Player Matchup

Chiron
Chiron
Gold II
CC F0X
Chiron
Gold II
Level 128
God Stats
4W - 1L
1,615 SR
Queue Stats
53W - 44L
1,590 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
Forsaken One599
Zhong Kui
Gold II
Level 153
God Stats
9W - 6L
1,557 SR
Queue Stats
55W - 46L
1,590 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
MatusDaMoose
Gilgamesh
Gold II
Level 135
God Stats
8W - 5L
1,435 SR
Queue Stats
52W - 41L
1,590 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,536 SR
1,590 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 156
1,610 SR
1,518 MMR
Apollo
Apollo
Bronze III
CursedCarter
Apollo
Bronze III
Level 148
God Stats
0W - 1L
1,686 SR
Queue Stats
4W - 7L
1,482 MMR
Solo
Geb
Geb
Silver III
NerdX18
Geb
Silver III
Level 160
God Stats
7W - 4L
1,646 SR
Queue Stats
75W - 66L
1,564 MMR
Solo
Anubis
Anubis
Gold III
R3dRummSau53
Anubis
Gold III
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
352W - 426L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CC F0X
Chiron
14
5 / 3 / 8
10,136
780
12,593
9,836
3,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Forsaken One599
Zhong Kui
15
4 / 3 / 11
10,046
773
11,989
12,917
8,068
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MatusDaMoose
Gilgamesh
16
8 / 4 / 9
10,914
840
12,438
12,066
7,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BastetArtemisArtioAtlasMorgan Le Fay

VS

Bans
CliodhnaChaacCharybdisVamanaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
8 / 6 / 2
10,578
814
8,684
17,014
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
12
1 / 4 / 7
8,769
675
7,209
14,627
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
13
1 / 7 / 6
8,898
684
7,723
11,019
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
17
Kills
10
10
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
CC F0X
Chiron
5
3
8
3
L
Apollo
8
6
2
1.5
W
Zhong Kui
Forsaken One599
Zhong Kui
4
3
11
3.17
W
Gilgamesh
MatusDaMoose
Gilgamesh
8
4
9
3.13
L
Geb
1
4
7
1.13
L
Anubis
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,020
Damage
23,616
34,819
Taken
42,660
18,644
Mitigated
22,623
7,479
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CC F0X
Chiron
12,593
4,642
1,091
2,252
9,836
3,212
1,597
4,850
4,780
0
36,764
L
Apollo
8,684
4,150
0
3,347
17,014
5,792
86
3,649
13,365
0
30,391
W
Zhong Kui
Forsaken One599
Zhong Kui
11,989
1,198
0
3,444
12,917
8,068
1,340
5,409
7,204
38,357
0
W
Gilgamesh
MatusDaMoose
Gilgamesh
12,438
3,206
0
692
12,066
7,364
432
4,241
7,608
0
25,228
L
Geb
7,209
565
261
2,224
14,627
12,140
0
5,681
8,946
17,089
0
L
Anubis
7,723
302
0
2,350
11,019
4,691
0
2,954
8,065
38,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
28,245
150
Minions Killed
118
5
Camps Cleared
5
695,138
Distance Traveled
656,211
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,136
780
64
5
2
234,122
1
L
Apollo
10,578
814
37
3
1
218,588
1
W
Zhong Kui
10,046
773
62
5
2
225,438
2
W
Gilgamesh
10,914
840
24
2
1
235,578
4
L
Geb
8,769
675
25
2
1
225,920
6
L
Anubis
8,898
684
56
4
3
211,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role