Player Matchup

Neith
Neith
Gold I
MrFlobbles
Neith
Gold I
Level 160
God Stats
7W - 7L
1,893 SR
Queue Stats
330W - 334L
1,735 MMR
Solo
Fenrir
Fenrir
Platinum V
NotBandes
Fenrir
Platinum V
Level 148
God Stats
4W - 5L
1,775 SR
Queue Stats
235W - 218L
1,765 MMR
Solo
Raijin
Raijin
Platinum III
Scrinter
Raijin
Platinum III
Level 158
God Stats
0W - 1L
1,723 SR
Queue Stats
81W - 71L
1,722 MMR
Party 1
Atlas
Atlas
Platinum I
ShartBaitDK
Atlas
Platinum I
Level 145
God Stats
1W - 3L
1,340 SR
Queue Stats
113W - 111L
1,800 MMR
Party 1
Vamana
Vamana
Platinum IV
专业摆烂
Vamana
Platinum IV
Level 160
God Stats
1W - 1L
1,546 SR
Queue Stats
220W - 217L
1,770 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,656 SR
1,758 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 93
1,660 SR
1,656 MMR
Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum V
Nathаnn
Scylla
Platinum V
Level 69
God Stats
2W - 0L
1,869 SR
Queue Stats
65W - 60L
1,770 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
Nko003
Amaterasu
Platinum IV
Level 47
God Stats
7W - 6L
1,548 SR
Queue Stats
156W - 154L
1,775 MMR
Solo
Chiron
Chiron
Platinum IV
Verathorn
Chiron
Platinum IV
Level 65
God Stats
8W - 3L
1,882 SR
Queue Stats
149W - 146L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 3 / 0
6,804
567
2,606
6,476
1,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
NotBandes
Fenrir
11
3 / 4 / 1
6,486
541
5,173
12,230
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Scrinter
Raijin
11
3 / 3 / 0
6,470
539
6,824
7,818
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 4 / 2
5,353
446
2,754
9,041
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
12
0 / 3 / 4
7,172
598
5,231
9,680
5,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BellonaMedusaBastetLoki

VS

Bans
OlorunTiamatArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 0 / 3
7,603
634
7,125
10,912
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
 
Khepri
11
2 / 0 / 8
7,419
618
2,970
4,320
4,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Nathаnn
Scylla
12
2 / 3 / 7
7,286
607
8,063
6,663
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Nko003
Amaterasu
12
3 / 3 / 1
7,708
642
6,546
9,809
8,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Verathorn
Chiron
14
6 / 0 / 3
8,530
711
7,550
6,249
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
17
17
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
3
5.5
W
Khepri
 
Khepri
2
0
8
6
L
Neith
0
3
0
0
W
Scylla
Nathаnn
Scylla
2
3
7
1.83
W
Amaterasu
Nko003
Amaterasu
3
3
1
1.17
L
Fenrir
NotBandes
Fenrir
3
4
1
0.88
L
Raijin
Scrinter
Raijin
3
3
0
1
L
0
4
2
0.25
W
Chiron
Verathorn
Chiron
6
0
3
7.5
L
Vamana
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,588
Damage
32,254
45,245
Taken
37,953
15,840
Mitigated
23,581
9,305
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,125
2,291
0
4,124
10,912
5,942
0
2,786
8,126
0
51,753
W
Khepri
 
Khepri
2,970
293
1,480
805
4,320
4,768
0
918
3,402
15,494
5,066
L
Neith
2,606
354
0
887
6,476
1,426
0
421
6,055
0
48,817
W
Scylla
Nathаnn
Scylla
8,063
969
0
1,619
6,663
2,028
378
4,134
2,529
47,521
0
W
Amaterasu
Nko003
Amaterasu
6,546
3,414
0
3,937
9,809
8,663
0
0
9,809
2,277
42,411
L
Fenrir
NotBandes
Fenrir
5,173
1,818
0
3,630
12,230
3,466
0
3,158
9,072
0
36,807
L
Raijin
Scrinter
Raijin
6,824
754
0
834
7,818
1,659
0
2,328
5,490
42,845
0
L
2,754
980
0
1,558
9,041
3,305
0
3,721
5,320
9,133
0
W
Chiron
Verathorn
Chiron
7,550
5,163
622
3,491
6,249
2,180
470
1,916
4,333
0
64,989
L
Vamana
5,231
2,409
0
2,396
9,680
5,984
0
1,411
8,269
0
45,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,285
Gold Earned
38,546
399
Minions Killed
416
0
Camps Cleared
0
1,225,524
Distance Traveled
1,254,721
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,603
634
91
8
0
284,303
5
W
Khepri
7,419
618
32
3
0
260,789
5
L
Neith
6,804
567
116
10
0
244,262
5
W
Scylla
7,286
607
79
7
0
226,312
2
W
Amaterasu
7,708
642
87
7
0
245,625
5
L
Fenrir
6,486
541
72
6
0
270,569
4
L
Raijin
6,470
539
84
7
0
231,877
4
L
Atlas
5,353
446
15
1
0
242,880
5
W
Chiron
8,530
711
127
11
0
237,692
3
L
Vamana
7,172
598
112
9
0
235,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role