Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DERRPYPIGEON
Discordia
Level 53
God Stats
4W - 2L
1,582 SR
Queue Stats
19W - 15L
1,453 Elo+
Party 1
Sol
Sol
LightskinMamba18
Sol
Level 101
God Stats
15W - 7L
1,448 SR
Queue Stats
276W - 275L
1,449 Elo+
Solo
King Arthur
King Arthur
Warren20041118
King Arthur
Level 125
God Stats
2W - 6L
1,500 SR
Queue Stats
109W - 100L
1,310 Elo+
Party 1
Nemesis
Nemesis
maurojr18
Nemesis
Level 94
God Stats
1W - 1L
1,326 SR
Queue Stats
106W - 115L
1,432 Elo+
Solo
Team Averages
Level 100
1,471 SR
1,429 Elo+

VS

Team Averages
Level 130
1,533 SR
1,478 Elo+
Atlas
Atlas
 
Atlas
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BLU8804
Gilgamesh
Level 122
God Stats
8W - 5L
1,657 SR
Queue Stats
172W - 177L
1,465 Elo+
Solo
Achilles
Achilles
Dixuz
Achilles
Level 158
God Stats
8W - 8L
1,509 SR
Queue Stats
92W - 95L
1,497 Elo+
Solo
Zeus
Zeus
Mud0kk
Zeus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 43L
1,440 Elo+
Party 2
Charybdis
Charybdis
WeyshenSSS
Charybdis
Level 129
God Stats
23W - 21L
1,500 SR
Queue Stats
96W - 102L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
9 / 0 / 2
8,879
683
11,017
8,567
5,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
DERRPYPIGEON
Discordia
12
2 / 1 / 3
6,987
537
5,767
4,874
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 2
6,653
512
5,531
7,086
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Warren20041118
King Arthur
12
3 / 0 / 4
6,914
532
6,160
6,816
4,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
maurojr18
Nemesis
12
1 / 1 / 7
7,275
560
2,313
7,518
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 1 / 3
5,911
455
2,760
7,800
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
BLU8804
Gilgamesh
10
2 / 4 / 1
6,090
468
5,819
10,474
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Dixuz
Achilles
7
0 / 4 / 0
5,116
394
2,523
9,756
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Mud0kk
Zeus
8
0 / 3 / 2
5,010
385
2,223
3,827
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
WeyshenSSS
Charybdis
9
1 / 5 / 0
5,363
413
3,188
8,618
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
3
3
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
0
2
10
L
Atlas
 
Atlas
0
1
3
1.5
L
Gilgamesh
BLU8804
Gilgamesh
2
4
1
0.63
W
Discordia
DERRPYPIGEON
Discordia
2
1
3
3.5
L
Achilles
Dixuz
Achilles
0
4
0
0
W
2
1
2
3
L
Zeus
Mud0kk
Zeus
0
3
2
0.33
W
King Arthur
Warren20041118
King Arthur
3
0
4
5
L
Charybdis
WeyshenSSS
Charybdis
1
5
0
0.2
W
Nemesis
maurojr18
Nemesis
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,788
Damage
16,513
34,861
Taken
40,475
16,663
Mitigated
16,233
11,252
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,017
3,063
597
2,456
8,567
5,915
269
499
7,757
0
58,492
L
Atlas
 
Atlas
2,760
774
0
2,029
7,800
4,426
0
3,652
4,056
19,055
0
L
Gilgamesh
BLU8804
Gilgamesh
5,819
1,460
0
2,254
10,474
3,466
0
2,732
7,496
0
31,073
W
Discordia
DERRPYPIGEON
Discordia
5,767
392
0
0
4,874
1,335
411
1,051
3,794
37,536
0
L
Achilles
Dixuz
Achilles
2,523
926
0
1,563
9,756
5,154
0
875
8,859
0
18,554
W
5,531
1,521
0
4,304
7,086
1,563
2,004
662
6,252
42,315
0
L
Zeus
Mud0kk
Zeus
2,223
144
0
820
3,827
903
0
513
3,232
16,733
0
W
King Arthur
Warren20041118
King Arthur
6,160
1,452
118
1,769
6,816
4,856
0
1,418
5,398
2,277
28,737
L
Charybdis
WeyshenSSS
Charybdis
3,188
2,102
158
2,722
8,618
2,284
0
3,541
5,045
0
24,062
W
Nemesis
maurojr18
Nemesis
2,313
408
0
2,008
7,518
2,994
0
1,353
6,165
0
39,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
27,490
388
Minions Killed
195
0
Camps Cleared
0
1,353,778
Distance Traveled
1,054,092
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,879
683
119
9
0
272,879
3
L
Atlas
5,911
455
19
1
0
269,175
2
L
Gilgamesh
6,090
468
62
5
0
249,114
4
W
Discordia
6,987
537
68
5
0
238,388
0
L
Achilles
5,116
394
39
3
0
166,336
1
W
Sol
6,653
512
68
5
0
260,563
3
L
Zeus
5,010
385
26
2
0
143,620
0
W
King Arthur
6,914
532
57
4
0
282,565
3
L
Charybdis
5,363
413
49
4
0
225,847
1
W
Nemesis
7,275
560
76
6
0
299,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role