Player Matchup

Bastet
Bastet
DoomMagnet24
Bastet
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 216L
1,502 Elo+
Party 1
Artio
Artio
LordRamiel
Artio
Level 44
God Stats
27W - 21L
1,591 SR
Queue Stats
143W - 162L
1,471 Elo+
Party 1
Sol
Sol
Minoa64
Sol
Level 29
God Stats
10W - 9L
1,629 SR
Queue Stats
161W - 179L
1,450 Elo+
Party 1
King Arthur
King Arthur
SpaceMonkey123
King Arthur
Level 61
God Stats
5W - 6L
1,636 SR
Queue Stats
200W - 219L
1,483 Elo+
Party 1
Chiron
Chiron
predawn2
Chiron
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 193L
1,461 Elo+
Party 1
Team Averages
Level 48
1,571 SR
1,473 Elo+

VS

Team Averages
Level 71
1,424 SR
1,476 Elo+
Hachiman
Hachiman
DectorCore
Hachiman
Level 42
God Stats
0W - 5L
1,229 SR
Queue Stats
76W - 103L
1,486 Elo+
Party 3
Cthulhu
Cthulhu
Possesed Knight
Cthulhu
Level 54
God Stats
6W - 8L
1,500 SR
Queue Stats
430W - 408L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
StinkyBaby
Kukulkan
Level 86
God Stats
2W - 2L
1,607 SR
Queue Stats
166W - 176L
1,382 Elo+
Solo
Fenrir
Fenrir
vjjack2
Fenrir
Level 126
God Stats
1W - 3L
1,462 SR
Queue Stats
28W - 32L
1,596 Elo+
Party 3
Susano
Susano
xdHI0
Susano
Level 49
God Stats
8W - 13L
1,320 SR
Queue Stats
521W - 513L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
6 / 0 / 5
7,396
616
6,904
6,197
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
11
1 / 1 / 10
6,695
558
3,912
8,769
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
12
1 / 1 / 1
6,705
559
3,170
6,687
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SpaceMonkey123
King Arthur
11
2 / 2 / 1
6,624
552
6,786
11,202
4,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
predawn2
Chiron
12
7 / 0 / 4
7,061
588
11,692
6,744
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DectorCore
Hachiman
9
1 / 4 / 0
5,269
439
6,166
6,369
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 0
6,262
522
7,462
9,491
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
StinkyBaby
Kukulkan
11
1 / 1 / 0
6,435
536
4,356
5,596
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
vjjack2
Fenrir
9
0 / 5 / 1
5,557
463
2,723
13,204
4,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
xdHI0
Susano
9
0 / 4 / 0
5,349
446
3,144
10,207
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
4
4
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DectorCore
Hachiman
1
4
0
0.25
W
Bastet
6
0
5
8.5
W
Artio
1
1
10
6
W
Sol
1
1
1
1.5
L
2
3
0
0.67
W
King Arthur
SpaceMonkey123
King Arthur
2
2
1
1.25
L
Kukulkan
StinkyBaby
Kukulkan
1
1
0
1
W
Chiron
predawn2
Chiron
7
0
4
9
L
Fenrir
vjjack2
Fenrir
0
5
1
0.1
L
Susano
xdHI0
Susano
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,464
Damage
23,851
39,599
Taken
44,867
16,698
Mitigated
19,283
16,564
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DectorCore
Hachiman
6,166
2,721
244
891
6,369
1,112
496
910
5,459
0
32,122
W
Bastet
6,904
1,605
0
3,322
6,197
1,782
0
803
5,366
0
37,784
W
Artio
3,912
532
458
3,775
8,769
5,986
0
240
8,529
14,702
0
W
Sol
3,170
982
0
3,796
6,687
2,267
0
3,664
3,023
42,554
0
L
7,462
812
0
2,332
9,491
9,382
0
0
9,491
30,301
0
W
King Arthur
SpaceMonkey123
King Arthur
6,786
2,376
0
445
11,202
4,520
0
6,494
4,119
0
36,951
L
Kukulkan
StinkyBaby
Kukulkan
4,356
459
0
1,583
5,596
1,925
0
2,583
3,013
36,368
0
W
Chiron
predawn2
Chiron
11,692
5,713
691
4,077
6,744
2,143
0
0
6,744
0
45,458
L
Fenrir
vjjack2
Fenrir
2,723
872
1,193
3,084
13,204
4,297
160
2,478
10,726
0
12,430
L
Susano
xdHI0
Susano
3,144
556
0
3,230
10,207
2,567
0
1,111
9,096
0
33,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
28,872
332
Minions Killed
278
0
Camps Cleared
0
1,234,399
Distance Traveled
1,138,272
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,269
439
59
5
0
212,063
0
W
Bastet
7,396
616
87
7
0
282,980
0
W
Artio
6,695
558
11
1
0
254,640
5
W
Sol
6,705
559
83
7
0
229,752
3
L
Cthulhu
6,262
522
52
4
0
208,707
2
W
King Arthur
6,624
552
72
6
0
242,365
0
L
Kukulkan
6,435
536
81
7
0
239,150
2
W
Chiron
7,061
588
79
7
0
224,662
3
L
Fenrir
5,557
463
22
2
0
222,945
1
L
Susano
5,349
446
64
5
0
255,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role