Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
XXMiniDżujda
Ra
Level 123
God Stats
10W - 12L
1,451 SR
Queue Stats
43W - 102L
1,359 Elo+
Party 2
Khepri
Khepri
XXMiniToska
Khepri
Level 126
God Stats
11W - 22L
1,344 SR
Queue Stats
50W - 112L
1,374 Elo+
Party 2
Team Averages
Level 123
1,432 SR
1,411 Elo+

VS

Team Averages
Level 75
1,286 SR
1,348 Elo+
Bakasura
Bakasura
BbGunna
Bakasura
Level 66
God Stats
1W - 1L
1,287 SR
Queue Stats
6W - 10L
1,239 Elo+
Party 1
Shiva
Shiva
deathhydra
Shiva
Level 105
God Stats
1W - 1L
1,287 SR
Queue Stats
16W - 14L
1,296 Elo+
Party 1
Nu Wa
Nu Wa
stroker99
Nu Wa
Level 55
God Stats
10W - 5L
1,284 SR
Queue Stats
263W - 301L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 1 / 2
13,342
702
15,077
12,793
4,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 7
12,775
672
13,126
12,322
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
17
1 / 5 / 7
12,124
638
5,823
18,394
22,081
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BbGunna
Bakasura
18
5 / 6 / 5
13,215
696
8,524
14,378
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
19
4 / 3 / 8
13,135
691
14,735
23,053
22,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
stroker99
Nu Wa
18
3 / 4 / 7
13,248
697
14,759
12,925
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
11
Kills
12
12
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
1
2
8
W
Bakasura
BbGunna
Bakasura
5
6
5
1.25
L
3
6
7
1.08
L
Khepri
1
5
7
0.9
W
Shiva
4
3
8
2.67
W
Nu Wa
stroker99
Nu Wa
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,026
Damage
38,018
43,509
Taken
50,356
32,081
Mitigated
34,513
6,043
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,077
3,925
0
2,634
12,793
4,951
844
5,629
7,039
0
66,987
W
Bakasura
BbGunna
Bakasura
8,524
4,554
0
1,744
14,378
7,182
293
4,801
9,577
0
30,353
L
13,126
344
1,994
1,415
12,322
5,049
319
4,322
7,426
67,045
0
L
Khepri
5,823
193
0
0
18,394
22,081
183
6,977
10,646
28,430
0
W
Shiva
14,735
902
616
2,039
23,053
22,722
316
8,988
14,065
9,412
45,408
W
Nu Wa
stroker99
Nu Wa
14,759
2,947
0
1,129
12,925
4,609
2,581
6,067
6,858
69,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,241
Gold Earned
39,598
260
Minions Killed
219
6
Camps Cleared
11
986,101
Distance Traveled
1,027,615
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,342
702
101
5
3
336,617
0
W
Bakasura
13,215
696
49
3
6
372,414
10
L
Ra
12,775
672
120
6
3
313,769
2
L
Khepri
12,124
638
39
2
0
335,715
13
W
Shiva
13,135
691
77
4
2
371,974
3
W
Nu Wa
13,248
697
93
5
3
283,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role