13,640
5,278
0
5,206
8,434
14,355
0
L
King Arthur
DAMIEN_MVP22
King Arthur
6,070
688
0
2,345
10,435
7,104
0
1,191
9,244
0
40,543
L
Nemesis
IlIIIIlIIllv
Nemesis
5,992
3,053
0
1,006
9,038
2,344
0
4,260
4,778
0
45,580
L
Olorun
Micahcow
Olorun
4,336
1,766
229
2,796
10,106
1,860
0
1,923
8,183
26,268
0
W
11,780
2,604
0
783
5,408
1,573
154
1,003
4,405
69,099
0
W
7,589
1,910
0
2,185
9,173
7,429
1,940
1,830
7,343
0
60,309
W
Cerberus
Tyreke_Evans_
Cerberus
8,080
637
281
5,135
13,865
10,320
468
3,580
10,285
22,706
5,416
W
Neith
6,709
3,780
0
2,867
7,243
2,208
245
2,450
4,793
0
43,001
L
Aphrodite
exe_dep
Aphrodite
2,264
131
263
2,876
9,602
2,523
0
6,315
3,287
28,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
41,605
318
Minions Killed
418
0
Camps Cleared
0
1,222,199
Distance Traveled
1,293,760
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,737
595
73
6
0
246,812
7
L
Ymir
5,577
429
23
2
0
226,644
1
L
King Arthur
7,083
545
90
7
0
257,344
2
L
Nemesis
6,694
515
84
6
0
293,298
2
L
Olorun
5,246
404
54
4
0
232,286
1
W
Scylla
9,577
737
118
9
0
266,756
6
W
Bellona
8,329
641
97
7
0
275,318
6
W
Cerberus
8,299
638
48
4
0
265,009
1
W
Neith
7,663
589
82
6
0
239,865
4
L
Aphrodite
6,278
483
67
5
0
212,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role