Player Matchup

Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
Callumharvey
Bakasura
Silver I
Level 100
God Stats
6W - 4L
1,639 SR
Queue Stats
59W - 69L
1,289 MMR
Solo
Aphrodite
Aphrodite
Silver V
Goldiva5959
Aphrodite
Silver V
Level 64
God Stats
4W - 3L
1,497 SR
Queue Stats
72W - 91L
1,125 MMR
Solo
Hera
Hera
Silver I
Kavaku
Hera
Silver I
Level 104
God Stats
106W - 93L
1,553 SR
Queue Stats
145W - 146L
1,322 MMR
Solo
Chronos
Chronos
Bronze IV
LightFlame9000
Chronos
Bronze IV
Level 49
God Stats
2W - 2L
1,518 SR
Queue Stats
288W - 287L
1,125 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,541 SR
1,272 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,539 SR
1,218 MMR
Bellona
Bellona
Gold V
AndrijaCob
Bellona
Gold V
Level 142
God Stats
11W - 4L
1,686 SR
Queue Stats
201W - 198L
1,273 MMR
Solo
Geb
Geb
Silver II
Brothus
Geb
Silver II
Level 102
God Stats
5W - 8L
1,611 SR
Queue Stats
201W - 194L
1,195 MMR
Solo
Zeus
Zeus
Silver III
Chihiroo
Zeus
Silver III
Level 127
God Stats
0W - 2L
1,257 SR
Queue Stats
54W - 55L
1,271 MMR
Solo
Anhur
Anhur
Silver III
Hooneybear
Anhur
Silver III
Level 108
God Stats
6W - 10L
1,639 SR
Queue Stats
104W - 108L
1,317 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
zurita2
Tsukuyomi
Silver III
Level 101
God Stats
3W - 7L
1,500 SR
Queue Stats
27W - 42L
1,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
5 / 1 / 5
12,361
687
10,112
10,704
5,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Callumharvey
Bakasura
18
10 / 0 / 5
11,496
639
9,477
12,913
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Goldiva5959
Aphrodite
14
0 / 1 / 9
8,216
456
3,545
5,555
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Kavaku
Hera
18
6 / 1 / 8
11,213
623
10,035
8,042
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 7
9,852
547
7,712
17,750
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AgniAtlasBastetGilgamesh

VS

Bans
ThothArachneMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndrijaCob
Bellona
14
1 / 4 / 0
8,391
466
6,158
18,000
14,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
10
1 / 6 / 3
7,211
401
6,211
14,725
12,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
14
2 / 5 / 0
8,798
489
8,572
6,987
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
1 / 5 / 1
8,489
472
7,646
12,254
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
zurita2
Tsukuyomi
15
0 / 2 / 0
8,072
448
4,207
9,142
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
22
Kills
5
5
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
5
7.5
L
Bellona
AndrijaCob
Bellona
1
4
0
0.25
L
Geb
1
6
3
0.42
W
Bakasura
Callumharvey
Bakasura
10
0
5
12.5
L
Zeus
2
5
0
0.4
W
Aphrodite
Goldiva5959
Aphrodite
0
1
9
4.5
L
Anhur
1
5
1
0.3
W
Hera
Kavaku
Hera
6
1
8
10
W
1
2
7
2.25
L
Tsukuyomi
zurita2
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,881
Damage
32,794
54,964
Taken
61,108
20,943
Mitigated
34,687
29,754
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,112
699
0
7,637
10,704
5,530
328
488
10,216
89,094
0
L
Bellona
AndrijaCob
Bellona
6,158
1,497
0
5,133
18,000
14,104
0
8,067
9,375
0
56,534
L
Geb
6,211
701
0
1,744
14,725
12,347
0
7,945
6,018
21,169
0
W
Bakasura
Callumharvey
Bakasura
9,477
6,131
0
5,697
12,913
6,344
432
4,309
8,496
0
67,508
L
Zeus
8,572
639
0
380
6,987
2,168
0
2,794
3,851
61,327
0
W
Aphrodite
Goldiva5959
Aphrodite
3,545
156
6,949
3,510
5,555
1,882
0
2,497
3,006
26,935
0
L
Anhur
7,646
4,156
0
3,586
12,254
3,442
0
7,692
4,298
0
70,048
W
Hera
Kavaku
Hera
10,035
2,274
116
1,493
8,042
2,700
248
3,833
3,995
82,024
4,708
W
7,712
3,657
0
4,352
17,750
4,487
652
3,589
14,125
71,228
0
L
Tsukuyomi
zurita2
Tsukuyomi
4,207
1,085
0
625
9,142
2,626
0
4,272
4,755
0
72,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,138
Gold Earned
40,961
658
Minions Killed
516
0
Camps Cleared
0
1,827,800
Distance Traveled
1,689,897
28
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,361
687
180
10
0
319,200
8
L
Bellona
8,391
466
128
7
0
355,359
5
L
Geb
7,211
401
30
2
0
314,639
17
W
Bakasura
11,496
639
136
8
0
451,014
7
L
Zeus
8,798
489
123
7
0
326,991
8
W
Aphrodite
8,216
456
37
2
0
346,369
0
L
Anhur
8,489
472
127
7
0
298,848
5
W
Hera
11,213
623
173
10
0
382,362
8
W
Chronos
9,852
547
132
7
0
328,855
5
L
Tsukuyomi
8,072
448
108
6
0
394,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role