Player Matchup

Apollo
Apollo
DRDISR3DN3CK
Apollo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 229L
1,370 Elo+
Solo
Set
Set
DarkSkull2378
Set
Level 36
God Stats
1W - 2L
1,702 SR
Queue Stats
105W - 164L
1,377 Elo+
Party 1
Ymir
Ymir
mesiasc08
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 122L
1,299 Elo+
Party 1
Team Averages
Level 33
1,567 SR
1,349 Elo+

VS

Team Averages
Level 72
1,402 SR
1,273 Elo+
Anubis
Anubis
JDog131313
Anubis
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
112W - 170L
1,302 Elo+
Solo
Atlas
Atlas
LCWidner
Atlas
Level 87
God Stats
1W - 1L
1,460 SR
Queue Stats
15W - 18L
1,299 Elo+
Solo
Arachne
Arachne
maddog4595
Arachne
Level 64
God Stats
8W - 11L
1,246 SR
Queue Stats
9W - 13L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 7 / 2
7,280
662
5,313
9,417
2,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 10 / 0
8,322
757
8,986
14,708
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
11
1 / 7 / 1
8,093
736
4,268
17,823
13,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JDog131313
Anubis
14
17 / 4 / 6
10,883
989
19,015
9,312
4,648
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
LCWidner
Atlas
13
2 / 0 / 19
9,210
837
5,905
9,016
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
maddog4595
Arachne
13
5 / 0 / 15
9,103
828
12,946
8,126
3,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
4
Kills
24
24
Deaths
4
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
7
2
0.14
L
3
10
0
0.3
W
Anubis
JDog131313
Anubis
17
4
6
5
W
Atlas
LCWidner
Atlas
2
0
19
11.5
W
Arachne
maddog4595
Arachne
5
0
15
12.5
L
Ymir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,567
Damage
37,866
41,948
Taken
26,454
20,515
Mitigated
17,635
3,115
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,313
2,402
0
646
9,417
2,805
0
6,098
3,319
0
24,858
L
8,986
3,936
0
1,312
14,708
4,413
0
8,995
5,713
0
14,577
W
Anubis
JDog131313
Anubis
19,015
2,948
0
2,861
9,312
4,648
742
921
8,391
35,513
0
W
Atlas
LCWidner
Atlas
5,905
1,228
354
3,213
9,016
9,609
166
2,077
6,939
16,737
0
W
Arachne
maddog4595
Arachne
12,946
10,846
379
3,023
8,126
3,378
1,071
1,973
6,153
0
26,296
L
Ymir
4,268
608
0
1,157
17,823
13,297
0
10,410
7,413
17,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,695
Gold Earned
29,196
90
Minions Killed
94
3
Camps Cleared
5
499,186
Distance Traveled
583,815
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,280
662
39
4
1
182,922
0
L
Set
8,322
757
13
1
0
170,482
1
W
Anubis
10,883
989
41
4
1
163,323
0
W
Atlas
9,210
837
19
2
1
203,631
2
W
Arachne
9,103
828
34
3
3
216,861
1
L
Ymir
8,093
736
38
3
2
145,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role