Player Matchup

Sylvanus
Sylvanus
GeekinFam
Sylvanus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 20L
1,213 Elo+
Solo
Kukulkan
Kukulkan
Its 50 Cal
Kukulkan
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,558 Elo+
Party 2
Hou Yi
Hou Yi
Mic11Mack11
Hou Yi
Level 78
God Stats
11W - 5L
1,481 SR
Queue Stats
45W - 37L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
Sleepyexe74
Gilgamesh
Level 108
God Stats
6W - 4L
1,547 SR
Queue Stats
334W - 354L
1,550 Elo+
Solo
Fenrir
Fenrir
XParTy_CrASheRXx
Fenrir
Level 94
God Stats
6W - 5L
1,282 SR
Queue Stats
410W - 365L
1,518 Elo+
Solo
Team Averages
Level 90
1,462 SR
1,465 Elo+

VS

Team Averages
Level 100
1,456 SR
1,546 Elo+
Ullr
Ullr
Kryptic_KillerX
Ullr
Level 128
God Stats
2W - 3L
1,353 SR
Queue Stats
46W - 28L
1,546 Elo+
Solo
Atlas
Atlas
Mobius48
Atlas
Level 101
God Stats
1W - 5L
1,526 SR
Queue Stats
65W - 68L
1,491 Elo+
Party 3
Bakasura
Bakasura
Percedal__
Bakasura
Level 66
God Stats
40W - 24L
1,566 SR
Queue Stats
510W - 455L
1,588 Elo+
Party 1
Hercules
Hercules
Zucira
Hercules
Level 99
God Stats
10W - 17L
1,404 SR
Queue Stats
112W - 116L
1,552 Elo+
Party 1
Ra
Ra
gaeton_dugas_2
Ra
Level 107
God Stats
20W - 29L
1,431 SR
Queue Stats
329W - 283L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GeekinFam
Sylvanus
17
2 / 3 / 18
11,930
477
14,289
28,557
36,225
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Its 50 Cal
Kukulkan
20
6 / 3 / 4
12,616
505
20,078
14,218
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
2 / 2 / 3
12,784
511
8,603
17,852
7,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Sleepyexe74
Gilgamesh
20
11 / 10 / 13
13,663
547
27,778
28,557
15,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 2 / 8
13,767
551
22,286
23,034
30,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 1
11,650
466
15,598
18,066
7,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Mobius48
Atlas
14
2 / 7 / 9
9,917
397
11,997
33,245
41,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Percedal__
Bakasura
16
7 / 11 / 7
11,460
458
15,608
24,672
10,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Zucira
Hercules
16
1 / 6 / 4
10,422
417
14,180
28,617
25,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 8 / 5
12,662
506
18,681
16,221
7,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
34
Kills
20
20
Deaths
35
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
GeekinFam
Sylvanus
2
3
18
3.67
W
Kukulkan
Its 50 Cal
Kukulkan
6
3
4
2.67
L
5
3
1
1.83
W
Hou Yi
2
2
3
1.75
L
Atlas
Mobius48
Atlas
2
7
9
0.93
L
Bakasura
Percedal__
Bakasura
7
11
7
0.95
W
Gilgamesh
Sleepyexe74
Gilgamesh
11
10
13
1.75
W
13
2
8
8.5
L
Hercules
Zucira
Hercules
1
6
4
0.5
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,034
Damage
76,064
112,218
Taken
120,821
96,359
Mitigated
92,778
45,173
Healing
24,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
GeekinFam
Sylvanus
14,289
4,138
4,660
14,816
28,557
36,225
210
10,084
16,292
37,445
0
W
Kukulkan
Its 50 Cal
Kukulkan
20,078
864
390
3,855
14,218
6,158
1,614
6,138
7,799
102,936
0
L
15,598
6,391
0
4,922
18,066
7,984
1,258
3,259
14,665
0
90,204
W
Hou Yi
8,603
3,902
0
5,210
17,852
7,122
0
1,906
15,432
0
104,108
L
Atlas
Mobius48
Atlas
11,997
5,090
0
2,058
33,245
41,536
0
14,479
18,055
29,111
1,547
L
Bakasura
Percedal__
Bakasura
15,608
9,258
0
6,125
24,672
10,658
0
5,430
19,078
0
44,289
W
Gilgamesh
Sleepyexe74
Gilgamesh
27,778
10,806
0
8,508
28,557
15,875
0
9,852
17,237
0
108,173
W
22,286
4,276
0
7,734
23,034
30,979
722
3,333
17,402
719
77,986
L
Hercules
Zucira
Hercules
14,180
2,886
0
6,673
28,617
25,282
0
5,467
22,250
8,740
57,377
L
18,681
824
1,595
3,549
16,221
7,318
0
5,925
10,203
91,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,760
Gold Earned
56,111
622
Minions Killed
541
0
Camps Cleared
0
2,329,201
Distance Traveled
2,232,928
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,930
477
31
1
0
439,202
0
W
Kukulkan
12,616
505
176
7
0
459,960
2
L
Ullr
11,650
466
149
6
0
427,377
1
W
Hou Yi
12,784
511
176
7
0
463,620
9
L
Atlas
9,917
397
26
1
0
444,247
10
L
Bakasura
11,460
458
83
3
0
452,769
3
W
Gilgamesh
13,663
547
119
5
0
461,137
1
W
Fenrir
13,767
551
120
5
0
505,282
5
L
Hercules
10,422
417
113
5
0
445,177
4
L
Ra
12,662
506
170
7
0
463,358
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role