Player Matchup

Terra
Terra
Angryschmeckle
Terra
Level 57
God Stats
3W - 2L
1,270 SR
Queue Stats
23W - 24L
1,144 Elo+
Party 2
Cupid
Cupid
Jivnik
Cupid
Level 14
God Stats
37W - 37L
1,313 SR
Queue Stats
64W - 79L
1,203 Elo+
Party 2
Thanatos
Thanatos
MrGG813
Thanatos
Level 92
God Stats
8W - 16L
1,094 SR
Queue Stats
115W - 144L
1,318 Elo+
Party 2
Agni
Agni
PALAD1N0
Agni
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 70L
1,583 Elo+
Solo
Mulan
Mulan
UhhOkie
Mulan
Level 74
God Stats
13W - 11L
1,725 SR
Queue Stats
266W - 246L
1,468 Elo+
Solo
Team Averages
Level 63
1,380 SR
1,343 Elo+

VS

Team Averages
Level 44
1,553 SR
1,481 Elo+
Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
BryanCH3124
Serqet
Level 21
God Stats
2W - 1L
1,694 SR
Queue Stats
118W - 115L
1,437 Elo+
Party 3
Xing Tian
Xing Tian
RemusTheKing
Xing Tian
Level 45
God Stats
9W - 13L
1,285 SR
Queue Stats
281W - 338L
1,255 Elo+
Party 1
Sol
Sol
crisscrack5089
Sol
Level 46
God Stats
5W - 3L
1,681 SR
Queue Stats
6W - 3L
1,772 Elo+
Solo
Bacchus
Bacchus
toro_valeroso501
Bacchus
Level 78
God Stats
12W - 5L
1,607 SR
Queue Stats
211W - 221L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,236
445
1,928
9,705
4,366
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
Jivnik
Cupid
10
0 / 0 / 3
5,999
429
4,819
5,648
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MrGG813
Thanatos
16
7 / 2 / 4
9,406
672
7,123
10,698
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
14
6 / 0 / 2
7,987
571
6,864
4,923
1,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
UhhOkie
Mulan
12
1 / 3 / 3
7,168
512
3,559
9,195
5,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 2 / 0
6,816
487
8,156
8,915
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Serqet
11
1 / 3 / 1
6,589
471
2,179
7,192
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
RemusTheKing
Xing Tian
11
0 / 2 / 4
6,966
498
4,509
12,679
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 0
6,296
450
1,653
3,966
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 4 / 1
7,434
531
7,099
7,973
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
9
9
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
2
0
2
W
0
4
3
0.38
L
Serqet
1
3
1
0.5
W
Cupid
Jivnik
Cupid
0
0
3
1.5
W
Thanatos
MrGG813
Thanatos
7
2
4
4.5
W
Agni
6
0
2
7
L
Xing Tian
RemusTheKing
Xing Tian
0
2
4
1
W
Mulan
UhhOkie
Mulan
1
3
3
0.83
L
1
3
0
0.33
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,293
Damage
23,596
40,169
Taken
40,725
16,388
Mitigated
21,457
20,910
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,156
4,713
0
3,580
8,915
2,831
385
3,121
5,794
0
46,077
W
1,928
97
506
2,389
9,705
4,366
150
2,745
6,960
7,560
0
L
Serqet
2,179
753
0
1,653
7,192
1,892
0
382
6,810
0
28,223
W
Cupid
Jivnik
Cupid
4,819
1,711
0
2,701
5,648
1,184
540
1,692
3,956
0
31,108
W
Thanatos
MrGG813
Thanatos
7,123
2,035
0
9,509
10,698
4,080
0
3,209
7,158
0
65,541
W
Agni
6,864
149
0
2,283
4,923
1,424
1,160
1,072
3,851
42,865
0
L
Xing Tian
RemusTheKing
Xing Tian
4,509
556
193
3,611
12,679
10,736
175
3,189
9,490
16,264
0
W
Mulan
UhhOkie
Mulan
3,559
586
0
3,522
9,195
5,334
0
3,853
4,991
0
31,417
L
1,653
522
0
667
3,966
1,342
485
1,875
2,091
20,388
2,922
L
7,099
694
188
1,702
7,973
4,656
216
225
7,748
27,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
34,101
330
Minions Killed
271
0
Camps Cleared
0
1,298,336
Distance Traveled
1,126,682
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,816
487
83
6
0
226,673
3
W
Terra
6,236
445
6
0
0
245,726
3
L
Serqet
6,589
471
62
4
0
241,726
1
W
Cupid
5,999
429
67
5
0
229,630
1
W
Thanatos
9,406
672
121
9
0
295,455
4
W
Agni
7,987
571
64
5
0
263,090
3
L
Xing Tian
6,966
498
26
2
0
275,110
4
W
Mulan
7,168
512
72
5
0
264,435
4
L
Sol
6,296
450
53
4
0
135,248
2
L
Bacchus
7,434
531
47
3
0
247,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role