Player Matchup

Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Granitozz_
Chaac
Level 33
God Stats
33W - 20L
1,422 SR
Queue Stats
196W - 249L
1,363 Elo+
Party 2
Nu Wa
Nu Wa
MissesGoku
Nu Wa
Level 126
God Stats
226W - 221L
1,444 SR
Queue Stats
458W - 515L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
Sans_TheKing_fr
Cthulhu
Level 57
God Stats
6W - 0L
1,500 SR
Queue Stats
133W - 126L
1,632 Elo+
Party 1
Artemis
Artemis
dydykrakra
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,605 Elo+
Party 1
Team Averages
Level 73
1,473 SR
1,494 Elo+

VS

Team Averages
Level 45
1,500 SR
1,175 Elo+
Hercules
Hercules
DanDeAraujo7
Hercules
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,137 Elo+
Party 3
Ra
Ra
GSLegends
Ra
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 21L
1,053 Elo+
Party 3
Bakasura
Bakasura
ZakChorbachi
Bakasura
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 20L
1,022 Elo+
Party 3
Heimdallr
Heimdallr
awright247
Heimdallr
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,211 Elo+
Party 3
Ymir
Ymir
phantom_slayer01
Ymir
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 38L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
10 / 0 / 5
7,986
666
7,321
9,062
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
13
3 / 0 / 2
7,569
631
6,507
6,538
3,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
12
5 / 1 / 8
7,700
642
4,575
3,472
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 9
6,846
571
4,469
9,345
5,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
dydykrakra
Artemis
11
8 / 2 / 4
7,221
602
11,570
5,124
1,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DanDeAraujo7
Hercules
9
0 / 4 / 0
5,299
442
1,361
8,490
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 7 / 0
5,290
441
1,033
6,353
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ZakChorbachi
Bakasura
11
3 / 4 / 0
6,668
556
3,808
7,671
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
awright247
Heimdallr
8
0 / 8 / 3
5,248
437
5,160
10,143
2,370
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 1
5,887
491
3,425
12,699
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
28
Kills
5
5
Deaths
28
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
0
5
12.5
L
Hercules
DanDeAraujo7
Hercules
0
4
0
0
L
0
7
0
0
W
Chaac
3
0
2
4
W
Nu Wa
5
1
8
9
W
2
2
9
3.25
L
Bakasura
ZakChorbachi
Bakasura
3
4
0
0.75
L
Heimdallr
awright247
Heimdallr
0
8
3
0.19
W
Artemis
dydykrakra
Artemis
8
2
4
5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,442
Damage
14,787
33,541
Taken
45,356
16,335
Mitigated
18,011
9,865
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,321
5,108
0
3,994
9,062
4,571
202
781
8,261
0
41,768
L
Hercules
DanDeAraujo7
Hercules
1,361
293
0
2,370
8,490
3,275
396
406
8,062
0
15,046
L
1,033
139
10
498
6,353
1,691
105
2,179
4,028
28,747
0
W
Chaac
6,507
1,479
0
2,521
6,538
3,243
98
0
6,538
0
41,215
W
Nu Wa
4,575
948
51
1,509
3,472
988
735
675
2,797
30,546
0
W
4,469
136
0
672
9,345
5,902
168
1,363
7,982
20,257
0
L
Bakasura
ZakChorbachi
Bakasura
3,808
2,275
0
2,256
7,671
3,343
0
628
7,001
0
38,467
L
Heimdallr
awright247
Heimdallr
5,160
2,436
0
1,615
10,143
2,370
185
2,874
7,247
0
19,681
W
Artemis
dydykrakra
Artemis
11,570
7,280
0
1,118
5,124
1,631
1,251
1,639
3,485
0
32,363
L
3,425
826
285
836
12,699
7,332
44
2,611
9,974
16,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,322
Gold Earned
28,392
296
Minions Killed
230
0
Camps Cleared
0
1,265,322
Distance Traveled
1,076,629
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,986
666
61
5
0
293,636
2
L
Hercules
5,299
442
32
3
0
211,944
0
L
Ra
5,290
441
53
4
0
221,827
0
W
Chaac
7,569
631
99
8
0
235,454
2
W
Nu Wa
7,700
642
60
5
0
258,975
1
W
Cthulhu
6,846
571
25
2
0
266,764
2
L
Bakasura
6,668
556
84
7
0
271,246
1
L
Heimdallr
5,248
437
34
3
0
188,408
0
W
Artemis
7,221
602
51
4
0
210,493
0
L
Ymir
5,887
491
27
2
0
183,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role