Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chroms
Sol
Level 60
God Stats
8W - 6L
1,314 SR
Queue Stats
158W - 177L
1,519 Elo+
Party 1
Fafnir
Fafnir
JUBILEU AZUL
Fafnir
Level 64
God Stats
4W - 4L
1,738 SR
Queue Stats
202W - 230L
1,455 Elo+
Party 1
Chaac
Chaac
Leorick
Chaac
Level 48
God Stats
72W - 62L
1,077 SR
Queue Stats
242W - 304L
1,406 Elo+
Party 1
Horus
Horus
SuitingKingBR
Horus
Level 26
God Stats
131W - 141L
1,546 SR
Queue Stats
142W - 179L
1,406 Elo+
Party 1
Team Averages
Level 61
1,435 SR
1,457 Elo+

VS

Team Averages
Level 44
1,380 SR
1,491 Elo+
Bakasura
Bakasura
Renan_Bala_157
Bakasura
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,729 Elo+
Party 3
Charybdis
Charybdis
SJM_KaiZz
Charybdis
Level 22
God Stats
3W - 5L
1,177 SR
Queue Stats
29W - 61L
1,223 Elo+
Party 2
Merlin
Merlin
illLKlli
Merlin
Level 65
God Stats
0W - 3L
1,071 SR
Queue Stats
290W - 310L
1,402 Elo+
Solo
Cabrakan
Cabrakan
lukagiovanni14
Cabrakan
Level 61
God Stats
23W - 15L
1,650 SR
Queue Stats
493W - 569L
1,371 Elo+
Party 2
Mulan
Mulan
oliveira321rt
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,729 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 0 / 3
8,376
644
7,668
3,752
1,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Chroms
Sol
13
2 / 1 / 5
7,132
549
7,521
6,361
1,836
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
11
1 / 0 / 8
7,407
570
2,842
6,454
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Leorick
Chaac
11
4 / 2 / 5
7,241
557
10,534
13,674
6,336
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 3 / 3
7,034
541
7,380
7,770
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
0 / 5 / 2
5,999
461
5,662
10,115
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
SJM_KaiZz
Charybdis
9
1 / 3 / 2
5,989
461
3,194
7,716
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
illLKlli
Merlin
12
3 / 1 / 1
6,968
536
5,761
5,978
1,827
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
8
1 / 5 / 3
6,181
475
4,424
12,562
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 4 / 2
5,497
423
4,110
11,580
5,860
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
5
6
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
3
7.5
W
Sol
Chroms
Sol
2
1
5
4.5
W
Fafnir
1
0
8
5
W
Chaac
Leorick
Chaac
4
2
5
3.25
L
Bakasura
0
5
2
0.2
L
Charybdis
SJM_KaiZz
Charybdis
1
3
2
0.67
W
5
3
3
2.17
L
Merlin
illLKlli
Merlin
3
1
1
3.5
L
Cabrakan
1
5
3
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,945
Damage
23,151
38,011
Taken
47,951
19,324
Mitigated
25,180
14,050
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,668
1,957
0
1,737
3,752
1,365
362
1,862
1,890
0
54,822
W
Sol
Chroms
Sol
7,521
3,079
0
2,972
6,361
1,836
3,136
1,863
4,468
41,983
4,171
W
Fafnir
2,842
1,105
0
2,575
6,454
6,712
164
1,583
4,470
14,679
0
W
Chaac
Leorick
Chaac
10,534
2,502
0
3,612
13,674
6,336
469
3,147
9,716
0
36,804
L
Bakasura
5,662
3,083
0
1,950
10,115
4,452
0
344
9,771
0
26,826
L
Charybdis
SJM_KaiZz
Charybdis
3,194
1,797
143
1,397
7,716
2,106
450
4,036
3,680
0
26,529
W
7,380
3,503
581
2,573
7,770
3,075
0
1,983
5,622
0
30,393
L
Merlin
illLKlli
Merlin
5,761
289
0
2,257
5,978
1,827
0
755
5,223
44,137
0
L
Cabrakan
4,424
989
275
2,156
12,562
10,935
0
4,599
7,963
12,575
0
L
4,110
799
0
2,899
11,580
5,860
230
336
11,244
1,504
17,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,190
Gold Earned
30,634
341
Minions Killed
259
0
Camps Cleared
0
1,239,431
Distance Traveled
1,138,332
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,376
644
112
9
0
251,501
3
W
Sol
7,132
549
83
6
0
228,281
2
W
Fafnir
7,407
570
22
2
0
265,273
1
W
Chaac
7,241
557
63
5
0
232,987
1
L
Bakasura
5,999
461
67
5
0
246,982
0
L
Charybdis
5,989
461
47
4
0
212,149
0
W
Horus
7,034
541
61
5
0
261,389
0
L
Merlin
6,968
536
89
7
0
228,240
4
L
Cabrakan
6,181
475
20
2
0
221,671
1
L
Mulan
5,497
423
36
3
0
229,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role