Player Matchup

Guan Yu
Guan Yu
FlamingDarkHorn
Guan Yu
Level 148
God Stats
3W - 2L
1,541 SR
Queue Stats
196W - 133L
1,497 Elo+
Party 1
Scylla
Scylla
OG JRAZ
Scylla
Level 159
God Stats
9W - 7L
1,683 SR
Queue Stats
639W - 454L
1,563 Elo+
Party 1
Athena
Athena
OPYDOPYTAYLOR
Athena
Level 156
God Stats
4W - 3L
1,495 SR
Queue Stats
454W - 413L
1,503 Elo+
Party 1
Skadi
Skadi
Sparkymow
Skadi
Level 27
God Stats
9W - 3L
1,693 SR
Queue Stats
272W - 210L
1,491 Elo+
Party 1
Hachiman
Hachiman
vKiiyu
Hachiman
Level 113
God Stats
2W - 1L
1,534 SR
Queue Stats
76W - 55L
1,611 Elo+
Party 1
Team Averages
Level 121
1,589 SR
1,533 Elo+

VS

Team Averages
Level 44
1,460 SR
1,564 Elo+
Tiamat
Tiamat
Daddychill9000
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,343 Elo+
Solo
Sylvanus
Sylvanus
Demimain2284
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 109L
1,644 Elo+
Solo
Cu Chulainn
Cu Chulainn
LuisCantu
Cu Chulainn
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
24W - 20L
1,564 Elo+
Party 2
Scylla
Scylla
ProFeetSniffer
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,722 Elo+
Solo
Thanatos
Thanatos
jaircantu19
Thanatos
Level 115
God Stats
1W - 1L
1,520 SR
Queue Stats
64W - 59L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 15
10,230
682
7,938
14,456
17,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
OG JRAZ
Scylla
20
22 / 3 / 7
14,884
992
30,861
12,887
4,980
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 2 / 18
11,230
749
7,854
18,603
17,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Skadi
Sparkymow
Skadi
18
2 / 3 / 18
11,059
737
6,940
12,118
4,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hachiman
vKiiyu
Hachiman
15
3 / 6 / 10
9,851
657
13,722
13,522
4,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,622
575
5,424
12,008
3,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Demimain2284
Sylvanus
18
2 / 5 / 8
10,963
731
4,571
14,545
13,683
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
LuisCantu
Cu Chulainn
18
4 / 7 / 10
10,696
713
12,464
20,319
17,163
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 5 / 10
11,809
787
19,811
13,061
4,710
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
jaircantu19
Thanatos
18
6 / 6 / 7
10,840
723
13,123
13,403
4,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
56
30
Kills
17
17
Deaths
30
68
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Sylvanus
Demimain2284
Sylvanus
2
5
8
1.2
W
2
3
15
3.17
L
Cu Chulainn
LuisCantu
Cu Chulainn
4
7
10
1.29
W
Scylla
OG JRAZ
Scylla
22
3
7
8.5
W
1
2
18
5
L
5
5
10
2
W
Skadi
Sparkymow
Skadi
2
3
18
3.67
L
Thanatos
jaircantu19
Thanatos
6
6
7
1.58
W
Hachiman
vKiiyu
Hachiman
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,315
Damage
55,393
71,586
Taken
73,336
48,735
Mitigated
42,709
29,896
Healing
30,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,424
295
418
1,370
12,008
3,118
361
6,866
4,960
13,422
0
L
Sylvanus
Demimain2284
Sylvanus
4,571
1,223
9,871
4,872
14,545
13,683
367
7,789
6,478
13,706
0
W
7,938
835
6,778
5,346
14,456
17,303
860
6,227
8,229
0
15,889
L
Cu Chulainn
LuisCantu
Cu Chulainn
12,464
1,929
977
1,762
20,319
17,163
296
7,980
12,035
7,074
20,935
W
Scylla
OG JRAZ
Scylla
30,861
1,088
1,627
1,753
12,887
4,980
829
6,428
6,459
57,691
0
W
7,854
1,021
1,861
7,484
18,603
17,361
503
8,379
10,224
14,135
0
L
19,811
1,852
1,006
1,911
13,061
4,710
1,184
7,389
5,480
47,788
0
W
Skadi
Sparkymow
Skadi
6,940
1,206
875
1,589
12,118
4,963
1,693
5,556
6,562
0
29,424
L
Thanatos
jaircantu19
Thanatos
13,123
1,422
1,549
7,177
13,403
4,035
330
7,588
5,668
0
19,205
W
Hachiman
vKiiyu
Hachiman
13,722
6,468
158
2,425
13,522
4,128
1,349
5,938
7,584
0
21,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,254
Gold Earned
52,930
189
Minions Killed
143
0
Camps Cleared
0
1,369,551
Distance Traveled
1,338,503
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,622
575
9
1
0
239,478
0
L
Sylvanus
10,963
731
20
1
0
254,133
2
W
Guan Yu
10,230
682
24
2
0
286,189
2
L
Cu Chulainn
10,696
713
27
2
0
273,806
4
W
Scylla
14,884
992
87
6
0
274,624
0
W
Athena
11,230
749
5
0
0
294,193
0
L
Scylla
11,809
787
77
5
0
289,261
0
W
Skadi
11,059
737
54
4
0
256,732
0
L
Thanatos
10,840
723
10
1
0
281,825
2
W
Hachiman
9,851
657
19
1
0
257,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role