Player Matchup

Rama
Rama
Big_ol_Cheese
Rama
Level 126
God Stats
2W - 3L
1,503 SR
Queue Stats
213W - 221L
1,530 Elo+
Solo
Ah Puch
Ah Puch
GIANT_CEPHALOPOD
Ah Puch
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
310W - 322L
1,431 Elo+
Party 1
Yemoja
Yemoja
MAKERofGYARU
Yemoja
Level 29
God Stats
2W - 7L
1,379 SR
Queue Stats
2W - 11L
1,333 Elo+
Party 1
Shiva
Shiva
Nevy9012
Shiva
Level 16
God Stats
7W - 8L
1,417 SR
Queue Stats
62W - 73L
1,367 Elo+
Party 1
Bellona
Bellona
solgrabguy
Bellona
Level 29
God Stats
3W - 4L
1,584 SR
Queue Stats
8W - 15L
1,339 Elo+
Party 1
Team Averages
Level 48
1,477 SR
1,400 Elo+

VS

Team Averages
Level 70
1,454 SR
1,437 Elo+
Medusa
Medusa
Jhansel8787
Medusa
Level 28
God Stats
9W - 3L
1,500 SR
Queue Stats
166W - 152L
1,398 Elo+
Party 2
Loki
Loki
Vladicot
Loki
Level 98
God Stats
2W - 5L
1,500 SR
Queue Stats
120W - 139L
1,482 Elo+
Solo
Da Ji
Da Ji
Waquandisha
Da Ji
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 119L
1,451 Elo+
Party 2
Shiva
Shiva
XXXSnak3Eye2XXX
Shiva
Level 136
God Stats
9W - 7L
1,521 SR
Queue Stats
317W - 390L
1,423 Elo+
Solo
Scylla
Scylla
YeshuongDong
Scylla
Level 50
God Stats
6W - 7L
1,247 SR
Queue Stats
196W - 189L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
8,038
402
5,543
15,389
3,665
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 7 / 1
9,715
486
10,015
16,369
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
14
0 / 6 / 2
9,002
450
3,488
20,489
14,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
Nevy9012
Shiva
16
4 / 8 / 4
10,142
507
9,290
18,553
8,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
solgrabguy
Bellona
18
7 / 1 / 1
11,678
584
9,206
10,802
12,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 1 / 9
10,409
520
11,564
10,650
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
16
0 / 6 / 2
9,731
487
3,705
13,745
14,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
6 / 5 / 10
10,055
503
13,273
16,227
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 2 / 14
10,147
507
14,350
15,262
17,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
18
10 / 2 / 6
11,774
589
14,039
9,382
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
15
Kills
29
30
Deaths
16
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
3
7
1
0.5
W
Medusa
7
1
9
11.5
L
Yemoja
0
6
2
0.17
L
Shiva
Nevy9012
Shiva
4
8
4
0.75
W
Loki
0
6
2
0.17
W
6
5
10
2.2
W
6
2
14
6.5
W
Scylla
10
2
6
6.5
L
Bellona
solgrabguy
Bellona
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,542
Damage
56,931
81,602
Taken
65,266
44,564
Mitigated
43,539
20,834
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,543
4,801
0
2,815
15,389
3,665
798
2,260
13,088
0
42,590
L
10,015
192
0
4,654
16,369
5,209
0
5,324
10,743
62,250
0
W
Medusa
11,564
7,461
0
4,139
10,650
3,771
1,913
1,617
9,033
0
67,449
L
Yemoja
3,488
353
1,811
4,039
20,489
14,561
855
2,944
17,446
37,370
0
L
Shiva
Nevy9012
Shiva
9,290
2,009
279
5,060
18,553
8,395
97
1,717
16,746
0
68,553
W
Loki
3,705
347
0
1,450
13,745
14,168
921
1,154
12,591
0
59,828
W
13,273
3,384
0
5,630
16,227
5,605
198
5,009
11,218
0
57,038
W
14,350
4,544
1,433
4,500
15,262
17,401
380
2,809
12,453
279
50,502
W
Scylla
14,039
1,681
0
1,795
9,382
2,594
434
4,499
4,883
58,921
0
L
Bellona
solgrabguy
Bellona
9,206
1,906
0
2,176
10,802
12,734
330
1,186
9,540
11,272
58,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,575
Gold Earned
52,116
511
Minions Killed
525
0
Camps Cleared
0
1,792,616
Distance Traveled
2,039,752
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,038
402
85
4
0
307,279
7
L
Ah Puch
9,715
486
113
6
0
325,760
0
W
Medusa
10,409
520
92
5
0
387,749
1
L
Yemoja
9,002
450
54
3
0
375,313
2
L
Shiva
10,142
507
102
5
0
380,827
4
W
Loki
9,731
487
131
7
0
391,420
0
W
Da Ji
10,055
503
82
4
0
445,702
3
W
Shiva
10,147
507
77
4
0
415,435
0
W
Scylla
11,774
589
143
7
0
399,446
3
L
Bellona
11,678
584
157
8
0
403,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role